Add B Corridor

This commit is contained in:
2025-09-27 22:06:35 -07:00
parent 0bac61a762
commit 70d1871985
19 changed files with 4500 additions and 21 deletions

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=137 format=3 uid="uid://bjg8wyvp8q6oc"]
[gd_scene load_steps=140 format=3 uid="uid://bjg8wyvp8q6oc"]
[ext_resource type="Script" uid="uid://cvr1qimxpignl" path="res://src/enemy/EnemyModelView2D.cs" id="1_o4cc2"]
[ext_resource type="Script" uid="uid://dlsgyx4i1jmp3" path="res://src/enemy/EnemyLoreInfo.cs" id="2_3eot4"]
@@ -657,29 +657,15 @@ tracks/2/keys = {
"update": 0,
"values": [0, 22]
}
tracks/3/type = "value"
tracks/3/type = "animation"
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/path = NodePath("Michael Attack VFX:animation")
tracks/3/path = NodePath("VFX Animation Player")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [&"default"]
}
tracks/4/type = "value"
tracks/4/imported = false
tracks/4/enabled = true
tracks/4/path = NodePath("Michael Attack VFX:frame")
tracks/4/interp = 1
tracks/4/loop_wrap = true
tracks/4/keys = {
"times": PackedFloat32Array(0, 0.683335),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [0, 41]
"clips": PackedStringArray("Attack VFX"),
"times": PackedFloat32Array(0)
}
[sub_resource type="Animation" id="Animation_bk4gf"]
@@ -894,6 +880,67 @@ _data = {
&"primary_attack_right": SubResource("Animation_mip6u")
}
[sub_resource type="Animation" id="Animation_fxhv6"]
resource_name = "Attack VFX"
length = 1.4
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("%AnimationPlayer/../Michael Attack VFX:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 1.4),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [0, 41]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("%AnimationPlayer/../Michael Attack VFX:animation")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [&"default"]
}
[sub_resource type="Animation" id="Animation_pxi1p"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("%AnimationPlayer/../Michael Attack VFX:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [0]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("%AnimationPlayer/../Michael Attack VFX:animation")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [&"default"]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_d8ow6"]
_data = {
&"Attack VFX": SubResource("Animation_fxhv6"),
&"RESET": SubResource("Animation_pxi1p")
}
[sub_resource type="AtlasTexture" id="AtlasTexture_bk4gf"]
atlas = ExtResource("74_mip6u")
region = Rect2(0, 0, 512, 512)
@@ -1251,8 +1298,14 @@ libraries = {
[node name="AnimationTree" parent="." instance=ExtResource("73_gby04")]
unique_name_in_owner = true
[node name="VFX Animation Player" type="AnimationPlayer" parent="."]
root_node = NodePath("../AnimationPlayer")
libraries = {
&"": SubResource("AnimationLibrary_d8ow6")
}
[node name="Michael Attack VFX" type="AnimatedSprite3D" parent="."]
transform = Transform3D(0.72, 0, 0, 0, 0.72, 0, 0, 0, 0.72, -0.104478, 0.327943, 0)
transform = Transform3D(0.72, 0, 0, 0, 0.72, 0, 0, 0, 0.72, -0.129818, 0.274447, 0)
modulate = Color(0.978023, 0.306734, 1, 1)
billboard = 2
sprite_frames = SubResource("SpriteFrames_suy1t")
frame = 41