Add navigation regions to all floors

Actually fix the annoying LookAt bug for real this time I hope
This commit is contained in:
2026-02-06 00:00:22 -08:00
parent da8c4209d7
commit 70a33d68cf
40 changed files with 1547 additions and 981 deletions

View File

@@ -409,7 +409,7 @@ tracks/1/keys = {
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("../Lights/OmniLight3D:light_energy")
tracks/2/path = NodePath("../../Lights/OmniLight3D:light_energy")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
@@ -421,7 +421,7 @@ tracks/2/keys = {
tracks/3/type = "value"
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/path = NodePath("../Lights/OmniLight3D2:light_energy")
tracks/3/path = NodePath("../../Lights/OmniLight3D2:light_energy")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/keys = {
@@ -460,7 +460,7 @@ tracks/1/keys = {
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("../Lights/OmniLight3D:light_energy")
tracks/2/path = NodePath("../../Lights/OmniLight3D:light_energy")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
@@ -584,7 +584,7 @@ mesh = SubResource("PlaneMesh_kx0t3")
[node name="OmniLight3D" type="OmniLight3D" parent="Lights"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 5.50137, 4.05861, 0.0702511)
light_energy = 6.02043
light_energy = 6.436
shadow_enabled = true
shadow_blur = 10.0
omni_range = 20.929
@@ -592,7 +592,7 @@ omni_attenuation = 1.346
[node name="OmniLight3D2" type="OmniLight3D" parent="Lights"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.6103, 4.13878, 0.141568)
light_energy = 6.02043
light_energy = 6.436
shadow_enabled = true
shadow_blur = 10.0
omni_range = 20.929