Add map loading logic and spawn rate control

This commit is contained in:
2025-09-30 02:32:03 -07:00
parent 70d1871985
commit 6f582fcca1
43 changed files with 470 additions and 118 deletions

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@@ -8,7 +8,7 @@ using Godot;
using System.Threading.Tasks;
using Zennysoft.Ma.Adapter;
public interface IGame : IProvide<IGameRepo>, IProvide<IPlayer>, IProvide<IMap>, IProvide<ISaveChunk<GameData>>, INode3D
public interface IGame : IProvide<IGame>, IProvide<IGameRepo>, IProvide<IPlayer>, IProvide<IMap>, IProvide<ISaveChunk<GameData>>, INode3D
{
void LoadExistingGame();