Refactor Player class to use components, also use components in Enemy class types and fiddle with boss structure
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@@ -1,11 +0,0 @@
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namespace Zennysoft.Ma.Adapter;
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public enum ElementType
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{
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None,
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Aeolic,
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Telluric,
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Hydric,
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Igneous,
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Ferrum
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}
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