Add navigation regions to all floors

Actually fix the annoying LookAt bug for real this time I hope
This commit is contained in:
2026-02-06 00:00:22 -08:00
parent da8c4209d7
commit 70a33d68cf
40 changed files with 1547 additions and 981 deletions

View File

@@ -93,44 +93,61 @@ Michael = 0.5
[node name="Floor02" type="Node" parent="MapOrder"]
script = ExtResource("2_00xd7")
FolderName = "Floor02"
FloorOdds = Array[float]([0.5, 0.5])
FloorOdds = Array[float]([0.33, 0.33, 0.33])
Sproingy = 0.5
Michael = 0.5
FilthEater = 0.1
GoldSproingy = 0.05
TrueRedAmbassador = 0.3
[node name="Floor03" type="Node" parent="MapOrder"]
script = ExtResource("2_00xd7")
FolderName = "Floor03"
FloorOdds = Array[float]([1.0])
FloorOdds = Array[float]([0.33, 0.33, 0.33])
Sproingy = 0.25
Michael = 0.5
FilthEater = 0.5
FilthEater = 0.3
Sara = 0.1
GoldSproingy = 0.05
TrueRedAmbassador = 0.3
[node name="Floor04" type="Node" parent="MapOrder"]
script = ExtResource("2_00xd7")
FolderName = "Floor04"
FloorOdds = Array[float]([1.0])
Sproingy = 1.0
FloorOdds = Array[float]([0.33, 0.33, 0.33])
FilthEater = 0.5
Sara = 0.3
AgniDemon = 0.3
GoldSproingy = 0.05
[node name="Floor05" type="Node" parent="MapOrder"]
script = ExtResource("2_00xd7")
FolderName = "Floor05"
FloorOdds = Array[float]([1.0])
Sproingy = 1.0
FloorOdds = Array[float]([0.5, 0.5])
FilthEater = 0.25
Sara = 0.5
Ballos = 0.4
AgniDemon = 0.5
GoldSproingy = 0.05
[node name="Floor06" type="Node" parent="MapOrder"]
script = ExtResource("2_00xd7")
FolderName = "Floor06"
FloorOdds = Array[float]([0.2, 0.8, 0.5, 0.1])
Sproingy = 1.0
Sara = 0.5
Ballos = 0.5
AgniDemon = 0.5
GoldSproingy = 0.05
[node name="Floor07" type="Node" parent="MapOrder"]
script = ExtResource("2_00xd7")
FolderName = "Floor07"
FloorOdds = Array[float]([1.0])
Sproingy = 1.0
FloorOdds = Array[float]([0.33, 0.33, 0.33])
Sara = 0.1
Ballos = 0.5
Chariot = 0.5
AgniDemon = 0.4
GoldSproingy = 0.05
[node name="Boss Floor 1" type="Node" parent="MapOrder"]
script = ExtResource("3_v14r0")
@@ -139,32 +156,54 @@ FloorName = 2
[node name="Floor09" type="Node" parent="MapOrder"]
script = ExtResource("2_00xd7")
FolderName = "Floor09"
FloorOdds = Array[float]([1.0])
Sproingy = 1.0
FloorOdds = Array[float]([0.5, 0.5])
Chariot = 0.5
Chinthe = 0.5
GreenAmbassador = 0.1
[node name="Floor10" type="Node" parent="MapOrder"]
script = ExtResource("2_00xd7")
FolderName = "Floor10"
FloorOdds = Array[float]([0.5, 0.5])
Chariot = 0.5
Chinthe = 0.5
GreenAmbassador = 0.5
ShieldOfHeaven = 0.1
[node name="Floor11" type="Node" parent="MapOrder"]
script = ExtResource("2_00xd7")
FolderName = "Floor11"
FloorOdds = Array[float]([1.0])
Sproingy = 1.0
FloorOdds = Array[float]([0.5, 0.5])
Chinthe = 0.5
GreenAmbassador = 0.5
ShieldOfHeaven = 0.5
[node name="Floor12" type="Node" parent="MapOrder"]
script = ExtResource("2_00xd7")
FolderName = "Floor12"
FloorOdds = Array[float]([1.0])
Sproingy = 1.0
FloorOdds = Array[float]([0.5, 0.5])
GreenAmbassador = 0.5
SteelAmbassador = 0.05
ShieldOfHeaven = 0.5
[node name="Floor13" type="Node" parent="MapOrder"]
script = ExtResource("2_00xd7")
FolderName = "Floor13"
FloorOdds = Array[float]([1.0])
FloorOdds = Array[float]([0.5, 0.5])
Sproingy = 1.0
GreenAmbassador = 0.25
SteelAmbassador = 0.05
Palan = 0.3
ShieldOfHeaven = 0.5
[node name="Floor14" type="Node" parent="MapOrder"]
script = ExtResource("2_00xd7")
FolderName = "Floor14"
FloorOdds = Array[float]([1.0])
Sproingy = 1.0
FloorOdds = Array[float]([0.5, 0.5])
SteelAmbassador = 0.05
Palan = 0.5
ShieldOfHeaven = 0.5
GoldSproingy = 0.05
[node name="Floor15" type="Node" parent="MapOrder"]
script = ExtResource("2_00xd7")