Refactor Player class to use components, also use components in Enemy class types and fiddle with boss structure

This commit is contained in:
2025-10-22 02:41:08 -07:00
parent 44fd8c82b0
commit 6ec45c4805
85 changed files with 941 additions and 1449 deletions

View File

@@ -4,97 +4,76 @@ using Godot;
using System.Collections.Generic;
using System;
using Zennysoft.Ma.Adapter;
using System.Linq;
using Zennysoft.Ma.Adapter.Entity;
using System.Collections.Immutable;
namespace Zennysoft.Game.Ma;
[Meta(typeof(IAutoNode))]
public partial class BossTypeA : CharacterBody3D
public partial class BossTypeA : Enemy, IHaveEngagePlayerBehavior, IHaveFollowBehavior
{
public override void _Notification(int what) => this.Notify(what);
public EnemyLogic.IBinding EnemyBinding { get; set; } = default!;
[Dependency] protected IPlayer _player => this.DependOn(() => GetParent().GetChildren().OfType<IPlayer>().Single());
[Export]
public ElementType PrimaryAttackElementalType { get; set; } = ElementType.None;
[Export]
public double PrimaryAttackElementalDamageBonus { get; set; } = 1.0;
[Export] protected EnemyStatResource _enemyStatResource { get; set; } = default!;
public ElementType SecondaryAttackElementalType { get; set; } = ElementType.None;
public double SecondaryAttackElementalDamageBonus { get; set; } = 1.0;
[Node] public BossTypeAEnemyModelView _enemyModelView { get; set; }
[Node] public CollisionShape3D EnemyHitbox { get; set; } = default!;
[Node] private Node3D _rotation { get; set; } = default!;
[Node] protected Timer _attackTimer { get; set; } = default!;
[Node] private CollisionShape3D _collisionShape { get; set; } = default!;
public float ThinkTime { get; }
private Vector3 _target;
[Node] public override IEnemyModelView EnemyModelView { get; set; } = default!;
[Node] public FollowBehavior FollowBehavior { get; set; } = default!;
[Node] public EngagePlayerBehavior EngagePlayerBehavior { get; set; } = default!;
[Node] public NavigationAgent3D NavigationAgent { get; set; }
[Node] public Area3D PlayerDetector { get; set; } = default!;
private float _movementSpeed = 2.0f;
private void OnHPChanged(double newHP)
{
if (newHP <= 0)
Die();
}
public void Idle()
{
_enemyModelView.PlayIdleAnimation();
}
public void Move()
{
_enemyModelView.PlayWalkAnimation();
}
public virtual void Die()
{
SetProcess(false);
_movementSpeed = 0;
_collisionShape.SetDeferred("disabled", true);
_enemyModelView.PlayDeathAnimation();
var tweener = CreateTween();
tweener.TweenInterval(1.0f);
tweener.TweenCallback(Callable.From(QueueFree));
}
public void OnReady()
{
_target = GlobalPosition;
FollowBehavior.Init(NavigationAgent);
FollowBehavior.OnVelocityComputed += OnVelocityComputed;
EngagePlayerBehavior.TakeAction += PerformAction;
PlayerDetector.BodyEntered += PlayerDetector_BodyEntered;
PlayerDetector.BodyExited += PlayerDetector_BodyExited;
_enemyLogic.Input(new EnemyLogic.Input.Idle());
SetPhysicsProcess(true);
_enemyModelView.Hitbox.AreaEntered += Hitbox_AreaEntered;
_attackTimer.Start();
}
public void OnPhysicsProcess(double delta)
{
var direction = GlobalPosition.DirectionTo(_target).Normalized();
var direction = GlobalPosition.DirectionTo(_player.CurrentPosition).Normalized();
var rotationAngle = GetRotationAngle();
if (GlobalBasis.Z.AngleTo(_player.CurrentBasis.Z) > Mathf.DegToRad(60))
{
RotateToPlayer(rotationAngle);
_enemyModelView.PlayIdleAnimation();
EnemyModelView.PlayIdleAnimation();
return;
}
}
public void PerformAction()
protected void OnVelocityComputed(Vector3 safeVelocity)
{
Velocity = safeVelocity;
if (Velocity > Vector3.Zero)
_enemyLogic.Input(new EnemyLogic.Input.Move());
else
_enemyLogic.Input(new EnemyLogic.Input.Idle());
MoveAndSlide();
}
public override void PerformAction()
{
var rng = new RandomNumberGenerator();
var options = new List<Action>() { PrimaryAttack, SecondaryAttack };
@@ -104,54 +83,34 @@ public partial class BossTypeA : CharacterBody3D
public void PrimaryAttack()
{
_enemyModelView.PlayPrimaryAttackAnimation();
EnemyModelView.PlayPrimaryAttackAnimation();
}
public void SecondaryAttack()
{
_enemyModelView.PlaySecondaryAttackAnimation();
EnemyModelView.PlaySecondaryAttackAnimation();
}
public void StartAttackTimer()
{
_attackTimer.Timeout += OnAttackTimeout;
}
public void StopAttackTimer()
{
_attackTimer.Timeout -= OnAttackTimeout;
}
public void SetMovementTarget(Vector3 target) => _target = target;
private void Hitbox_AreaEntered(Area3D area)
{
var target = area.GetOwner();
if (target is IPlayer player)
{
var damage = _enemyStatResource.CurrentAttack * PrimaryAttackElementalDamageBonus;
player.TakeDamage(new Damage((int)damage, PrimaryAttackElementalType, BattleExtensions.IsCriticalHit(_enemyStatResource.Luck), false, false));
}
player.TakeDamage(new Damage(AttackComponent.TotalAttack, PrimaryAttackElementalType, BattleExtensions.IsCriticalHit(7), false, false));
}
public void StartFight()
{
Activate();
_enemyLogic.Input(new EnemyLogic.Input.Follow());
}
public void Activate()
public override void Activate()
{
Show();
EnemyHitbox.SetDeferred(CollisionShape3D.PropertyName.Disabled, false);
}
private void OnAttackTimeout()
{
var rng = new RandomNumberGenerator();
rng.Randomize();
_attackTimer.Stop();
_attackTimer.WaitTime = rng.RandfRange(2f, 5.0f);
_attackTimer.Start();
}
public override void Die() => QueueFree();
public void RotateToPlayer(float rotationAngle)
{
@@ -169,6 +128,18 @@ public partial class BossTypeA : CharacterBody3D
private void RotateTowardsPlayer(float angle) => Rotation = new Vector3(Rotation.X, angle, Rotation.Z);
protected void PlayerDetector_BodyEntered(Node3D node)
{
if (node is IPlayer)
_enemyLogic.Input(new EnemyLogic.Input.ReachedPlayer());
}
protected void PlayerDetector_BodyExited(Node3D node)
{
if (node is IPlayer)
_enemyLogic.Input(new EnemyLogic.Input.Follow());
}
public override void _ExitTree()
{
}

View File

@@ -3,6 +3,7 @@ using Chickensoft.Introspection;
using Godot;
using System.Collections.Immutable;
using System.Linq;
using Zennysoft.Game.Implementation.Components;
using Zennysoft.Ma.Adapter;
using Zennysoft.Ma.Adapter.Entity;
@@ -25,17 +26,35 @@ public abstract partial class Enemy : CharacterBody3D, IEnemy, IProvide<IEnemyLo
[Dependency] protected IPlayer _player => this.DependOn(() => GetParent().GetChildren().OfType<IPlayer>().Single());
#endregion
#region Node Dependencies
[Node] private Area3D LineOfSight { get; set; } = default!;
[Node] private RayCast3D Raycast { get; set; } = default!;
public HealthComponent HealthComponent { get; private set; }
[Node] private HealthComponent _healthComponent { get; set; } = default!;
#endregion
public AttackComponent AttackComponent { get; private set; }
public DefenseComponent DefenseComponent { get; private set; }
public virtual IEnemyModelView EnemyModelView { get; set; } = default!;
public Vector3 TargetPosition { get; private set; }
[ExportGroup("Enemy Stats")]
[Export] public int InitialHP { get; set; } = 50;
[Export] public int InitialAttack { get; set; } = 8;
[Export] public int InitialDefense { get; set; } = 8;
[Export] public int ExpGiven { get; set; } = 10;
public Enemy()
{
HealthComponent = new HealthComponent(InitialHP);
HealthComponent.HealthReachedZero += Die;
HealthComponent.DamageTaken += TakeHit;
AttackComponent = new AttackComponent(InitialAttack);
DefenseComponent = new DefenseComponent(InitialDefense);
}
#region Godot methods
public void Setup()
{
@@ -43,8 +62,6 @@ public abstract partial class Enemy : CharacterBody3D, IEnemy, IProvide<IEnemyLo
_enemyLogic.Set(this as IEnemy);
_enemyLogic.Set(_player);
SetPhysicsProcess(true);
_healthComponent.HealthReachedZero += Die;
_healthComponent.HealthLowered += TakeHit;
EnemyModelView.HitPlayer += EnemyModelView_HitPlayer;
}
@@ -73,7 +90,6 @@ public abstract partial class Enemy : CharacterBody3D, IEnemy, IProvide<IEnemyLo
this.Provide();
_enemyLogic.Start();
LineOfSight.BodyEntered += LineOfSight_BodyEntered;
}
#endregion
@@ -124,12 +140,12 @@ public abstract partial class Enemy : CharacterBody3D, IEnemy, IProvide<IEnemyLo
public virtual void TakeDamage(int damage)
{
GD.Print($"Enemy Hit for {damage} damage.");
_healthComponent.CurrentHP.OnNext(_healthComponent.CurrentHP.Value - damage);
HealthComponent.Damage(damage);
}
private void EnemyModelView_HitPlayer()
private void EnemyModelView_HitPlayer(object sender, System.EventArgs e)
{
_player.TakeDamage(new Damage(30, ElementType.None, false, false, false));
_player.TakeDamage(new Damage(AttackComponent.TotalAttack, ElementType.None, false, false, false));
}
public virtual void TakeHit()
@@ -141,8 +157,8 @@ public abstract partial class Enemy : CharacterBody3D, IEnemy, IProvide<IEnemyLo
public virtual void Die()
{
SetPhysicsProcess(false);
_healthComponent.CurrentHP.OnCompleted();
_enemyLogic.Input(new EnemyLogic.Input.Defeated());
_player.ExperiencePointsComponent.Gain(ExpGiven);
EnemyModelView.PlayDeathAnimation();
var tweener = CreateTween();
tweener.TweenInterval(1.0f);
@@ -160,23 +176,6 @@ public abstract partial class Enemy : CharacterBody3D, IEnemy, IProvide<IEnemyLo
return null;
}
private void LineOfSight_BodyEntered(Node3D body)
{
var overlappingBodies = LineOfSight.GetOverlappingBodies();
foreach (var _ in overlappingBodies)
{
if (Raycast.GlobalPosition != _player.CurrentPosition)
Raycast.LookAt(_player.CurrentPosition, Vector3.Up);
Raycast.ForceRaycastUpdate();
if (Raycast.IsColliding())
{
var collider = Raycast.GetCollider();
if (collider is IPlayer)
_enemyLogic.Input(new EnemyLogic.Input.Follow());
}
}
}
public void OnExitTree()
{
_enemyLogic.Stop();

View File

@@ -10,10 +10,19 @@ public abstract partial class Enemy2D : Enemy
{
public override void _Notification(int what) => this.Notify(what);
[Node] private Area3D LineOfSight { get; set; } = default!;
[Node] private RayCast3D Raycast { get; set; } = default!;
public override IEnemyModelView EnemyModelView => _enemyModelView;
[Node] private EnemyModelView2D _enemyModelView { get; set; } = default!;
public void OnReady()
{
LineOfSight.BodyEntered += LineOfSight_BodyEntered;
}
public override void _PhysicsProcess(double delta)
{
_enemyModelView.SetCurrentDirection(GlobalBasis, -_player.CurrentBasis.Z);
@@ -45,4 +54,21 @@ public abstract partial class Enemy2D : Enemy
protected void EngagePlayerBehavior_TakeAction() => EnemyModelView.PlayPrimaryAttackAnimation();
protected void EngagePlayerBehavior_AcquireTarget() => LookAt(new Vector3(_player.CurrentPosition.X, GlobalPosition.Y, _player.CurrentPosition.Z), Vector3.Up, true);
private void LineOfSight_BodyEntered(Node3D body)
{
var overlappingBodies = LineOfSight.GetOverlappingBodies();
foreach (var _ in overlappingBodies)
{
if (Raycast.GlobalPosition != _player.CurrentPosition)
Raycast.LookAt(_player.CurrentPosition, Vector3.Up);
Raycast.ForceRaycastUpdate();
if (Raycast.IsColliding())
{
var collider = Raycast.GetCollider();
if (collider is IPlayer)
_enemyLogic.Input(new EnemyLogic.Input.Follow());
}
}
}
}

View File

@@ -0,0 +1,9 @@
namespace Zennysoft.Game.Ma;
public enum EnemyDirection
{
Left,
Right,
Forward,
Backward
}

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@@ -0,0 +1 @@
uid://dhhn0twwj5en0

View File

@@ -1,6 +1,7 @@
using Chickensoft.AutoInject;
using Chickensoft.Introspection;
using Godot;
using System;
namespace Zennysoft.Game.Ma;
@@ -9,16 +10,47 @@ public abstract partial class EnemyModelView : Node3D, IEnemyModelView
{
public override void _Notification(int what) => this.Notify(what);
public virtual void PlayActivateAnimation() => throw new System.NotImplementedException();
private readonly string _idleName = "Idle";
private readonly string _walkingName = "Walking";
private readonly string _primaryAttackName = "Primary Attack";
private readonly string _secondaryAttackName = "Secondary Attack";
private readonly string _activateName = "Activate";
private readonly string _parametersPlayback = "parameters/playback";
[Node] public AnimationTree AnimationTree { get; set; } = default!;
private AnimationNodeStateMachinePlayback _stateMachine;
public event EventHandler HitPlayer;
public void OnReady()
{
_stateMachine = (AnimationNodeStateMachinePlayback)AnimationTree.Get(_parametersPlayback);
}
public virtual void PlayPrimaryAttackAnimation() => _stateMachine.Travel(_primaryAttackName);
public virtual void PlaySecondaryAttackAnimation() => _stateMachine.Travel(_secondaryAttackName);
public virtual void PlayPrimarySkillAnimation() => _stateMachine.Travel("Primary Skill");
public virtual void PlayIdleAnimation() => _stateMachine.Travel(_idleName);
public virtual void PlayWalkAnimation() => _stateMachine.Travel(_walkingName);
public virtual void PlayActivateAnimation() => _stateMachine.Travel(_activateName);
public virtual void PlayDeathAnimation() => throw new System.NotImplementedException();
public virtual void PlayHitAnimation() => throw new System.NotImplementedException();
public virtual void PlayIdleAnimation() => throw new System.NotImplementedException();
public virtual void PlayPrimaryAttackAnimation() => throw new System.NotImplementedException();
public virtual void PlayPrimarySkillAnimation() => throw new System.NotImplementedException();
public virtual void PlaySecondaryAttackAnimation() => throw new System.NotImplementedException();
public virtual void PlayWalkAnimation() => throw new System.NotImplementedException();
[Signal]
public delegate void HitPlayerEventHandler();
protected virtual void OnPlayerHit()
{
HitPlayer?.Invoke(this, EventArgs.Empty);
}
public override void _ExitTree()
{
AnimationTree.Get(_parametersPlayback).As<AnimationNodeStateMachinePlayback>().Stop();
}
}

View File

@@ -7,12 +7,6 @@ namespace Zennysoft.Game.Ma;
[Meta(typeof(IAutoNode))]
public partial class EnemyModelView2D : EnemyModelView, IEnemyModelView
{
private readonly string _idleName = "Idle";
private readonly string _walkingName = "Walking";
private readonly string _primaryAttackName = "Primary Attack";
private readonly string _secondaryAttackName = "Secondary Attack";
private readonly string _activateName = "Activate";
public override void _Notification(int what) => this.Notify(what);
[Export] public EnemyLoreInfo EnemyLoreInfo { get; set; } = default!;
@@ -23,8 +17,6 @@ public partial class EnemyModelView2D : EnemyModelView, IEnemyModelView
[Node] public AnimationPlayer AnimationPlayer { get; set; } = default!;
[Node] public AnimationTree AnimationTree { get; set; } = default!;
[ExportGroup("Enemy Model Properties")]
[Export(PropertyHint.Range, "0.0, 1.0")]
private float _upperThreshold { get; set; } = 0.5f;
@@ -33,40 +25,24 @@ public partial class EnemyModelView2D : EnemyModelView, IEnemyModelView
EnemyDirection _enemyDirection { get; set; } = EnemyDirection.Forward;
private AnimationNodeStateMachinePlayback _stateMachine;
public void OnReady()
public new void OnReady()
{
_stateMachine = (AnimationNodeStateMachinePlayback)AnimationTree.Get("parameters/playback");
Hitbox.BodyEntered += Hitbox_BodyEntered;
Hitbox.AreaEntered += Hitbox_AreaEntered;
base.OnReady();
}
private void Hitbox_BodyEntered(Node3D body) => EmitSignal(SignalName.HitPlayer);
private void Hitbox_AreaEntered(Area3D area) => OnPlayerHit();
public void SetCurrentDirection(Basis enemyBasis, Vector3 cameraDirection) => _enemyDirection = GetEnemyDirection(enemyBasis, cameraDirection, _upperThreshold, _lowerThreshold);
public void PlayPrimaryAttackAnimation() => _stateMachine.Travel(_primaryAttackName);
public void PlaySecondaryAttackAnimation() => _stateMachine.Travel(_secondaryAttackName);
public void PlayPrimarySkillAnimation() => _stateMachine.Travel("Primary Skill");
public void PlayIdleAnimation() => _stateMachine.Travel(_idleName);
public void PlayWalkAnimation() => _stateMachine.Travel(_walkingName);
public void PlayActivateAnimation()
{
}
public void PlayHitAnimation()
public override void PlayHitAnimation()
{
LoadShader("res://src/vfx/shaders/DamageHit.gdshader");
var tweener = GetTree().CreateTween();
tweener.TweenMethod(Callable.From((float x) => SetShaderValue(x)), 0.0f, 1.0f, 1.0f);
}
public void PlayDeathAnimation()
public override void PlayDeathAnimation()
{
LoadShader("res://src/vfx/shaders/PixelMelt.gdshader");
var tweener = GetTree().CreateTween();
@@ -159,12 +135,4 @@ public partial class EnemyModelView2D : EnemyModelView, IEnemyModelView
{
_enemyDirection = EnemyDirection.Backward;
}
private enum EnemyDirection
{
Left,
Right,
Forward,
Backward
}
}

View File

@@ -5,70 +5,16 @@ using Godot;
namespace Zennysoft.Game.Ma;
[Meta(typeof(IAutoNode))]
public partial class EnemyModelView3D : EnemyModelView, IEnemyModelView
public partial class EnemyModelView3D : EnemyModelView
{
private const string PRIMARY_ATTACK = "primary_attack";
private const string SECONDARY_ATTACK = "secondary_attack";
private const string PRIMARY_SKILL = "primary_skill";
private const string WALK = "walk";
private const string IDLE = "idle";
private const string TAKE_DAMAGE = "take_damage";
private const string DEFEATED = "defeated";
private const string PARAMETERS_PLAYBACK = "parameters/playback";
public override void _Notification(int what) => this.Notify(what);
[Export] public EnemyLoreInfo EnemyLoreInfo { get; set; } = default!;
[Node] private AnimationPlayer _animationPlayer { get; set; } = default!;
[Node] public AnimationTree AnimationTree { get; set; } = default!;
[Node] public MeshInstance3D MeshInstance { get; set; } = default!;
public void PlayPrimaryAttackAnimation()
{
AnimationTree.Get(PARAMETERS_PLAYBACK).As<AnimationNodeStateMachinePlayback>().Travel(PRIMARY_ATTACK);
}
public void PlaySecondaryAttackAnimation()
{
AnimationTree.Get(PARAMETERS_PLAYBACK).As<AnimationNodeStateMachinePlayback>().Travel(SECONDARY_ATTACK);
}
public void PlayPrimarySkillAnimation()
{
AnimationTree.Get(PARAMETERS_PLAYBACK).As<AnimationNodeStateMachinePlayback>().Travel(PRIMARY_SKILL);
}
public void PlayHitAnimation()
{
var tweener = CreateTween();
ChangeMaterial();
tweener.TweenMethod(Callable.From((float x) => SetTransparency(x)), 0.0f, 0.5f, 0.3f);
tweener.TweenCallback(Callable.From(ClearDamageEffect));
}
public void PlayDeathAnimation()
{
LoadShader("res://src/enemy/EnemyDie.tres");
var tweener = CreateTween();
tweener.TweenMethod(Callable.From((float x) => SetTransparency(x)), 0.0f, 1.0f, 0.8f);
tweener.TweenCallback(Callable.From(QueueFree));
}
public void PlayWalkAnimation()
{
AnimationTree.Get(PARAMETERS_PLAYBACK).As<AnimationNodeStateMachinePlayback>().Travel(WALK);
}
public void PlayActivateAnimation() => AnimationTree.Get(PARAMETERS_PLAYBACK).As<AnimationNodeStateMachinePlayback>().Travel("Activate");
public void PlayIdleAnimation()
{
AnimationTree.Get(PARAMETERS_PLAYBACK).As<AnimationNodeStateMachinePlayback>().Travel(IDLE);
}
private void ChangeMaterial()
{
var material = new StandardMaterial3D
@@ -94,14 +40,4 @@ public partial class EnemyModelView3D : EnemyModelView, IEnemyModelView
{
MeshInstance.Transparency = transparencyAmount;
}
public override void _ExitTree()
{
AnimationTree.Get(PARAMETERS_PLAYBACK).As<AnimationNodeStateMachinePlayback>().Stop();
}
public void SetCurrentDirection(Basis enemyBasis, Vector3 cameraDirection)
{
}
}

View File

@@ -1,46 +0,0 @@
using Godot;
using Zennysoft.Ma.Adapter.Entity;
namespace Zennysoft.Game.Ma;
[GlobalClass]
public partial class EnemyStatResource : Resource
{
[Export]
public int CurrentAttack { get; set; }
[Export]
public int CurrentDefense { get; set; }
[Export]
public int MaxAttack { get; set; }
[Export]
public int MaxDefense { get; set; }
[Export]
public int ExpFromDefeat { get; set; }
[Export]
public double Luck { get; set; } = 0.05f;
[Export]
private double _telluricResistance { get; set; }
[Export]
private double _aeolicResistance { get; set; }
[Export]
private double _hydricResistance { get; set; }
[Export]
private double _igneousResistance { get; set; }
[Export]
private double _ferrumResistance { get; set; }
public ElementalResistanceSet ElementalResistance => new ElementalResistanceSet(_aeolicResistance, _hydricResistance, _igneousResistance, _ferrumResistance, _telluricResistance);
[Export]
public float DropsSoulGemChance { get; set; } = 0.75f;
}

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@@ -1,4 +1,5 @@
using Chickensoft.GodotNodeInterfaces;
using System;
namespace Zennysoft.Game.Ma;
@@ -20,5 +21,5 @@ public interface IEnemyModelView : INode3D
public void PlayDeathAnimation();
event EnemyModelView.HitPlayerEventHandler HitPlayer;
public event EventHandler HitPlayer;
}

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@@ -1,7 +1,6 @@
using Chickensoft.AutoInject;
using Chickensoft.Introspection;
using Godot;
using Zennysoft.Ma.Adapter;
namespace Zennysoft.Game.Ma;
@@ -17,7 +16,7 @@ public partial class Sproingy : Enemy2D, IHavePatrolBehavior, IHaveEngagePlayerB
[Node] public Area3D PlayerDetector { get; set; } = default!;
public void OnReady()
public new void OnReady()
{
FollowBehavior.Init(NavigationAgent);
PatrolBehavior.Init(NavigationAgent);

View File

@@ -1,9 +1,8 @@
[gd_scene load_steps=13 format=3 uid="uid://bs56ccgosmu47"]
[gd_scene load_steps=12 format=3 uid="uid://bs56ccgosmu47"]
[ext_resource type="Script" uid="uid://cq6b4ma3sy1en" path="res://src/enemy/enemy_types/01. sproingy/Sproingy.cs" id="1_xsluo"]
[ext_resource type="PackedScene" uid="uid://2nkvacxsd46b" path="res://src/enemy/behaviors/PatrolBehavior.tscn" id="4_drfkj"]
[ext_resource type="PackedScene" uid="uid://bimjnsu52y3xi" path="res://src/enemy/enemy_types/01. sproingy/SproingyModelView.tscn" id="4_o3b7p"]
[ext_resource type="PackedScene" uid="uid://bxymnqkoi78oa" path="res://src/system/stats/HealthComponent.tscn" id="4_p4gkk"]
[ext_resource type="PackedScene" uid="uid://8bcme8ao4axa" path="res://src/enemy/behaviors/EngagePlayerBehavior.tscn" id="5_drfkj"]
[ext_resource type="PackedScene" uid="uid://mqj4jju3870v" path="res://src/enemy/behaviors/FollowBehavior.tscn" id="6_moun4"]
@@ -100,7 +99,3 @@ _acquireTargetTime = 2.0
unique_name_in_owner = true
avoidance_enabled = true
radius = 1.0
[node name="HealthComponent" parent="Components" instance=ExtResource("4_p4gkk")]
unique_name_in_owner = true
InitialMaximumHP = 30

View File

@@ -819,6 +819,8 @@ transitions = ["Start", "Idle", SubResource("AnimationNodeStateMachineTransition
[node name="EnemyModelView" type="Node3D"]
script = ExtResource("1_oh25a")
EnemyLoreInfo = SubResource("Resource_ivy74")
_upperThreshold = null
_lowerThreshold = null
[node name="Sprite3D" type="Sprite3D" parent="."]
transform = Transform3D(6, 0, 0, 0, 6, 0, 0, 0, 6, 0, 0, 0)
@@ -857,9 +859,10 @@ collision_layer = 64
collision_mask = 64
[node name="CollisionShape3D" type="CollisionShape3D" parent="Hitbox"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.189337, 0.217529, -1.45579)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.125, 0, -1)
shape = SubResource("BoxShape3D_53wuj")
disabled = true
debug_color = Color(0.913666, 0.112039, 0.248501, 0.878431)
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
unique_name_in_owner = true

View File

@@ -1,8 +1,7 @@
[gd_scene load_steps=11 format=3 uid="uid://b0gwivt7cw7nd"]
[gd_scene load_steps=10 format=3 uid="uid://b0gwivt7cw7nd"]
[ext_resource type="Script" uid="uid://c4pdledq3bll3" path="res://src/enemy/enemy_types/02. michael/Michael.cs" id="1_lb5oy"]
[ext_resource type="PackedScene" uid="uid://bjg8wyvp8q6oc" path="res://src/enemy/enemy_types/02. michael/MichaelModelView.tscn" id="3_wrps7"]
[ext_resource type="PackedScene" uid="uid://bxymnqkoi78oa" path="res://src/system/stats/HealthComponent.tscn" id="4_bngst"]
[ext_resource type="PackedScene" uid="uid://2nkvacxsd46b" path="res://src/enemy/behaviors/PatrolBehavior.tscn" id="5_fkx5j"]
[ext_resource type="PackedScene" uid="uid://mqj4jju3870v" path="res://src/enemy/behaviors/FollowBehavior.tscn" id="6_bun8r"]
[ext_resource type="PackedScene" uid="uid://8bcme8ao4axa" path="res://src/enemy/behaviors/EngagePlayerBehavior.tscn" id="7_x8mrp"]
@@ -71,8 +70,6 @@ shape = SubResource("SphereShape3D_wrps7")
[node name="Components" type="Node3D" parent="."]
[node name="HealthComponent" parent="Components" instance=ExtResource("4_bngst")]
[node name="PatrolBehavior" parent="Components" instance=ExtResource("5_fkx5j")]
unique_name_in_owner = true

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=145 format=3 uid="uid://bjg8wyvp8q6oc"]
[gd_scene load_steps=144 format=3 uid="uid://bjg8wyvp8q6oc"]
[ext_resource type="Script" uid="uid://cvr1qimxpignl" path="res://src/enemy/EnemyModelView2D.cs" id="1_o4cc2"]
[ext_resource type="Script" uid="uid://dlsgyx4i1jmp3" path="res://src/enemy/EnemyLoreInfo.cs" id="2_3eot4"]
@@ -71,7 +71,6 @@
[ext_resource type="Texture2D" uid="uid://vxphbifafq0q" path="res://src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (21).png" id="68_msiau"]
[ext_resource type="Texture2D" uid="uid://7r30bjydumon" path="res://src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (22).png" id="69_lec8c"]
[ext_resource type="Texture2D" uid="uid://djspx2smexhme" path="res://src/enemy/enemy_types/02. michael/animations/IDLE_WALK/LEFT SIDE/Michael_IdleWalk_Left (23).png" id="70_f0jo7"]
[ext_resource type="Script" uid="uid://6edayafleq8y" path="res://src/hitbox/Hitbox.cs" id="71_ul4dn"]
[ext_resource type="PackedScene" uid="uid://dpoonda2dwwic" path="res://src/enemy/BasicEnemyAnimationTree.tscn" id="73_gby04"]
[ext_resource type="AnimationNodeStateMachine" uid="uid://cbq8xog50cjjy" path="res://src/enemy/animation_state_machines/PrimaryAttackStateMachine.tres" id="74_fxhv6"]
[ext_resource type="Texture2D" uid="uid://duygq1qfer5oa" path="res://src/vfx/Enemy/michael_attack.png" id="74_mip6u"]
@@ -1226,7 +1225,6 @@ unique_name_in_owner = true
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, -0.152949, 0, 0)
collision_layer = 64
collision_mask = 64
script = ExtResource("71_ul4dn")
[node name="CollisionShape3D" type="CollisionShape3D" parent="Hitbox"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.189337, 0.217529, -1.29986)

View File

@@ -1,9 +1,8 @@
[gd_scene load_steps=13 format=3 uid="uid://cvk007twac22c"]
[gd_scene load_steps=12 format=3 uid="uid://cvk007twac22c"]
[ext_resource type="Script" uid="uid://cohal8w5ceneg" path="res://src/enemy/enemy_types/03. filth_eater/FilthEater.cs" id="1_p438s"]
[ext_resource type="PackedScene" uid="uid://bup8c4x1na3aw" path="res://src/enemy/enemy_types/03. filth_eater/FilthEaterModelView.tscn" id="3_rrwed"]
[ext_resource type="Script" uid="uid://dlsgyx4i1jmp3" path="res://src/enemy/EnemyLoreInfo.cs" id="4_5eid5"]
[ext_resource type="PackedScene" uid="uid://bxymnqkoi78oa" path="res://src/system/stats/HealthComponent.tscn" id="4_hub7i"]
[ext_resource type="PackedScene" uid="uid://2nkvacxsd46b" path="res://src/enemy/behaviors/PatrolBehavior.tscn" id="5_pvjvo"]
[ext_resource type="PackedScene" uid="uid://mqj4jju3870v" path="res://src/enemy/behaviors/FollowBehavior.tscn" id="6_fccr3"]
[ext_resource type="PackedScene" uid="uid://8bcme8ao4axa" path="res://src/enemy/behaviors/EngagePlayerBehavior.tscn" id="7_8l567"]
@@ -76,8 +75,6 @@ shape = SubResource("CylinderShape3D_qbmfg")
[node name="Components" type="Node3D" parent="."]
[node name="HealthComponent" parent="Components" instance=ExtResource("4_hub7i")]
[node name="PatrolBehavior" parent="Components" instance=ExtResource("5_pvjvo")]
unique_name_in_owner = true

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=303 format=3 uid="uid://bup8c4x1na3aw"]
[gd_scene load_steps=302 format=3 uid="uid://bup8c4x1na3aw"]
[ext_resource type="Script" uid="uid://cvr1qimxpignl" path="res://src/enemy/EnemyModelView2D.cs" id="1_718m1"]
[ext_resource type="Script" uid="uid://dlsgyx4i1jmp3" path="res://src/enemy/EnemyLoreInfo.cs" id="2_krqul"]
@@ -117,7 +117,6 @@
[ext_resource type="Texture2D" uid="uid://nhbclk8h0vkm" path="res://src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 8.png" id="84_iqg8f"]
[ext_resource type="Texture2D" uid="uid://kjq0epk60s5b" path="res://src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 9.png" id="85_8eyuc"]
[ext_resource type="Texture2D" uid="uid://snhdh4kc60np" path="res://src/enemy/enemy_types/03. filth_eater/animations/WALK SIDE/Layer 10.png" id="86_k7dm5"]
[ext_resource type="Script" uid="uid://6edayafleq8y" path="res://src/hitbox/Hitbox.cs" id="87_7tggm"]
[ext_resource type="Texture2D" uid="uid://tcruxp8w56ua" path="res://src/enemy/enemy_types/03. filth_eater/animations/Filth Side Attacks Frames/ATTACK 2 BACK/frame_000_delay-0.01s.png" id="117_ddwwq"]
[ext_resource type="Texture2D" uid="uid://br178y748y6l1" path="res://src/enemy/enemy_types/03. filth_eater/animations/Filth Side Attacks Frames/ATTACK 2 BACK/frame_001_delay-0.01s.png" id="118_n4eka"]
[ext_resource type="Texture2D" uid="uid://bk63q27kdn274" path="res://src/enemy/enemy_types/03. filth_eater/animations/Filth Side Attacks Frames/ATTACK 2 BACK/frame_002_delay-0.01s.png" id="119_ec8sv"]
@@ -2345,7 +2344,6 @@ _data = {
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.97683, 0)
script = ExtResource("1_718m1")
EnemyLoreInfo = SubResource("Resource_pyy2h")
_enemyDirection = 1
[node name="Sprite3D" type="Sprite3D" parent="."]
transform = Transform3D(1.5, 0, 0, 0, 1.5, 0, 0, 0, 1.5, 0, 0.0862446, 0)
@@ -2380,7 +2378,6 @@ unique_name_in_owner = true
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, -0.152949, 0, 0)
collision_layer = 64
collision_mask = 64
script = ExtResource("87_7tggm")
[node name="CollisionShape3D" type="CollisionShape3D" parent="Hitbox"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.189337, 0.217529, -1.45579)

View File

@@ -1,7 +1,6 @@
[gd_scene load_steps=11 format=3 uid="uid://bksq62muhk3h5"]
[gd_scene load_steps=10 format=3 uid="uid://bksq62muhk3h5"]
[ext_resource type="Script" uid="uid://jjulhqd5g3bd" path="res://src/enemy/enemy_types/04. sara/Sara.cs" id="1_3ejdn"]
[ext_resource type="PackedScene" uid="uid://bxymnqkoi78oa" path="res://src/system/stats/HealthComponent.tscn" id="3_c4qcm"]
[ext_resource type="PackedScene" uid="uid://2nkvacxsd46b" path="res://src/enemy/behaviors/PatrolBehavior.tscn" id="4_8ymq6"]
[ext_resource type="PackedScene" uid="uid://bli0t0d6ommvi" path="res://src/enemy/enemy_types/04. sara/SaraModelView.tscn" id="4_82s0m"]
[ext_resource type="PackedScene" uid="uid://mqj4jju3870v" path="res://src/enemy/behaviors/FollowBehavior.tscn" id="5_lxgpb"]
@@ -74,8 +73,6 @@ shape = SubResource("CylinderShape3D_746fv")
[node name="Components" type="Node3D" parent="."]
[node name="HealthComponent" parent="Components" instance=ExtResource("3_c4qcm")]
[node name="PatrolBehavior" parent="Components" instance=ExtResource("4_8ymq6")]
unique_name_in_owner = true

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=231 format=3 uid="uid://bli0t0d6ommvi"]
[gd_scene load_steps=230 format=3 uid="uid://bli0t0d6ommvi"]
[ext_resource type="Script" uid="uid://cvr1qimxpignl" path="res://src/enemy/EnemyModelView2D.cs" id="1_oh25a"]
[ext_resource type="Texture2D" uid="uid://nps7rrvkgews" path="res://src/enemy/enemy_types/04. sara/animations/IDLE+MOVE/FRONT/0001.png" id="2_8j76g"]
@@ -57,7 +57,6 @@
[ext_resource type="Texture2D" uid="uid://bfr8x1h7l408o" path="res://src/enemy/enemy_types/04. sara/animations/IDLE+MOVE/SIDEL/0013.png" id="55_s247p"]
[ext_resource type="Texture2D" uid="uid://cf2s27x5hpabp" path="res://src/enemy/enemy_types/04. sara/animations/IDLE+MOVE/SIDEL/0017.png" id="56_leexp"]
[ext_resource type="Texture2D" uid="uid://ckp527fkvm6xd" path="res://src/enemy/enemy_types/04. sara/animations/IDLE+MOVE/SIDEL/0021.png" id="57_2v5p8"]
[ext_resource type="Script" uid="uid://6edayafleq8y" path="res://src/hitbox/Hitbox.cs" id="57_lae8t"]
[ext_resource type="Texture2D" uid="uid://bxyi0jat74f2a" path="res://src/enemy/enemy_types/04. sara/animations/IDLE+MOVE/SIDEL/0025.png" id="58_weeva"]
[ext_resource type="Texture2D" uid="uid://crivrcrwa2h4f" path="res://src/enemy/enemy_types/04. sara/animations/IDLE+MOVE/SIDEL/0029.png" id="59_aj3g2"]
[ext_resource type="Texture2D" uid="uid://bg805unedg8c6" path="res://src/enemy/enemy_types/04. sara/animations/IDLE+MOVE/SIDEL/0033.png" id="60_12udx"]
@@ -1211,6 +1210,57 @@ tracks/3/keys = {
"times": PackedFloat32Array(0)
}
[sub_resource type="Animation" id="Animation_gv7gi"]
resource_name = "secondary_attack_back"
length = 0.583341
step = 0.0833333
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite3D/SubViewportContainer/SubViewport/AnimatedSprite:animation")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [&"secondary_attack_back"]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Sprite3D/SubViewportContainer/SubViewport/AnimatedSprite:frame")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0, 0.583333),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [0, 7]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("Hitbox/CollisionShape3D:disabled")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0, 0.167084, 0.413635),
"transitions": PackedFloat32Array(1, 1, 1),
"update": 1,
"values": [true, false, true]
}
tracks/3/type = "animation"
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/path = NodePath("Secondary Animation Player")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/keys = {
"clips": PackedStringArray("Attack VFX"),
"times": PackedFloat32Array(0)
}
[sub_resource type="Animation" id="Animation_qbkgi"]
resource_name = "secondary_attack_left"
length = 0.583341
@@ -1313,57 +1363,6 @@ tracks/3/keys = {
"times": PackedFloat32Array(0)
}
[sub_resource type="Animation" id="Animation_gv7gi"]
resource_name = "secondary_attack_back"
length = 0.583341
step = 0.0833333
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite3D/SubViewportContainer/SubViewport/AnimatedSprite:animation")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [&"secondary_attack_back"]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Sprite3D/SubViewportContainer/SubViewport/AnimatedSprite:frame")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0, 0.583333),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [0, 7]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("Hitbox/CollisionShape3D:disabled")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0, 0.167084, 0.413635),
"transitions": PackedFloat32Array(1, 1, 1),
"update": 1,
"values": [true, false, true]
}
tracks/3/type = "animation"
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/path = NodePath("Secondary Animation Player")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/keys = {
"clips": PackedStringArray("Attack VFX"),
"times": PackedFloat32Array(0)
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_pkiq5"]
_data = {
&"RESET": SubResource("Animation_pkiq5"),
@@ -1705,7 +1704,6 @@ _data = {
[node name="EnemyModelView" type="Node3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.31442, 0)
script = ExtResource("1_oh25a")
_enemyDirection = 1
[node name="Sprite3D" type="Sprite3D" parent="."]
transform = Transform3D(1.5, 0, 0, 0, 1.5, 0, 0, 0, 1.5, 0, 0, 0)
@@ -1740,7 +1738,6 @@ unique_name_in_owner = true
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, -0.152949, 0, 0)
collision_layer = 64
collision_mask = 64
script = ExtResource("57_lae8t")
[node name="CollisionShape3D" type="CollisionShape3D" parent="Hitbox"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.189337, 0.217529, -1.45579)

View File

@@ -1,8 +1,7 @@
[gd_scene load_steps=11 format=3 uid="uid://feegakykn3fv"]
[gd_scene load_steps=10 format=3 uid="uid://feegakykn3fv"]
[ext_resource type="Script" uid="uid://dwfxs5yrf7i3v" path="res://src/enemy/enemy_types/05. ballos/Ballos.cs" id="1_iy2fp"]
[ext_resource type="PackedScene" uid="uid://c5xijwxkg4pf6" path="res://src/enemy/enemy_types/05. ballos/BallosModelView.tscn" id="2_v2urn"]
[ext_resource type="PackedScene" uid="uid://bxymnqkoi78oa" path="res://src/system/stats/HealthComponent.tscn" id="3_jhnwb"]
[ext_resource type="PackedScene" uid="uid://2nkvacxsd46b" path="res://src/enemy/behaviors/PatrolBehavior.tscn" id="4_bjnvx"]
[ext_resource type="PackedScene" uid="uid://mqj4jju3870v" path="res://src/enemy/behaviors/FollowBehavior.tscn" id="5_55sdf"]
[ext_resource type="PackedScene" uid="uid://8bcme8ao4axa" path="res://src/enemy/behaviors/EngagePlayerBehavior.tscn" id="6_2xj0s"]
@@ -69,8 +68,6 @@ shape = SubResource("CylinderShape3D_jhnwb")
[node name="Components" type="Node3D" parent="."]
[node name="HealthComponent" parent="Components" instance=ExtResource("3_jhnwb")]
[node name="PatrolBehavior" parent="Components" instance=ExtResource("4_bjnvx")]
unique_name_in_owner = true

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=172 format=3 uid="uid://c5xijwxkg4pf6"]
[gd_scene load_steps=171 format=3 uid="uid://c5xijwxkg4pf6"]
[ext_resource type="Script" uid="uid://cvr1qimxpignl" path="res://src/enemy/EnemyModelView2D.cs" id="1_ueqp5"]
[ext_resource type="Texture2D" uid="uid://bgkx485uy065" path="res://src/enemy/enemy_types/05. ballos/animations/WALK BACK/1.png" id="3_b3ny6"]
@@ -57,7 +57,6 @@
[ext_resource type="Texture2D" uid="uid://cygoonfqfppck" path="res://src/enemy/enemy_types/05. ballos/animations/ATTACK 1 FRONT/7.png" id="56_ims1k"]
[ext_resource type="Texture2D" uid="uid://dfeitlib2eoea" path="res://src/enemy/enemy_types/05. ballos/animations/ATTACK 1 FRONT/8.png" id="57_lulp4"]
[ext_resource type="Texture2D" uid="uid://lmc23b52q47q" path="res://src/enemy/enemy_types/05. ballos/animations/ATTACK 1 FRONT/9.png" id="58_airxj"]
[ext_resource type="Script" uid="uid://6edayafleq8y" path="res://src/hitbox/Hitbox.cs" id="58_mbej2"]
[ext_resource type="Texture2D" uid="uid://fjoglkuxruu7" path="res://src/enemy/enemy_types/05. ballos/animations/ATTACK 1 FRONT/10.png" id="59_f1gh3"]
[ext_resource type="Texture2D" uid="uid://dyf1mgbs5yyr2" path="res://src/enemy/enemy_types/05. ballos/animations/ATTACK 1 FRONT/11.png" id="60_jjoyr"]
[ext_resource type="Texture2D" uid="uid://dismiomx7g71q" path="res://src/enemy/enemy_types/05. ballos/animations/ATTACK 1 FRONT/12.png" id="61_3db2k"]
@@ -1468,7 +1467,6 @@ _data = {
[node name="EnemyModelView" type="Node3D"]
script = ExtResource("1_ueqp5")
_enemyDirection = 1
[node name="Sprite3D" type="Sprite3D" parent="."]
transform = Transform3D(1.5, 0, 0, 0, 1.5, 0, 0, 0, 1.5, 0, 1.24865, 0)
@@ -1501,7 +1499,6 @@ unique_name_in_owner = true
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, -0.152949, 0, 0)
collision_layer = 64
collision_mask = 64
script = ExtResource("58_mbej2")
[node name="CollisionShape3D" type="CollisionShape3D" parent="Hitbox"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.145935, 0, -1.04663)

View File

@@ -1,7 +1,6 @@
[gd_scene load_steps=11 format=3 uid="uid://dlw5cvutvypxn"]
[gd_scene load_steps=10 format=3 uid="uid://dlw5cvutvypxn"]
[ext_resource type="Script" uid="uid://djx5x5bhkku85" path="res://src/enemy/enemy_types/06. chariot/Chariot.cs" id="1_q1q0f"]
[ext_resource type="PackedScene" uid="uid://bxymnqkoi78oa" path="res://src/system/stats/HealthComponent.tscn" id="3_ialne"]
[ext_resource type="PackedScene" uid="uid://dcm53j3rncxdm" path="res://src/enemy/enemy_types/06. chariot/ChariotModelView.tscn" id="3_q1q0f"]
[ext_resource type="PackedScene" uid="uid://2nkvacxsd46b" path="res://src/enemy/behaviors/PatrolBehavior.tscn" id="4_ee8v4"]
[ext_resource type="PackedScene" uid="uid://mqj4jju3870v" path="res://src/enemy/behaviors/FollowBehavior.tscn" id="5_uv8in"]
@@ -67,8 +66,6 @@ shape = SubResource("CylinderShape3D_582pa")
[node name="Components" type="Node3D" parent="."]
[node name="HealthComponent" parent="Components" instance=ExtResource("3_ialne")]
[node name="PatrolBehavior" parent="Components" instance=ExtResource("4_ee8v4")]
unique_name_in_owner = true

View File

@@ -1,9 +1,8 @@
[gd_scene load_steps=1188 format=3 uid="uid://dcm53j3rncxdm"]
[gd_scene load_steps=1187 format=3 uid="uid://dcm53j3rncxdm"]
[ext_resource type="Script" uid="uid://cvr1qimxpignl" path="res://src/enemy/EnemyModelView2D.cs" id="1_ol7va"]
[ext_resource type="Script" uid="uid://dlsgyx4i1jmp3" path="res://src/enemy/EnemyLoreInfo.cs" id="2_6vf6u"]
[ext_resource type="Texture2D" uid="uid://2gwychj1wbtx" path="res://src/enemy/enemy_types/06. chariot/animations/APPEAR/F/0051.png" id="2_1844k"]
[ext_resource type="Script" uid="uid://6edayafleq8y" path="res://src/hitbox/Hitbox.cs" id="2_yv1f1"]
[ext_resource type="Texture2D" uid="uid://de60a8tqgkidj" path="res://src/enemy/enemy_types/06. chariot/animations/APPEAR/F/0053.png" id="3_486y6"]
[ext_resource type="Texture2D" uid="uid://bvaas0ts6f76v" path="res://src/enemy/enemy_types/06. chariot/animations/APPEAR/F/0055.png" id="4_mtow4"]
[ext_resource type="Texture2D" uid="uid://b40r460mx0dfi" path="res://src/enemy/enemy_types/06. chariot/animations/APPEAR/F/0057.png" id="5_fhspe"]
@@ -6551,6 +6550,34 @@ tracks/1/keys = {
"values": [Color(1, 1, 1, 1), Color(1, 0.292663, 0.80703, 1), Color(1, 1, 1, 1), Color(0.0676858, 0.916132, 1, 1), Color(1, 1, 1, 1), Color(0.953217, 0.875907, 0, 1), Color(1, 1, 1, 1), Color(0.948335, 0, 0.201769, 1), Color(1, 1, 1, 1), Color(0.0166117, 0.464766, 1, 1), Color(1, 0.292663, 0.80703, 1), Color(1, 1, 1, 1), Color(0.0676858, 0.916132, 1, 1), Color(1, 1, 1, 1), Color(0.953217, 0.875907, 0, 1), Color(1, 1, 1, 1), Color(0.948335, 0, 0.201769, 1), Color(1, 1, 1, 1), Color(0.0166117, 0.464766, 1, 1)]
}
[sub_resource type="Animation" id="Animation_vxyya"]
resource_name = "ATTACK 2"
length = 2.33334
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("../Attack 2:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 2.33333),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [0, 70]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("../Attack 2:modulate")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0, 0.0666667, 0.133333, 0.2, 0.266667, 0.333333, 0.433333, 0.533333, 0.633333, 0.766667, 0.9, 1.1, 1.23333, 1.5, 1.6, 1.7),
"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1),
"update": 0,
"values": [Color(1, 1, 1, 0), Color(1, 1, 1, 0.6), Color(1, 1, 1, 0.1), Color(1, 1, 1, 0.8), Color(1, 1, 1, 0.3), Color(1, 1, 1, 0.735), Color(1, 1, 1, 0.1), Color(1, 1, 1, 0.8), Color(1, 1, 1, 0.3), Color(1, 1, 1, 0.8), Color(1, 1, 1, 0.1), Color(1, 1, 1, 0.8), Color(1, 1, 1, 0.1), Color(1, 1, 1, 1), Color(1, 1, 1, 0), Color(1, 1, 1, 1)]
}
[sub_resource type="Animation" id="Animation_mud4o"]
length = 0.001
tracks/0/type = "value"
@@ -6602,34 +6629,6 @@ tracks/3/keys = {
"values": [Color(1, 1, 1, 1)]
}
[sub_resource type="Animation" id="Animation_vxyya"]
resource_name = "ATTACK 2"
length = 2.33334
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("../Attack 2:frame")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 2.33333),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [0, 70]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("../Attack 2:modulate")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0, 0.0666667, 0.133333, 0.2, 0.266667, 0.333333, 0.433333, 0.533333, 0.633333, 0.766667, 0.9, 1.1, 1.23333, 1.5, 1.6, 1.7),
"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1),
"update": 0,
"values": [Color(1, 1, 1, 0), Color(1, 1, 1, 0.6), Color(1, 1, 1, 0.1), Color(1, 1, 1, 0.8), Color(1, 1, 1, 0.3), Color(1, 1, 1, 0.735), Color(1, 1, 1, 0.1), Color(1, 1, 1, 0.8), Color(1, 1, 1, 0.3), Color(1, 1, 1, 0.8), Color(1, 1, 1, 0.1), Color(1, 1, 1, 0.8), Color(1, 1, 1, 0.1), Color(1, 1, 1, 1), Color(1, 1, 1, 0), Color(1, 1, 1, 1)]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_jj0f0"]
_data = {
&"ATTACK 1": SubResource("Animation_jrkfh"),
@@ -7388,7 +7387,6 @@ unique_name_in_owner = true
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, -0.153, 1, 0)
collision_layer = 64
collision_mask = 64
script = ExtResource("2_yv1f1")
[node name="CollisionShape3D" type="CollisionShape3D" parent="Hitbox"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.189337, -0.96098, -1.45579)

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=470 format=3 uid="uid://byd7cwxq1be6f"]
[gd_scene load_steps=469 format=3 uid="uid://byd7cwxq1be6f"]
[ext_resource type="Script" uid="uid://cvr1qimxpignl" path="res://src/enemy/EnemyModelView2D.cs" id="1_6dej3"]
[ext_resource type="Texture2D" uid="uid://dnd6d5cx7x7i8" path="res://src/enemy/enemy_types/07. chinthe/animations/CHINTHE - RERENDER/BACK/0400.png" id="2_3sdh3"]
@@ -58,7 +58,6 @@
[ext_resource type="Texture2D" uid="uid://w4xkkq5h5sb0" path="res://src/enemy/enemy_types/07. chinthe/animations/CHINTHE - RERENDER/BACK/0072.png" id="56_r614d"]
[ext_resource type="Texture2D" uid="uid://dpwsperlnxaym" path="res://src/enemy/enemy_types/07. chinthe/animations/CHINTHE - RERENDER/BACK/0074.png" id="57_htmb3"]
[ext_resource type="Texture2D" uid="uid://cwrqyrkl64llv" path="res://src/enemy/enemy_types/07. chinthe/animations/CHINTHE - RERENDER/BACK/0076.png" id="58_4kf8m"]
[ext_resource type="Script" uid="uid://6edayafleq8y" path="res://src/hitbox/Hitbox.cs" id="58_o4frm"]
[ext_resource type="Texture2D" uid="uid://dro7woqqccuw3" path="res://src/enemy/enemy_types/07. chinthe/animations/CHINTHE - RERENDER/BACK/0078.png" id="59_ewt6b"]
[ext_resource type="Texture2D" uid="uid://cqycft7ceudp4" path="res://src/enemy/enemy_types/07. chinthe/animations/CHINTHE - RERENDER/BACK/0080.png" id="60_ghf8c"]
[ext_resource type="Texture2D" uid="uid://chv844k6paebl" path="res://src/enemy/enemy_types/07. chinthe/animations/CHINTHE - RERENDER/BACK/0082.png" id="61_40kbr"]
@@ -3245,7 +3244,6 @@ unique_name_in_owner = true
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, -0.152949, 0, 0)
collision_layer = 64
collision_mask = 64
script = ExtResource("58_o4frm")
[node name="CollisionShape3D" type="CollisionShape3D" parent="Hitbox"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.189337, 0.217529, -1.45579)

View File

@@ -1,9 +1,8 @@
[gd_scene load_steps=12 format=3 uid="uid://c6tqt27ql8s35"]
[gd_scene load_steps=11 format=3 uid="uid://c6tqt27ql8s35"]
[ext_resource type="Script" uid="uid://fwtjthix6awv" path="res://src/enemy/enemy_types/07. chinthe/Chinthe.cs" id="1_120m2"]
[ext_resource type="Script" uid="uid://dlsgyx4i1jmp3" path="res://src/enemy/EnemyLoreInfo.cs" id="3_567xa"]
[ext_resource type="PackedScene" uid="uid://byd7cwxq1be6f" path="res://src/enemy/enemy_types/07. chinthe/ChinteModelView.tscn" id="3_ncr2e"]
[ext_resource type="PackedScene" uid="uid://bxymnqkoi78oa" path="res://src/system/stats/HealthComponent.tscn" id="4_w103a"]
[ext_resource type="PackedScene" uid="uid://mqj4jju3870v" path="res://src/enemy/behaviors/FollowBehavior.tscn" id="6_t7elt"]
[ext_resource type="PackedScene" uid="uid://8bcme8ao4axa" path="res://src/enemy/behaviors/EngagePlayerBehavior.tscn" id="7_24q6i"]
@@ -80,8 +79,6 @@ shape = SubResource("CylinderShape3D_q6h01")
[node name="Components" type="Node3D" parent="."]
[node name="HealthComponent" parent="Components" instance=ExtResource("4_w103a")]
[node name="FollowBehavior" parent="Components" instance=ExtResource("6_t7elt")]
unique_name_in_owner = true
_followSpeed = 150.0

View File

@@ -1,7 +1,6 @@
[gd_scene load_steps=11 format=3 uid="uid://fosk3kt7vp8d"]
[gd_scene load_steps=10 format=3 uid="uid://fosk3kt7vp8d"]
[ext_resource type="Script" uid="uid://dauir5q616wyq" path="res://src/enemy/enemy_types/08a. Ambassador/Ambassador.cs" id="1_m2guv"]
[ext_resource type="PackedScene" uid="uid://bxymnqkoi78oa" path="res://src/system/stats/HealthComponent.tscn" id="3_enaes"]
[ext_resource type="PackedScene" uid="uid://2nkvacxsd46b" path="res://src/enemy/behaviors/PatrolBehavior.tscn" id="4_hqy0f"]
[ext_resource type="PackedScene" uid="uid://c2i8ylr3y0bri" path="res://src/enemy/enemy_types/08a. Ambassador/AmbassadorModelView.tscn" id="4_pjmem"]
[ext_resource type="PackedScene" uid="uid://mqj4jju3870v" path="res://src/enemy/behaviors/FollowBehavior.tscn" id="5_gy5yi"]
@@ -74,8 +73,6 @@ shape = SubResource("CylinderShape3D_sjoyv")
[node name="Components" type="Node3D" parent="."]
[node name="HealthComponent" parent="Components" instance=ExtResource("3_enaes")]
[node name="PatrolBehavior" parent="Components" instance=ExtResource("4_hqy0f")]
unique_name_in_owner = true

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=298 format=3 uid="uid://c2i8ylr3y0bri"]
[gd_scene load_steps=297 format=3 uid="uid://c2i8ylr3y0bri"]
[ext_resource type="Script" uid="uid://cvr1qimxpignl" path="res://src/enemy/EnemyModelView2D.cs" id="1_h27bt"]
[ext_resource type="Script" uid="uid://dlsgyx4i1jmp3" path="res://src/enemy/EnemyLoreInfo.cs" id="2_yyynn"]
@@ -264,7 +264,6 @@
[ext_resource type="AnimationNodeStateMachine" uid="uid://cy2ngl55c0rws" path="res://src/enemy/animation_state_machines/WalkingStateMachine.tres" id="263_312rt"]
[ext_resource type="AnimationNodeStateMachine" uid="uid://cbq8xog50cjjy" path="res://src/enemy/animation_state_machines/PrimaryAttackStateMachine.tres" id="263_sroq1"]
[ext_resource type="AnimationNodeStateMachine" uid="uid://clybvwx3itfeo" path="res://src/enemy/animation_state_machines/SecondaryAttackStateMachine.tres" id="264_dcx20"]
[ext_resource type="Script" uid="uid://6edayafleq8y" path="res://src/hitbox/Hitbox.cs" id="333_u3b1r"]
[sub_resource type="Resource" id="Resource_f45wt"]
script = ExtResource("2_yyynn")
@@ -1879,7 +1878,6 @@ transitions = ["Start", "Idle", SubResource("AnimationNodeStateMachineTransition
[node name="EnemyModelView" type="Node3D"]
script = ExtResource("1_h27bt")
EnemyLoreInfo = SubResource("Resource_f45wt")
_enemyDirection = 3
[node name="Sprite3D" type="Sprite3D" parent="."]
transform = Transform3D(1.5, 0, 0, 0, 1.5, 0, 0, 0, 1.5, 0, 0.545209, 0)
@@ -1914,7 +1912,6 @@ unique_name_in_owner = true
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, -0.152949, 0, 0)
collision_layer = 64
collision_mask = 64
script = ExtResource("333_u3b1r")
[node name="CollisionShape3D" type="CollisionShape3D" parent="Hitbox"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.189337, 0.217529, -1.45579)

View File

@@ -1,8 +1,6 @@
[gd_scene load_steps=12 format=3 uid="uid://c5gbaybqm4cuk"]
[gd_scene load_steps=10 format=3 uid="uid://c5gbaybqm4cuk"]
[ext_resource type="Script" uid="uid://dauir5q616wyq" path="res://src/enemy/enemy_types/08a. Ambassador/Ambassador.cs" id="1_4nav4"]
[ext_resource type="Resource" uid="uid://doycpt2aqxnx" path="res://src/enemy/enemy_types/08b. Ambassador (red)/AmbassadorStats.tres" id="2_hqkeq"]
[ext_resource type="PackedScene" uid="uid://bxymnqkoi78oa" path="res://src/system/stats/HealthComponent.tscn" id="4_apdt1"]
[ext_resource type="PackedScene" uid="uid://72lbcmp4bcx4" path="res://src/enemy/enemy_types/08b. Ambassador (red)/AmbassadorSmallModelView.tscn" id="4_hqkeq"]
[ext_resource type="PackedScene" uid="uid://2nkvacxsd46b" path="res://src/enemy/behaviors/PatrolBehavior.tscn" id="5_65xvc"]
[ext_resource type="PackedScene" uid="uid://mqj4jju3870v" path="res://src/enemy/behaviors/FollowBehavior.tscn" id="6_v4xmn"]
@@ -29,7 +27,6 @@ axis_lock_linear_y = true
axis_lock_angular_x = true
axis_lock_angular_z = true
script = ExtResource("1_4nav4")
_enemyStatResource = ExtResource("2_hqkeq")
[node name="CollisionShape" type="CollisionShape3D" parent="."]
unique_name_in_owner = true
@@ -76,8 +73,6 @@ shape = SubResource("CylinderShape3D_o0cbq")
[node name="Components" type="Node3D" parent="."]
[node name="HealthComponent" parent="Components" instance=ExtResource("4_apdt1")]
[node name="PatrolBehavior" parent="Components" instance=ExtResource("5_65xvc")]
unique_name_in_owner = true

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=299 format=3 uid="uid://72lbcmp4bcx4"]
[gd_scene load_steps=298 format=3 uid="uid://72lbcmp4bcx4"]
[ext_resource type="Script" uid="uid://cvr1qimxpignl" path="res://src/enemy/EnemyModelView2D.cs" id="1_a8qtn"]
[ext_resource type="Script" uid="uid://dlsgyx4i1jmp3" path="res://src/enemy/EnemyLoreInfo.cs" id="2_xa3ug"]
@@ -260,7 +260,6 @@
[ext_resource type="Texture2D" uid="uid://dmhttsdjpn1ed" path="res://src/enemy/enemy_types/08b. Ambassador (red)/animations/SIDE/0195.png" id="258_hwjgo"]
[ext_resource type="Texture2D" uid="uid://dg7l1crtk7m3s" path="res://src/enemy/enemy_types/08b. Ambassador (red)/animations/SIDE/0197.png" id="259_ymdu4"]
[ext_resource type="Texture2D" uid="uid://by2vqyh68egwr" path="res://src/enemy/enemy_types/08b. Ambassador (red)/animations/SIDE/0199.png" id="260_jtq5d"]
[ext_resource type="Script" uid="uid://6edayafleq8y" path="res://src/hitbox/Hitbox.cs" id="261_uny2s"]
[ext_resource type="PackedScene" uid="uid://diaxvpmwgl65u" path="res://src/enemy/TwoAttacksEnemyAnimationTree.tscn" id="262_a3dro"]
[ext_resource type="AnimationNodeStateMachine" uid="uid://co7lshemjrro8" path="res://src/enemy/animation_state_machines/IdleStateMachine.tres" id="263_qerwx"]
[ext_resource type="AnimationNodeStateMachine" uid="uid://cbq8xog50cjjy" path="res://src/enemy/animation_state_machines/PrimaryAttackStateMachine.tres" id="264_xxvov"]
@@ -1921,7 +1920,6 @@ unique_name_in_owner = true
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, -0.152949, 0, 0)
collision_layer = 64
collision_mask = 64
script = ExtResource("261_uny2s")
[node name="CollisionShape3D" type="CollisionShape3D" parent="Hitbox"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.189337, 0.217529, -1.45579)

View File

@@ -1,8 +1,6 @@
[gd_scene load_steps=12 format=3 uid="uid://b4oliop60eghn"]
[gd_scene load_steps=10 format=3 uid="uid://b4oliop60eghn"]
[ext_resource type="Script" uid="uid://dauir5q616wyq" path="res://src/enemy/enemy_types/08a. Ambassador/Ambassador.cs" id="1_ln0kc"]
[ext_resource type="Resource" uid="uid://dudtbfjfekkh1" path="res://src/enemy/enemy_types/08c. Ambassador (steel)/AmbassadorSteelStats.tres" id="2_kdt1g"]
[ext_resource type="PackedScene" uid="uid://bxymnqkoi78oa" path="res://src/system/stats/HealthComponent.tscn" id="4_bo12t"]
[ext_resource type="PackedScene" uid="uid://lc5koiqn1sca" path="res://src/enemy/enemy_types/08c. Ambassador (steel)/AmbassadorSteelModelView.tscn" id="4_kdt1g"]
[ext_resource type="PackedScene" uid="uid://2nkvacxsd46b" path="res://src/enemy/behaviors/PatrolBehavior.tscn" id="5_fmnae"]
[ext_resource type="PackedScene" uid="uid://mqj4jju3870v" path="res://src/enemy/behaviors/FollowBehavior.tscn" id="6_g5uri"]
@@ -29,7 +27,6 @@ axis_lock_linear_y = true
axis_lock_angular_x = true
axis_lock_angular_z = true
script = ExtResource("1_ln0kc")
_enemyStatResource = ExtResource("2_kdt1g")
[node name="CollisionShape" type="CollisionShape3D" parent="."]
unique_name_in_owner = true
@@ -75,8 +72,6 @@ shape = SubResource("CylinderShape3D_6o7lk")
[node name="Components" type="Node3D" parent="."]
[node name="HealthComponent" parent="Components" instance=ExtResource("4_bo12t")]
[node name="PatrolBehavior" parent="Components" instance=ExtResource("5_fmnae")]
unique_name_in_owner = true

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=299 format=3 uid="uid://lc5koiqn1sca"]
[gd_scene load_steps=298 format=3 uid="uid://lc5koiqn1sca"]
[ext_resource type="Script" uid="uid://cvr1qimxpignl" path="res://src/enemy/EnemyModelView2D.cs" id="1_s0qsg"]
[ext_resource type="Script" uid="uid://dlsgyx4i1jmp3" path="res://src/enemy/EnemyLoreInfo.cs" id="2_84ebe"]
@@ -260,7 +260,6 @@
[ext_resource type="Texture2D" uid="uid://becuxx02gf3lk" path="res://src/enemy/enemy_types/08c. Ambassador (steel)/animations/SIDE/Layer 256.png" id="258_4nxp6"]
[ext_resource type="Texture2D" uid="uid://dq238efl5je7g" path="res://src/enemy/enemy_types/08c. Ambassador (steel)/animations/SIDE/Layer 257.png" id="259_lw74j"]
[ext_resource type="Texture2D" uid="uid://biaen4nwf0tpg" path="res://src/enemy/enemy_types/08c. Ambassador (steel)/animations/SIDE/Layer 258.png" id="260_3ft46"]
[ext_resource type="Script" uid="uid://6edayafleq8y" path="res://src/hitbox/Hitbox.cs" id="261_jsntq"]
[ext_resource type="PackedScene" uid="uid://diaxvpmwgl65u" path="res://src/enemy/TwoAttacksEnemyAnimationTree.tscn" id="262_47uje"]
[ext_resource type="AnimationNodeStateMachine" uid="uid://co7lshemjrro8" path="res://src/enemy/animation_state_machines/IdleStateMachine.tres" id="263_i2vbx"]
[ext_resource type="AnimationNodeStateMachine" uid="uid://cbq8xog50cjjy" path="res://src/enemy/animation_state_machines/PrimaryAttackStateMachine.tres" id="264_5tr5n"]
@@ -1918,7 +1917,6 @@ unique_name_in_owner = true
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, -0.152949, 0, 0)
collision_layer = 64
collision_mask = 64
script = ExtResource("261_jsntq")
[node name="CollisionShape3D" type="CollisionShape3D" parent="Hitbox"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.189337, 0.217529, -1.45579)

View File

@@ -1,8 +1,7 @@
[gd_scene load_steps=11 format=3 uid="uid://b8ewfgcjv60es"]
[gd_scene load_steps=10 format=3 uid="uid://b8ewfgcjv60es"]
[ext_resource type="Script" uid="uid://h6duv685n6eh" path="res://src/enemy/enemy_types/09. Agni/AgniDemon.cs" id="1_e2477"]
[ext_resource type="PackedScene" uid="uid://bls3mcsyld4vy" path="res://src/enemy/enemy_types/09. Agni/AgniDemonModelView.tscn" id="3_tbkej"]
[ext_resource type="PackedScene" uid="uid://bxymnqkoi78oa" path="res://src/system/stats/HealthComponent.tscn" id="3_xj6b3"]
[ext_resource type="PackedScene" uid="uid://2nkvacxsd46b" path="res://src/enemy/behaviors/PatrolBehavior.tscn" id="4_dxxe5"]
[ext_resource type="PackedScene" uid="uid://mqj4jju3870v" path="res://src/enemy/behaviors/FollowBehavior.tscn" id="5_j6ob5"]
[ext_resource type="PackedScene" uid="uid://8bcme8ao4axa" path="res://src/enemy/behaviors/EngagePlayerBehavior.tscn" id="6_58r4a"]
@@ -69,8 +68,6 @@ shape = SubResource("CylinderShape3D_tbkej")
[node name="Components" type="Node3D" parent="."]
[node name="HealthComponent" parent="Components" instance=ExtResource("3_xj6b3")]
[node name="PatrolBehavior" parent="Components" instance=ExtResource("4_dxxe5")]
unique_name_in_owner = true

View File

@@ -1,8 +1,7 @@
[gd_scene load_steps=369 format=3 uid="uid://bls3mcsyld4vy"]
[gd_scene load_steps=368 format=3 uid="uid://bls3mcsyld4vy"]
[ext_resource type="Script" uid="uid://cvr1qimxpignl" path="res://src/enemy/EnemyModelView2D.cs" id="1_wl7dh"]
[ext_resource type="Texture2D" uid="uid://dsu48b5hf48xl" path="res://src/enemy/enemy_types/09. Agni/animations/B/frame_000_delay-0.01s.png" id="2_pt8gl"]
[ext_resource type="Script" uid="uid://6edayafleq8y" path="res://src/hitbox/Hitbox.cs" id="2_rmtca"]
[ext_resource type="Texture2D" uid="uid://bdhmqyiad52ea" path="res://src/enemy/enemy_types/09. Agni/animations/F/frame_066_delay-0.01s.png" id="2_wfu1u"]
[ext_resource type="Script" uid="uid://dlsgyx4i1jmp3" path="res://src/enemy/EnemyLoreInfo.cs" id="2_y6p5p"]
[ext_resource type="Texture2D" uid="uid://dw1841vsuw75d" path="res://src/enemy/enemy_types/09. Agni/animations/B/frame_001_delay-0.01s.png" id="3_8wyws"]
@@ -2108,7 +2107,6 @@ unique_name_in_owner = true
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, -0.152949, 0, 0)
collision_layer = 64
collision_mask = 64
script = ExtResource("2_rmtca")
[node name="CollisionShape3D" type="CollisionShape3D" parent="Hitbox"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.189337, 0.217529, -1.45579)

View File

@@ -1,9 +1,7 @@
[gd_scene load_steps=15 format=3 uid="uid://cmvimr0pvsgqy"]
[gd_scene load_steps=13 format=3 uid="uid://cmvimr0pvsgqy"]
[ext_resource type="Script" uid="uid://d2m7esc5ypl7y" path="res://src/enemy/enemy_types/10. Eden Pillar/EdenPillar.cs" id="1_p8jc1"]
[ext_resource type="Resource" uid="uid://dj10m1aktmu6j" path="res://src/enemy/enemy_types/10. Eden Pillar/EdenPillar.tres" id="2_nveg0"]
[ext_resource type="PackedScene" uid="uid://cktycana6xxtp" path="res://src/enemy/enemy_types/10. Eden Pillar/EdenPillarModelView.tscn" id="3_o285m"]
[ext_resource type="Script" uid="uid://6edayafleq8y" path="res://src/hitbox/Hitbox.cs" id="4_5fako"]
[sub_resource type="CylinderShape3D" id="CylinderShape3D_p8jc1"]
height = 3.08643
@@ -48,7 +46,6 @@ bottom_radius = 0.25
collision_layer = 10
collision_mask = 3
script = ExtResource("1_p8jc1")
_enemyStatResource = ExtResource("2_nveg0")
[node name="CollisionShape" type="CollisionShape3D" parent="."]
unique_name_in_owner = true
@@ -93,7 +90,6 @@ unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.152949, 0, 13.6635)
collision_layer = 64
collision_mask = 64
script = ExtResource("4_5fako")
[node name="CollisionShape3D" type="CollisionShape3D" parent="PrimaryHitbox"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0939882, 1.15479, -6.78312)
@@ -110,7 +106,6 @@ unique_name_in_owner = true
transform = Transform3D(-0.529919, 0, 0.848048, 0, 1, 0, -0.848048, 0, -0.529919, -1.2426, 0, -6.37338)
collision_layer = 64
collision_mask = 64
script = ExtResource("4_5fako")
[node name="CollisionShape3D" type="CollisionShape3D" parent="SecondaryHitbox"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6.1241, 1.15479, 3.09662)
@@ -127,7 +122,6 @@ unique_name_in_owner = true
transform = Transform3D(-0.529919, 0, -0.848048, 0, 1, 0, 0.848048, 0, -0.529919, 1.50517, 0, -7.06323)
collision_layer = 64
collision_mask = 64
script = ExtResource("4_5fako")
[node name="CollisionShape3D" type="CollisionShape3D" parent="TertiaryHitbox"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6.81698, 1.15479, 3.06516)

View File

@@ -1,7 +1,6 @@
[gd_scene load_steps=11 format=3 uid="uid://boqjebx7yuiqy"]
[gd_scene load_steps=10 format=3 uid="uid://boqjebx7yuiqy"]
[ext_resource type="Script" uid="uid://cjd7k1scp1am8" path="res://src/enemy/enemy_types/11. Palan/Palan.cs" id="1_2upgt"]
[ext_resource type="PackedScene" uid="uid://bxymnqkoi78oa" path="res://src/system/stats/HealthComponent.tscn" id="3_c82i6"]
[ext_resource type="PackedScene" uid="uid://dxwwfbt2mtmer" path="res://src/enemy/enemy_types/11. Palan/PalanModelView.tscn" id="4_3ahu6"]
[ext_resource type="PackedScene" uid="uid://2nkvacxsd46b" path="res://src/enemy/behaviors/PatrolBehavior.tscn" id="4_3ogbp"]
[ext_resource type="PackedScene" uid="uid://mqj4jju3870v" path="res://src/enemy/behaviors/FollowBehavior.tscn" id="5_6scof"]
@@ -69,8 +68,6 @@ shape = SubResource("CylinderShape3D_c82i6")
[node name="Components" type="Node3D" parent="."]
[node name="HealthComponent" parent="Components" instance=ExtResource("3_c82i6")]
[node name="PatrolBehavior" parent="Components" instance=ExtResource("4_3ogbp")]
unique_name_in_owner = true

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=320 format=3 uid="uid://dxwwfbt2mtmer"]
[gd_scene load_steps=319 format=3 uid="uid://dxwwfbt2mtmer"]
[ext_resource type="Script" uid="uid://cvr1qimxpignl" path="res://src/enemy/EnemyModelView2D.cs" id="1_yke7o"]
[ext_resource type="Texture2D" uid="uid://cob5mo4lrbkrp" path="res://src/enemy/enemy_types/11. Palan/animations/B/frame_000_delay-0.01s.png" id="2_lf0wi"]
@@ -201,7 +201,6 @@
[ext_resource type="Texture2D" uid="uid://528oq2o53htb" path="res://src/enemy/enemy_types/11. Palan/animations/R/frame_178_delay-0.01s.png" id="96_aqt4x"]
[ext_resource type="Texture2D" uid="uid://ckuymrppoajnk" path="res://src/enemy/enemy_types/11. Palan/animations/R/frame_179_delay-0.01s.png" id="97_83iec"]
[ext_resource type="Texture2D" uid="uid://bq85jeydr4li8" path="res://src/enemy/enemy_types/11. Palan/animations/R/frame_180_delay-0.01s.png" id="98_jwe14"]
[ext_resource type="Script" uid="uid://6edayafleq8y" path="res://src/hitbox/Hitbox.cs" id="162_4qxqd"]
[ext_resource type="AnimationNodeStateMachine" uid="uid://co7lshemjrro8" path="res://src/enemy/animation_state_machines/IdleStateMachine.tres" id="203_krcdq"]
[ext_resource type="AnimationNodeStateMachine" uid="uid://cbq8xog50cjjy" path="res://src/enemy/animation_state_machines/PrimaryAttackStateMachine.tres" id="204_vaycn"]
[ext_resource type="AnimationNodeStateMachine" uid="uid://clybvwx3itfeo" path="res://src/enemy/animation_state_machines/SecondaryAttackStateMachine.tres" id="205_klhid"]
@@ -2245,7 +2244,6 @@ unique_name_in_owner = true
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, -0.152949, 0, 0)
collision_layer = 64
collision_mask = 64
script = ExtResource("162_4qxqd")
[node name="CollisionShape3D" type="CollisionShape3D" parent="Hitbox"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.189337, 0.217529, -1.45579)

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=579 format=3 uid="uid://drkaq6grim1fb"]
[gd_scene load_steps=578 format=3 uid="uid://drkaq6grim1fb"]
[ext_resource type="Script" uid="uid://cvr1qimxpignl" path="res://src/enemy/EnemyModelView2D.cs" id="1_h8pla"]
[ext_resource type="Texture2D" uid="uid://clwj6yknpw74n" path="res://src/enemy/enemy_types/12. Shield of Heaven/animations/New/Idle Back/0001.png" id="2_2eclh"]
@@ -131,7 +131,6 @@
[ext_resource type="Texture2D" uid="uid://cky7x5xvv78hs" path="res://src/enemy/enemy_types/12. Shield of Heaven/animations/New/Idle Front/0109.png" id="92_wep0u"]
[ext_resource type="Texture2D" uid="uid://dc56yupiyrfuo" path="res://src/enemy/enemy_types/12. Shield of Heaven/animations/New/Walk Back/0052.png" id="93_1lakb"]
[ext_resource type="Texture2D" uid="uid://lklkc5xnj5c4" path="res://src/enemy/enemy_types/12. Shield of Heaven/animations/New/Idle Front/0112.png" id="93_ahxi6"]
[ext_resource type="Script" path="res://src/hitbox/Hitbox.cs" id="94_32ire"]
[ext_resource type="Texture2D" uid="uid://0k5j8eklctd0" path="res://src/enemy/enemy_types/12. Shield of Heaven/animations/New/Idle Front/0115.png" id="94_ixnb4"]
[ext_resource type="Texture2D" uid="uid://c5g8sn7rh164n" path="res://src/enemy/enemy_types/12. Shield of Heaven/animations/New/Walk Back/0055.png" id="94_qslmt"]
[ext_resource type="Texture2D" uid="uid://v5gibgt1uaq5" path="res://src/enemy/enemy_types/12. Shield of Heaven/animations/New/Walk Back/0058.png" id="95_3na3d"]
@@ -3264,7 +3263,6 @@ unique_name_in_owner = true
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, -0.152949, 0, 0)
collision_layer = 64
collision_mask = 64
script = ExtResource("94_32ire")
[node name="CollisionShape3D" type="CollisionShape3D" parent="Hitbox"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.145935, 0, -1.04663)

View File

@@ -1,7 +1,6 @@
[gd_scene load_steps=10 format=3 uid="uid://5s7c4dsb1wwk"]
[gd_scene load_steps=9 format=3 uid="uid://5s7c4dsb1wwk"]
[ext_resource type="Script" uid="uid://cjdivu0v1kfhy" path="res://src/enemy/enemy_types/12. Shield of Heaven/ShieldOfHeaven.cs" id="1_oxa5b"]
[ext_resource type="PackedScene" uid="uid://bxymnqkoi78oa" path="res://src/system/stats/HealthComponent.tscn" id="3_7w5bn"]
[ext_resource type="PackedScene" uid="uid://drkaq6grim1fb" path="res://src/enemy/enemy_types/12. Shield of Heaven/ShieldModelView.tscn" id="3_r2swr"]
[ext_resource type="PackedScene" uid="uid://2nkvacxsd46b" path="res://src/enemy/behaviors/PatrolBehavior.tscn" id="4_jvpqg"]
[ext_resource type="PackedScene" uid="uid://mqj4jju3870v" path="res://src/enemy/behaviors/FollowBehavior.tscn" id="5_s5x4o"]
@@ -59,8 +58,6 @@ unique_name_in_owner = true
[node name="Components" type="Node3D" parent="."]
[node name="HealthComponent" parent="Components" instance=ExtResource("3_7w5bn")]
[node name="PatrolBehavior" parent="Components" instance=ExtResource("4_jvpqg")]
unique_name_in_owner = true

View File

@@ -1,7 +1,6 @@
[gd_scene load_steps=9 format=3 uid="uid://b3giib0jp3uod"]
[gd_scene load_steps=8 format=3 uid="uid://b3giib0jp3uod"]
[ext_resource type="Script" uid="uid://jjulhqd5g3be" path="res://src/enemy/enemy_types/13. gold sproingy/GoldSproingy.cs" id="1_o1o4d"]
[ext_resource type="PackedScene" uid="uid://bxymnqkoi78oa" path="res://src/system/stats/HealthComponent.tscn" id="3_58d4o"]
[ext_resource type="PackedScene" uid="uid://c5asojy73n44d" path="res://src/enemy/enemy_types/13. gold sproingy/GoldSproingyModelView.tscn" id="4_58d4o"]
[ext_resource type="PackedScene" uid="uid://2nkvacxsd46b" path="res://src/enemy/behaviors/PatrolBehavior.tscn" id="4_ik3p4"]
@@ -72,8 +71,6 @@ shape = SubResource("CylinderShape3D_58d4o")
[node name="Components" type="Node3D" parent="."]
[node name="HealthComponent" parent="Components" instance=ExtResource("3_58d4o")]
[node name="PatrolBehavior" parent="Components" instance=ExtResource("4_ik3p4")]
unique_name_in_owner = true

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=116 format=3 uid="uid://c5asojy73n44d"]
[gd_scene load_steps=115 format=3 uid="uid://c5asojy73n44d"]
[ext_resource type="Script" uid="uid://cvr1qimxpignl" path="res://src/enemy/EnemyModelView2D.cs" id="1_mnn74"]
[ext_resource type="Script" uid="uid://dlsgyx4i1jmp3" path="res://src/enemy/EnemyLoreInfo.cs" id="2_e7c5t"]
@@ -50,7 +50,6 @@
[ext_resource type="Texture2D" uid="uid://08wt71swke3c" path="res://src/enemy/enemy_types/13. gold sproingy/animations/sproing sparkle sheet.png" id="50_pa2de"]
[ext_resource type="AnimationNodeStateMachine" uid="uid://co7lshemjrro8" path="res://src/enemy/animation_state_machines/IdleStateMachine.tres" id="50_smvnd"]
[ext_resource type="AnimationNodeStateMachine" uid="uid://cy2ngl55c0rws" path="res://src/enemy/animation_state_machines/WalkingStateMachine.tres" id="51_fynbp"]
[ext_resource type="Script" uid="uid://6edayafleq8y" path="res://src/hitbox/Hitbox.cs" id="58_ahls6"]
[ext_resource type="PackedScene" uid="uid://dpoonda2dwwic" path="res://src/enemy/BasicEnemyAnimationTree.tscn" id="59_gqipt"]
[sub_resource type="Resource" id="Resource_ivy74"]

View File

@@ -1,24 +1,9 @@
[gd_scene load_steps=7 format=3 uid="uid://2wibfnu2jvlv"]
[gd_scene load_steps=8 format=3 uid="uid://2wibfnu2jvlv"]
[ext_resource type="Script" uid="uid://dveonnhcxcp08" path="res://src/enemy/BossTypeA.cs" id="1_x21p4"]
[ext_resource type="Script" uid="uid://dnkmr0eq1sij0" path="res://src/enemy/EnemyStatResource.cs" id="2_jl3qa"]
[ext_resource type="PackedScene" uid="uid://bid6f48l0q58o" path="res://src/enemy/enemy_types/14. horse_head/HorseFaceModelView.tscn" id="2_x21p4"]
[sub_resource type="Resource" id="Resource_jl3qa"]
script = ExtResource("2_jl3qa")
CurrentAttack = 0
CurrentDefense = 0
MaxAttack = 0
MaxDefense = 0
ExpFromDefeat = 0
Luck = 0.05
_telluricResistance = 0.0
_aeolicResistance = 0.0
_hydricResistance = 0.0
_igneousResistance = 0.0
_ferrumResistance = 0.0
DropsSoulGemChance = 0.75
metadata/_custom_type_script = "uid://dnkmr0eq1sij0"
[ext_resource type="PackedScene" uid="uid://mqj4jju3870v" path="res://src/enemy/behaviors/FollowBehavior.tscn" id="3_wp4vi"]
[ext_resource type="PackedScene" uid="uid://8bcme8ao4axa" path="res://src/enemy/behaviors/EngagePlayerBehavior.tscn" id="4_fne8i"]
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_c0n4w"]
radius = 10.3283
@@ -27,6 +12,10 @@ height = 50.0
[sub_resource type="SphereShape3D" id="SphereShape3D_jl3qa"]
radius = 15.426
[sub_resource type="CylinderShape3D" id="CylinderShape3D_wp4vi"]
height = 20.0
radius = 15.0
[node name="HorseFace" type="CharacterBody3D"]
collision_layer = 10
collision_mask = 3
@@ -35,16 +24,11 @@ axis_lock_angular_x = true
axis_lock_angular_y = true
motion_mode = 1
script = ExtResource("1_x21p4")
_enemyStatResource = SubResource("Resource_jl3qa")
[node name="CollisionShape" type="CollisionShape3D" parent="."]
unique_name_in_owner = true
shape = SubResource("CapsuleShape3D_c0n4w")
[node name="AttackTimer" type="Timer" parent="."]
unique_name_in_owner = true
wait_time = 3.5
[node name="EnemyModelView" parent="." instance=ExtResource("2_x21p4")]
unique_name_in_owner = true
@@ -59,3 +43,26 @@ disabled = true
[node name="Rotation" type="Node3D" parent="."]
unique_name_in_owner = true
[node name="PlayerDetector" type="Area3D" parent="."]
unique_name_in_owner = true
collision_layer = 0
collision_mask = 34
[node name="CollisionShape3D" type="CollisionShape3D" parent="PlayerDetector"]
shape = SubResource("CylinderShape3D_wp4vi")
[node name="Components" type="Node3D" parent="."]
[node name="FollowBehavior" parent="Components" instance=ExtResource("3_wp4vi")]
unique_name_in_owner = true
_followSpeed = 150.0
[node name="EngagePlayerBehavior" parent="Components" instance=ExtResource("4_fne8i")]
unique_name_in_owner = true
[node name="NavigationAgent" type="NavigationAgent3D" parent="Components"]
unique_name_in_owner = true
avoidance_enabled = true
radius = 1.0
debug_enabled = true

View File

@@ -1,6 +1,6 @@
[gd_scene load_steps=38 format=4 uid="uid://bid6f48l0q58o"]
[gd_scene load_steps=34 format=4 uid="uid://bid6f48l0q58o"]
[ext_resource type="Script" uid="uid://bvcfww5827g74" path="res://src/enemy/enemy_types/BossTypeAEnemyModelView.cs" id="1_q3bfl"]
[ext_resource type="Script" uid="uid://ckv5dmrw6pvn6" path="res://src/enemy/EnemyModelView3D.cs" id="1_oxssn"]
[ext_resource type="Texture2D" uid="uid://2e4cp477ex0t" path="res://src/enemy/enemy_types/14. horse_head/animation/Horse Head 1_Metal054C_1K-JPG_Color.jpg" id="1_vv6g0"]
[ext_resource type="Animation" uid="uid://bhsp32c05j2o5" path="res://src/enemy/enemy_types/14. horse_head/animation/walking.res" id="2_yvw71"]
[ext_resource type="Texture2D" uid="uid://dd7ocxanos2o7" path="res://src/enemy/enemy_types/14. horse_head/animation/HORSE-FACE 1_Metal054C_1K-JPG_Displacement.jpg" id="3_b3lw2"]
@@ -892,9 +892,6 @@ _data = {
&"walk": ExtResource("3_bkc4x")
}
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_b3lw2"]
animation = &"attack_walk"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_q3bfl"]
animation = &"idle"
@@ -907,55 +904,50 @@ animation = &"secondary_attack"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_oxssn"]
animation = &"walk"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_b3lw2"]
animation = &"attack_walk"
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_b3lw2"]
advance_mode = 2
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_oxssn"]
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_58wyj"]
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_qhoxi"]
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_lj3cb"]
switch_mode = 2
advance_mode = 2
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_agk0q"]
switch_mode = 2
advance_mode = 2
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_rv3ka"]
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_xl8ei"]
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_u70jw"]
switch_mode = 2
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_f0htk"]
switch_mode = 2
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_ypx2p"]
switch_mode = 2
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_n4ran"]
switch_mode = 2
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_fs50t"]
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_ww3mq"]
switch_mode = 2
[sub_resource type="AnimationNodeStateMachine" id="AnimationNodeStateMachine_q3bfl"]
states/End/position = Vector2(1294, 42)
states/Idle/node = SubResource("AnimationNodeAnimation_q3bfl")
states/Idle/position = Vector2(410, 78)
"states/Primary Attack/node" = SubResource("AnimationNodeAnimation_0er43")
"states/Primary Attack/position" = Vector2(614, 296)
"states/Secondary Attack/node" = SubResource("AnimationNodeAnimation_i2g67")
"states/Secondary Attack/position" = Vector2(865, 183)
states/Start/position = Vector2(188, 78)
states/Walking/node = SubResource("AnimationNodeAnimation_oxssn")
states/Walking/position = Vector2(652, -44)
states/attack_walk/node = SubResource("AnimationNodeAnimation_b3lw2")
states/attack_walk/position = Vector2(1330, -86)
states/idle/node = SubResource("AnimationNodeAnimation_q3bfl")
states/idle/position = Vector2(408, 66)
states/primary_attack/node = SubResource("AnimationNodeAnimation_0er43")
states/primary_attack/position = Vector2(994, 27)
states/secondary_attack/node = SubResource("AnimationNodeAnimation_i2g67")
states/secondary_attack/position = Vector2(797, 205)
states/walk/node = SubResource("AnimationNodeAnimation_oxssn")
states/walk/position = Vector2(652, -44)
transitions = ["Start", "idle", SubResource("AnimationNodeStateMachineTransition_b3lw2"), "idle", "walk", SubResource("AnimationNodeStateMachineTransition_58wyj"), "walk", "idle", SubResource("AnimationNodeStateMachineTransition_qhoxi"), "walk", "primary_attack", SubResource("AnimationNodeStateMachineTransition_lj3cb"), "idle", "primary_attack", SubResource("AnimationNodeStateMachineTransition_agk0q"), "walk", "secondary_attack", SubResource("AnimationNodeStateMachineTransition_rv3ka"), "idle", "secondary_attack", SubResource("AnimationNodeStateMachineTransition_xl8ei"), "primary_attack", "idle", SubResource("AnimationNodeStateMachineTransition_u70jw"), "secondary_attack", "walk", SubResource("AnimationNodeStateMachineTransition_f0htk"), "secondary_attack", "idle", SubResource("AnimationNodeStateMachineTransition_ypx2p"), "primary_attack", "attack_walk", SubResource("AnimationNodeStateMachineTransition_n4ran"), "attack_walk", "idle", SubResource("AnimationNodeStateMachineTransition_fs50t"), "secondary_attack", "attack_walk", SubResource("AnimationNodeStateMachineTransition_ww3mq")]
states/attack_walk/position = Vector2(912, 42)
transitions = ["Start", "Idle", SubResource("AnimationNodeStateMachineTransition_b3lw2"), "Idle", "Walking", SubResource("AnimationNodeStateMachineTransition_oxssn"), "Walking", "Idle", SubResource("AnimationNodeStateMachineTransition_58wyj"), "Idle", "Primary Attack", SubResource("AnimationNodeStateMachineTransition_qhoxi"), "Primary Attack", "Idle", SubResource("AnimationNodeStateMachineTransition_lj3cb"), "Secondary Attack", "Idle", SubResource("AnimationNodeStateMachineTransition_agk0q"), "Idle", "Secondary Attack", SubResource("AnimationNodeStateMachineTransition_rv3ka"), "Idle", "attack_walk", SubResource("AnimationNodeStateMachineTransition_xl8ei"), "attack_walk", "Idle", SubResource("AnimationNodeStateMachineTransition_n4ran")]
graph_offset = Vector2(0, -109.963)
[node name="EnemyModelView" type="Node3D"]
script = ExtResource("1_q3bfl")
script = ExtResource("1_oxssn")
[node name="Armature" type="Node3D" parent="."]
@@ -964,7 +956,7 @@ bones/0/name = "spine1"
bones/0/parent = -1
bones/0/rest = Transform3D(1.49012e-06, 0.00846654, -0.999964, 2.93367e-08, 0.999964, 0.00846654, 1, -4.23752e-08, 1.49012e-06, 0.000155807, -0.00105953, -2.01735)
bones/0/enabled = true
bones/0/position = Vector3(0.0996386, -0.430121, -1.53144)
bones/0/position = Vector3(0.0996387, -0.364802, -1.53144)
bones/0/rotation = Quaternion(0.0256267, -0.805691, 0.0118477, 0.591662)
bones/0/scale = Vector3(1, 1, 1)
bones/1/name = "spine0"
@@ -993,7 +985,7 @@ bones/4/parent = 3
bones/4/rest = Transform3D(0.901905, -0.410135, 0.135488, 0.412416, 0.910915, 0.0120912, -0.128377, 0.0449723, 0.990705, 2.5332e-07, 0.990515, -7.07805e-08)
bones/4/enabled = true
bones/4/position = Vector3(2.5332e-07, 0.990515, -7.07805e-08)
bones/4/rotation = Quaternion(-0.00595614, 0.0593022, 0.184097, 0.981099)
bones/4/rotation = Quaternion(4.1386e-05, 0.0627896, 0.195289, 0.978734)
bones/4/scale = Vector3(1, 1, 1)
bones/5/name = "neck4"
bones/5/parent = 4
@@ -1007,7 +999,7 @@ bones/6/parent = 5
bones/6/rest = Transform3D(0.0598389, 0.98531, 0.15995, -0.975271, 0.0235553, 0.219755, 0.212759, -0.169144, 0.962353, 3.65078e-07, 1.40318, 0)
bones/6/enabled = true
bones/6/position = Vector3(3.65078e-07, 1.40318, 0)
bones/6/rotation = Quaternion(-0.327629, 0.0506387, -0.451418, 0.828442)
bones/6/rotation = Quaternion(-0.334434, 0.0512942, -0.470392, 0.815018)
bones/6/scale = Vector3(1, 1, 1)
bones/7/name = "Bone.007"
bones/7/parent = 6
@@ -1042,7 +1034,7 @@ bones/11/parent = 1
bones/11/rest = Transform3D(0.981457, 0.0769315, -0.175568, 0.18837, -0.217537, 0.957703, 0.035485, -0.973015, -0.227995, -1.09896e-07, 3.84743, -2.10479e-07)
bones/11/enabled = true
bones/11/position = Vector3(-1.09896e-07, 3.84743, -2.10479e-07)
bones/11/rotation = Quaternion(-0.814088, -0.0947363, -0.0238342, 0.572467)
bones/11/rotation = Quaternion(-0.810729, -0.0883641, -0.0236887, 0.578229)
bones/11/scale = Vector3(1, 1, 1)
bones/12/name = "arm2_L"
bones/12/parent = 11
@@ -1069,7 +1061,7 @@ bones/15/name = "arm1_R"
bones/15/parent = 1
bones/15/rest = Transform3D(-0.98213, 0.0512573, -0.181089, -0.187541, -0.185921, 0.964501, 0.0157694, 0.981227, 0.192212, 0.00107862, 3.8461, -0.0821097)
bones/15/enabled = true
bones/15/position = Vector3(-0.169678, 3.39774, 0.123382)
bones/15/position = Vector3(-0.183961, 3.50758, 0.102613)
bones/15/rotation = Quaternion(-0.502686, 0.531044, 0.680821, -0.0422068)
bones/15/scale = Vector3(1, 1, 1)
bones/16/name = "arm2_R"
@@ -1084,7 +1076,7 @@ bones/17/parent = 16
bones/17/rest = Transform3D(0.998789, 0.0488077, -0.00615137, -0.0491113, 0.996528, -0.0672226, 0.00284903, 0.0674433, 0.997719, -5.21541e-08, 3.04263, -1.31503e-06)
bones/17/enabled = true
bones/17/position = Vector3(-5.21541e-08, 3.04263, -1.31503e-06)
bones/17/rotation = Quaternion(-0.00888877, 0.0960696, 0.277786, 0.955786)
bones/17/rotation = Quaternion(-0.0249682, 0.0966464, 0.272252, 0.957034)
bones/17/scale = Vector3(1, 1, 1)
bones/18/name = "hand_R"
bones/18/parent = 17
@@ -1097,7 +1089,7 @@ bones/19/name = "hip_L"
bones/19/parent = -1
bones/19/rest = Transform3D(0.138486, 0.897208, 0.419333, -0.129033, -0.403458, 0.905854, 0.981923, -0.179556, 0.059896, 0.000155807, -0.00105953, -2.01735)
bones/19/enabled = true
bones/19/position = Vector3(0.147751, -0.369418, -1.49267)
bones/19/position = Vector3(0.147751, -0.331617, -1.49267)
bones/19/rotation = Quaternion(0.427793, 0.34021, 0.687061, -0.478745)
bones/19/scale = Vector3(1, 1, 1)
bones/20/name = "leg1_L"
@@ -1105,14 +1097,14 @@ bones/20/parent = 19
bones/20/rest = Transform3D(0.945603, 0.113405, 0.304916, -0.324072, 0.410457, 0.852351, -0.0284943, -0.9048, 0.424881, 2.08616e-07, 2.00996, -7.1153e-07)
bones/20/enabled = true
bones/20/position = Vector3(2.08616e-07, 2.00996, -7.1153e-07)
bones/20/rotation = Quaternion(-0.433817, -0.330204, -0.37545, 0.749537)
bones/20/rotation = Quaternion(-0.435321, -0.328349, -0.373164, 0.75062)
bones/20/scale = Vector3(1, 1, 1)
bones/21/name = "leg2_L"
bones/21/parent = 20
bones/21/rest = Transform3D(0.990336, -0.138679, 0.00180777, 0.138628, 0.990193, 0.0173138, -0.00419111, -0.0168959, 0.999848, 5.96046e-08, 5.85994, -5.23403e-07)
bones/21/enabled = true
bones/21/position = Vector3(5.96046e-08, 5.85994, -5.23403e-07)
bones/21/rotation = Quaternion(-0.0494072, 0.00187672, 0.395211, 0.917259)
bones/21/rotation = Quaternion(-0.048608, 0.00188239, 0.388818, 0.92003)
bones/21/scale = Vector3(1, 1, 1)
bones/22/name = "foot1_L"
bones/22/parent = 21
@@ -1146,7 +1138,7 @@ bones/26/name = "hip_R"
bones/26/parent = -1
bones/26/rest = Transform3D(0.138486, -0.897208, -0.419333, 0.129033, -0.403458, 0.905854, -0.981923, -0.179556, 0.059896, -0.000155807, -0.00105953, -2.01735)
bones/26/enabled = true
bones/26/position = Vector3(0.0289172, -0.356236, -1.59603)
bones/26/position = Vector3(0.0289171, -0.331035, -1.59603)
bones/26/rotation = Quaternion(0.695067, -0.09936, -0.377924, -0.603475)
bones/26/scale = Vector3(1, 1, 1)
bones/27/name = "leg1_R"
@@ -1154,14 +1146,14 @@ bones/27/parent = 26
bones/27/rest = Transform3D(0.945603, -0.113405, -0.304916, 0.324072, 0.410457, 0.852351, 0.0284943, -0.9048, 0.424881, -9.54606e-09, 2.00996, -3.52971e-07)
bones/27/enabled = true
bones/27/position = Vector3(-9.54606e-09, 2.00996, -3.52971e-07)
bones/27/rotation = Quaternion(-0.312056, 0.177992, 0.184279, 0.914867)
bones/27/rotation = Quaternion(-0.313748, 0.176775, 0.184174, 0.914545)
bones/27/scale = Vector3(1, 1, 1)
bones/28/name = "leg2_R"
bones/28/parent = 27
bones/28/rest = Transform3D(0.990336, 0.138679, -0.00180777, -0.138628, 0.990193, 0.0173138, 0.00419111, -0.0168959, 0.999848, 4.51691e-08, 5.85994, -3.72529e-09)
bones/28/enabled = true
bones/28/position = Vector3(4.51691e-08, 5.85994, -3.72529e-09)
bones/28/rotation = Quaternion(-0.278157, 0.0201334, -0.181494, 0.943018)
bones/28/rotation = Quaternion(-0.273992, 0.0201705, -0.178776, 0.944754)
bones/28/scale = Vector3(1, 1, 1)
bones/29/name = "foot1_R"
bones/29/parent = 28
@@ -1198,7 +1190,7 @@ mesh = SubResource("ArrayMesh_6e63x")
skin = SubResource("Skin_yvw71")
[node name="BoneAttachment3D" type="BoneAttachment3D" parent="Armature/Skeleton3D"]
transform = Transform3D(-0.370165, -0.13327, -0.919357, -0.302859, -0.918272, 0.255054, -0.878211, 0.372847, 0.29955, -2.00357, 8.72215, 6.32682)
transform = Transform3D(-0.370164, -0.13327, -0.919357, -0.283733, -0.926146, 0.248495, -0.884576, 0.352835, 0.305013, -2.00357, 8.75024, 6.24756)
bone_name = "TOP OF SKULL"
bone_idx = 8

View File

@@ -2,6 +2,18 @@
[sub_resource type="Animation" id="Animation_ttkyx"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Hitbox/CollisionShape3D:disabled")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [true]
}
[sub_resource type="Animation" id="Animation_sfyuh"]
resource_name = "idle"
@@ -570,6 +582,18 @@ tracks/39/path = NodePath("Armature/Skeleton3D:heelIK_R")
tracks/39/interp = 0
tracks/39/loop_wrap = true
tracks/39/keys = PackedFloat32Array(0, 1, -0.456756, -0.539878, 0.539587, 0.456893)
tracks/40/type = "value"
tracks/40/imported = false
tracks/40/enabled = true
tracks/40/path = NodePath("Hitbox/CollisionShape3D:disabled")
tracks/40/interp = 1
tracks/40/loop_wrap = true
tracks/40/keys = {
"times": PackedFloat32Array(0, 0.1, 0.333333),
"transitions": PackedFloat32Array(1, 1, 1),
"update": 1,
"values": [true, false, true]
}
[sub_resource type="Animation" id="Animation_fdnqs"]
resource_name = "SHIELD BASH"

View File

@@ -1,24 +1,9 @@
[gd_scene load_steps=7 format=3 uid="uid://6dnsw37d1uw4"]
[gd_scene load_steps=8 format=3 uid="uid://6dnsw37d1uw4"]
[ext_resource type="Script" uid="uid://dveonnhcxcp08" path="res://src/enemy/BossTypeA.cs" id="1_v6b2s"]
[ext_resource type="Script" uid="uid://dnkmr0eq1sij0" path="res://src/enemy/EnemyStatResource.cs" id="2_j7u30"]
[ext_resource type="PackedScene" uid="uid://dnomfbym36ivg" path="res://src/enemy/enemy_types/15. ox_face/OxFaceModelView.tscn" id="2_v6b2s"]
[sub_resource type="Resource" id="Resource_j7u30"]
script = ExtResource("2_j7u30")
CurrentAttack = 0
CurrentDefense = 0
MaxAttack = 0
MaxDefense = 0
ExpFromDefeat = 0
Luck = 0.05
_telluricResistance = 0.0
_aeolicResistance = 0.0
_hydricResistance = 0.0
_igneousResistance = 0.0
_ferrumResistance = 0.0
DropsSoulGemChance = 0.75
metadata/_custom_type_script = "uid://dnkmr0eq1sij0"
[ext_resource type="PackedScene" uid="uid://mqj4jju3870v" path="res://src/enemy/behaviors/FollowBehavior.tscn" id="3_ow3fn"]
[ext_resource type="PackedScene" uid="uid://8bcme8ao4axa" path="res://src/enemy/behaviors/EngagePlayerBehavior.tscn" id="4_lwyi7"]
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_7uhtm"]
radius = 12.4931
@@ -27,6 +12,10 @@ height = 50.0
[sub_resource type="SphereShape3D" id="SphereShape3D_j7u30"]
radius = 15.426
[sub_resource type="CylinderShape3D" id="CylinderShape3D_ow3fn"]
height = 20.0
radius = 15.0
[node name="OX FACE" type="CharacterBody3D"]
collision_layer = 10
collision_mask = 3
@@ -34,68 +23,56 @@ axis_lock_linear_y = true
axis_lock_angular_z = true
motion_mode = 1
script = ExtResource("1_v6b2s")
_enemyStatResource = SubResource("Resource_j7u30")
[node name="CollisionShape" type="CollisionShape3D" parent="."]
unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.3517, 0, 1.32912)
shape = SubResource("CapsuleShape3D_7uhtm")
[node name="CollisionShape2" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.3517, 0, 1.32912)
shape = SubResource("CapsuleShape3D_7uhtm")
[node name="EnemyModelView" parent="." instance=ExtResource("2_v6b2s")]
unique_name_in_owner = true
[node name="Skeleton3D" parent="EnemyModelView/Armature" index="0"]
bones/0/position = Vector3(-0.259338, -0.946665, -1.97492)
bones/0/position = Vector3(-0.260271, -1.05324, -1.96773)
bones/0/rotation = Quaternion(0.0915277, -0.692111, -0.0341586, 0.715149)
bones/1/rotation = Quaternion(0.0828172, 0.0642671, -0.39627, 0.91213)
bones/2/rotation = Quaternion(-0.137837, 0.137086, 0.403643, 0.894025)
bones/3/rotation = Quaternion(-0.00338816, 0.00852271, 0.0152662, 0.999842)
bones/4/rotation = Quaternion(0.037164, 0.133882, 0.101977, 0.985036)
bones/5/rotation = Quaternion(-0.0397875, -0.0104688, 0.0235613, 0.998875)
bones/6/rotation = Quaternion(-0.076622, -0.304817, -0.744794, 0.58864)
bones/6/rotation = Quaternion(-0.0474983, -0.294201, -0.744151, 0.597854)
bones/7/rotation = Quaternion(0.0788712, -0.0306685, -0.220772, 0.971647)
bones/8/rotation = Quaternion(-0.127286, 0.0273856, -0.425308, 0.895635)
bones/9/rotation = Quaternion(-0.0931654, 0.0493592, -0.752794, 0.649757)
bones/10/rotation = Quaternion(0.0429966, 0.0102923, 0.363547, 0.930526)
bones/11/rotation = Quaternion(-0.785686, -0.0625038, 0.0698825, 0.61148)
bones/11/rotation = Quaternion(-0.779773, -0.0573165, 0.0817155, 0.618054)
bones/12/rotation = Quaternion(-0.607818, -0.670503, -0.284916, 0.31592)
bones/13/rotation = Quaternion(-0.255941, 0.586097, -0.127235, 0.758153)
bones/14/rotation = Quaternion(-0.513517, -0.227335, -0.228787, 0.795157)
bones/15/rotation = Quaternion(-0.20973, 0.736399, 0.623199, -0.159227)
bones/15/rotation = Quaternion(-0.215465, 0.745342, 0.613525, -0.147065)
bones/16/rotation = Quaternion(-0.486067, -0.16412, -0.362283, 0.778174)
bones/17/rotation = Quaternion(-0.0553629, -0.0361614, 0.62832, 0.77514)
bones/18/rotation = Quaternion(-0.119289, 0.0998131, -0.0173011, 0.987678)
bones/19/position = Vector3(-0.295208, -1.11872, -2.00073)
bones/19/rotation = Quaternion(0.60979, 0.314261, 0.573867, -0.447296)
bones/20/rotation = Quaternion(-0.309203, -0.443293, -0.269813, 0.796923)
bones/21/rotation = Quaternion(-0.0601099, 0.00130101, 0.486592, 0.871558)
bones/19/position = Vector3(-0.381043, -1.19992, -1.71791)
bones/19/rotation = Quaternion(0.627663, 0.29282, 0.545153, -0.472338)
bones/20/rotation = Quaternion(-0.327815, -0.422723, -0.300673, 0.789581)
bones/21/rotation = Quaternion(-0.0604945, 0.00129838, 0.489705, 0.869786)
bones/22/rotation = Quaternion(0.156218, 0.0483037, -0.624744, 0.763516)
bones/23/rotation = Quaternion(0.123936, -0.00678731, -0.347765, 0.92933)
bones/24/rotation = Quaternion(0.427621, 0.561851, 0.530083, 0.469549)
bones/25/position = Vector3(4.82744, -12.3397, 0.183847)
bones/25/rotation = Quaternion(-0.400051, 0.463947, -0.598439, 0.516317)
bones/26/position = Vector3(-0.275647, -1.11395, -2.01745)
bones/26/position = Vector3(-0.0233502, -1.11395, -2.01916)
bones/26/rotation = Quaternion(0.608697, -0.3155, -0.575514, -0.445793)
bones/27/rotation = Quaternion(-0.208716, 0.421093, 0.142569, 0.871087)
bones/28/rotation = Quaternion(-0.0642794, -0.00115481, -0.513201, 0.855857)
bones/27/rotation = Quaternion(-0.202236, 0.424675, 0.137941, 0.871622)
bones/28/rotation = Quaternion(-0.0627838, -0.00116445, -0.50126, 0.863015)
bones/29/rotation = Quaternion(0.150998, -0.0515735, 0.668372, 0.726511)
bones/31/position = Vector3(-7.29038, -6.72226, -0.133983)
bones/31/rotation = Quaternion(-0.453784, 0.542292, 0.542291, -0.453784)
bones/32/rotation = Quaternion(0.456756, 0.539878, -0.539587, -0.456893)
[node name="BoneAttachment3D" parent="EnemyModelView/Armature/Skeleton3D" index="0"]
transform = Transform3D(-0.29961, -0.088055, -0.949989, -0.328337, -0.925392, 0.189326, -0.895783, 0.368641, 0.248345, -1.65943, 8.32036, 4.94649)
[node name="Hitbox" parent="EnemyModelView" index="3"]
script = null
[node name="AttackTimer" type="Timer" parent="."]
unique_name_in_owner = true
wait_time = 3.5
transform = Transform3D(-0.266252, -0.0359368, -0.963233, -0.333724, -0.934064, 0.127095, -0.904288, 0.355294, 0.236703, -1.68948, 8.20049, 4.9569)
[node name="Collision" type="Area3D" parent="."]
collision_layer = 2048
@@ -109,4 +86,27 @@ disabled = true
[node name="Rotation" type="Node3D" parent="."]
unique_name_in_owner = true
[node name="PlayerDetector" type="Area3D" parent="."]
unique_name_in_owner = true
collision_layer = 0
collision_mask = 34
[node name="CollisionShape3D" type="CollisionShape3D" parent="PlayerDetector"]
shape = SubResource("CylinderShape3D_ow3fn")
[node name="Components" type="Node3D" parent="."]
[node name="FollowBehavior" parent="Components" instance=ExtResource("3_ow3fn")]
unique_name_in_owner = true
_followSpeed = 150.0
[node name="EngagePlayerBehavior" parent="Components" instance=ExtResource("4_lwyi7")]
unique_name_in_owner = true
[node name="NavigationAgent" type="NavigationAgent3D" parent="Components"]
unique_name_in_owner = true
avoidance_enabled = true
radius = 1.0
debug_enabled = true
[editable path="EnemyModelView"]

View File

@@ -1,7 +1,6 @@
[gd_scene load_steps=30 format=4 uid="uid://dnomfbym36ivg"]
[gd_scene load_steps=25 format=4 uid="uid://dnomfbym36ivg"]
[ext_resource type="Script" uid="uid://ckv5dmrw6pvn6" path="res://src/enemy/EnemyModelView3D.cs" id="1_6miqu"]
[ext_resource type="Script" uid="uid://bvcfww5827g74" path="res://src/enemy/enemy_types/BossTypeAEnemyModelView.cs" id="1_f2iok"]
[ext_resource type="Texture2D" uid="uid://dp6hwvuhfkji8" path="res://src/enemy/enemy_types/15. ox_face/models/OX FACE_Metal054C_1K-JPG_Color.jpg" id="1_lsf8e"]
[ext_resource type="AnimationLibrary" uid="uid://dn4501qsypsu" path="res://src/enemy/enemy_types/14. horse_head/animation/OxFaceAnimations.tres" id="3_pmgg3"]
[ext_resource type="Texture2D" uid="uid://d3nsmrs41cpxs" path="res://src/enemy/enemy_types/14. horse_head/animation/Metal054C_1K-JPG_Metalness.jpg" id="4_q73y1"]
@@ -149,23 +148,20 @@ bind/32/name = &"heelIK_R"
bind/32/bone = -1
bind/32/pose = Transform3D(-0.16376, 0.9865, -2.58876e-07, 1.58082e-06, 2.84217e-14, -1, -0.9865, -0.16376, -1.55948e-06, 0.296279, -1.51158, -0.141545)
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_pmgg3"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_i5d3v"]
animation = &"idle"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_f2iok"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_5s5ab"]
animation = &"primary_attack"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_i5d3v"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_q73y1"]
animation = &"secondary_attack"
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_5s5ab"]
[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_desgq"]
animation = &"walk"
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_q73y1"]
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_desgq"]
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_1ch7e"]
advance_mode = 2
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_v4mpe"]
@@ -174,38 +170,33 @@ animation = &"walk"
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_srfnr"]
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_4g1p4"]
switch_mode = 2
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_evyqg"]
switch_mode = 2
advance_mode = 2
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_x3fo8"]
switch_mode = 2
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_m5y5t"]
switch_mode = 2
[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_pmgg3"]
advance_mode = 2
[sub_resource type="AnimationNodeStateMachine" id="AnimationNodeStateMachine_f2iok"]
states/End/position = Vector2(1062, 114)
states/idle/node = SubResource("AnimationNodeAnimation_pmgg3")
states/idle/position = Vector2(450, 114)
states/primary_attack/node = SubResource("AnimationNodeAnimation_f2iok")
states/primary_attack/position = Vector2(841, 43)
states/secondary_attack/node = SubResource("AnimationNodeAnimation_i5d3v")
states/secondary_attack/position = Vector2(827, 183)
states/walk/node = SubResource("AnimationNodeAnimation_5s5ab")
states/walk/position = Vector2(493, 30)
transitions = ["idle", "primary_attack", SubResource("AnimationNodeStateMachineTransition_q73y1"), "idle", "secondary_attack", SubResource("AnimationNodeStateMachineTransition_desgq"), "idle", "walk", SubResource("AnimationNodeStateMachineTransition_1ch7e"), "walk", "idle", SubResource("AnimationNodeStateMachineTransition_v4mpe"), "walk", "primary_attack", SubResource("AnimationNodeStateMachineTransition_nb428"), "walk", "secondary_attack", SubResource("AnimationNodeStateMachineTransition_srfnr"), "primary_attack", "walk", SubResource("AnimationNodeStateMachineTransition_4g1p4"), "primary_attack", "idle", SubResource("AnimationNodeStateMachineTransition_evyqg"), "secondary_attack", "walk", SubResource("AnimationNodeStateMachineTransition_x3fo8"), "secondary_attack", "idle", SubResource("AnimationNodeStateMachineTransition_m5y5t"), "Start", "idle", SubResource("AnimationNodeStateMachineTransition_pmgg3")]
states/Idle/node = SubResource("AnimationNodeAnimation_i5d3v")
states/Idle/position = Vector2(347, 100)
"states/Primary Attack/node" = SubResource("AnimationNodeAnimation_5s5ab")
"states/Primary Attack/position" = Vector2(427, 225.889)
"states/Secondary Attack/node" = SubResource("AnimationNodeAnimation_q73y1")
"states/Secondary Attack/position" = Vector2(651, 225.889)
states/Walking/node = SubResource("AnimationNodeAnimation_desgq")
states/Walking/position = Vector2(651, 100)
transitions = ["Start", "Idle", SubResource("AnimationNodeStateMachineTransition_1ch7e"), "Idle", "Walking", SubResource("AnimationNodeStateMachineTransition_v4mpe"), "Walking", "Idle", SubResource("AnimationNodeStateMachineTransition_nb428"), "Idle", "Primary Attack", SubResource("AnimationNodeStateMachineTransition_srfnr"), "Idle", "Secondary Attack", SubResource("AnimationNodeStateMachineTransition_4g1p4"), "Primary Attack", "Idle", SubResource("AnimationNodeStateMachineTransition_evyqg"), "Secondary Attack", "Idle", SubResource("AnimationNodeStateMachineTransition_x3fo8")]
graph_offset = Vector2(0, -71.1111)
[sub_resource type="BoxShape3D" id="BoxShape3D_pmgg3"]
size = Vector3(5, 24.0327, 5.50244)
[node name="EnemyModelView" type="Node3D"]
script = ExtResource("1_f2iok")
script = ExtResource("1_6miqu")
[node name="Armature" type="Node3D" parent="."]
script = ExtResource("1_6miqu")
@@ -215,7 +206,7 @@ bones/0/name = "spine1"
bones/0/parent = -1
bones/0/rest = Transform3D(1.49012e-06, 0.00846654, -0.999964, 2.93367e-08, 0.999964, 0.00846654, 1, -4.23752e-08, 1.49012e-06, 0.000155807, -0.00105953, -2.01735)
bones/0/enabled = true
bones/0/position = Vector3(-0.260226, -1.04815, -1.96808)
bones/0/position = Vector3(-0.259283, -0.9404, -1.97534)
bones/0/rotation = Quaternion(0.0915277, -0.692111, -0.0341586, 0.715149)
bones/0/scale = Vector3(1, 1, 1)
bones/1/name = "spine0"
@@ -258,7 +249,7 @@ bones/6/parent = 5
bones/6/rest = Transform3D(0.0598389, 0.98531, 0.15995, -0.975271, 0.0235553, 0.219755, 0.212759, -0.169144, 0.962353, 3.65078e-07, 1.40318, 0)
bones/6/enabled = true
bones/6/position = Vector3(3.65078e-07, 1.40318, 0)
bones/6/rotation = Quaternion(-0.0474983, -0.294201, -0.744151, 0.597854)
bones/6/rotation = Quaternion(-0.0777813, -0.305234, -0.744803, 0.58826)
bones/6/scale = Vector3(1, 1, 1)
bones/7/name = "Bone.007"
bones/7/parent = 6
@@ -293,7 +284,7 @@ bones/11/parent = 1
bones/11/rest = Transform3D(0.981457, 0.0769315, -0.175568, 0.18837, -0.217537, 0.957703, 0.035485, -0.973015, -0.227995, -1.09896e-07, 3.84743, -2.10479e-07)
bones/11/enabled = true
bones/11/position = Vector3(-1.09896e-07, 3.84743, -2.10479e-07)
bones/11/rotation = Quaternion(-0.779862, -0.0573929, 0.0815417, 0.617959)
bones/11/rotation = Quaternion(-0.786087, -0.0628615, 0.0690646, 0.61102)
bones/11/scale = Vector3(1, 0.999999, 1)
bones/12/name = "arm2_L"
bones/12/parent = 11
@@ -321,21 +312,21 @@ bones/15/parent = 1
bones/15/rest = Transform3D(-0.98213, 0.0512573, -0.181089, -0.187541, -0.185921, 0.964501, 0.0157694, 0.981227, 0.192212, 0.00107862, 3.8461, -0.0821097)
bones/15/enabled = true
bones/15/position = Vector3(0.00107886, 3.8461, -0.0821095)
bones/15/rotation = Quaternion(-0.215266, 0.745035, 0.613865, -0.14749)
bones/15/rotation = Quaternion(-0.209386, 0.735858, 0.623768, -0.15995)
bones/15/scale = Vector3(1, 1, 1)
bones/16/name = "arm2_R"
bones/16/parent = 15
bones/16/rest = Transform3D(0.999962, -0.00846545, 0.00203661, 0.00853768, 0.99922, -0.0385481, -0.0017087, 0.038564, 0.999254, -4.28408e-07, 3.65838, -2.16067e-06)
bones/16/enabled = true
bones/16/position = Vector3(-4.28408e-07, 3.65838, -2.16067e-06)
bones/16/rotation = Quaternion(-0.486067, -0.16412, -0.362283, 0.778174)
bones/16/rotation = Quaternion(-0.424022, 0.233298, -0.489444, 0.725412)
bones/16/scale = Vector3(1, 1, 0.999999)
bones/17/name = "arm3_R"
bones/17/parent = 16
bones/17/rest = Transform3D(0.998789, 0.0488077, -0.00615137, -0.0491113, 0.996528, -0.0672226, 0.00284903, 0.0674433, 0.997719, -5.21541e-08, 3.04263, -1.31503e-06)
bones/17/enabled = true
bones/17/position = Vector3(-5.21541e-08, 3.04263, -1.31503e-06)
bones/17/rotation = Quaternion(-0.0553629, -0.0361614, 0.62832, 0.77514)
bones/17/rotation = Quaternion(-0.0553628, -0.0361614, 0.62832, 0.77514)
bones/17/scale = Vector3(1, 0.999999, 1)
bones/18/name = "hand_R"
bones/18/parent = 17
@@ -348,22 +339,22 @@ bones/19/name = "hip_L"
bones/19/parent = -1
bones/19/rest = Transform3D(0.138486, 0.897208, 0.419333, -0.129033, -0.403458, 0.905854, 0.981923, -0.179556, 0.059896, 0.000155807, -0.00105953, -2.01735)
bones/19/enabled = true
bones/19/position = Vector3(-0.376941, -1.19604, -1.73142)
bones/19/rotation = Quaternion(0.626841, 0.29386, 0.546553, -0.471165)
bones/19/position = Vector3(-0.290163, -1.11395, -2.01735)
bones/19/rotation = Quaternion(0.608697, 0.3155, 0.575514, -0.445793)
bones/19/scale = Vector3(1, 1, 1)
bones/20/name = "leg1_L"
bones/20/parent = 19
bones/20/rest = Transform3D(0.945603, 0.113405, 0.304916, -0.324072, 0.410457, 0.852351, -0.0284943, -0.9048, 0.424881, 2.08616e-07, 2.00996, -7.1153e-07)
bones/20/enabled = true
bones/20/position = Vector3(2.08616e-07, 2.00996, -7.1153e-07)
bones/20/rotation = Quaternion(-0.326944, -0.42372, -0.299222, 0.789959)
bones/20/rotation = Quaternion(-0.30808, -0.444485, -0.267974, 0.797314)
bones/20/scale = Vector3(1, 0.999999, 1)
bones/21/name = "leg2_L"
bones/21/parent = 20
bones/21/rest = Transform3D(0.990336, -0.138679, 0.00180777, 0.138628, 0.990193, 0.0173138, -0.00419111, -0.0168959, 0.999848, 5.96046e-08, 5.85994, -5.23403e-07)
bones/21/enabled = true
bones/21/position = Vector3(5.96046e-08, 5.85994, -5.23403e-07)
bones/21/rotation = Quaternion(-0.0604797, 0.00129848, 0.489585, 0.869855)
bones/21/rotation = Quaternion(-0.060049, 0.00130142, 0.4861, 0.871837)
bones/21/scale = Vector3(1, 1, 1)
bones/22/name = "foot1_L"
bones/22/parent = 21
@@ -397,7 +388,7 @@ bones/26/name = "hip_R"
bones/26/parent = -1
bones/26/rest = Transform3D(0.138486, -0.897208, -0.419333, 0.129033, -0.403458, 0.905854, -0.981923, -0.179556, 0.059896, -0.000155807, -0.00105953, -2.01735)
bones/26/enabled = true
bones/26/position = Vector3(-0.0354083, -1.11395, -2.01909)
bones/26/position = Vector3(-0.290475, -1.11395, -2.01735)
bones/26/rotation = Quaternion(0.608697, -0.3155, -0.575514, -0.445793)
bones/26/scale = Vector3(1, 1, 1)
bones/27/name = "leg1_R"
@@ -405,14 +396,14 @@ bones/27/parent = 26
bones/27/rest = Transform3D(0.945603, -0.113405, -0.304916, 0.324072, 0.410457, 0.852351, 0.0284943, -0.9048, 0.424881, -9.54606e-09, 2.00996, -3.52971e-07)
bones/27/enabled = true
bones/27/position = Vector3(-9.54606e-09, 2.00996, -3.52971e-07)
bones/27/rotation = Quaternion(-0.202394, 0.424587, 0.138062, 0.871609)
bones/27/rotation = Quaternion(-0.209385, 0.420724, 0.143017, 0.871031)
bones/27/scale = Vector3(1, 0.999999, 1)
bones/28/name = "leg2_R"
bones/28/parent = 27
bones/28/rest = Transform3D(0.990336, 0.138679, -0.00180777, -0.138628, 0.990193, 0.0173138, 0.00419111, -0.0168959, 0.999848, 4.51691e-08, 5.85994, -3.72529e-09)
bones/28/enabled = true
bones/28/position = Vector3(4.51691e-08, 5.85994, -3.72529e-09)
bones/28/rotation = Quaternion(-0.0628067, -0.0011643, -0.501442, 0.862908)
bones/28/rotation = Quaternion(-0.0643786, -0.00115414, -0.513993, 0.855374)
bones/28/scale = Vector3(1, 1, 1)
bones/29/name = "foot1_R"
bones/29/parent = 28
@@ -444,7 +435,7 @@ bones/32/rotation = Quaternion(0.456756, 0.539878, -0.539587, -0.456893)
bones/32/scale = Vector3(1, 1, 1)
[node name="BoneAttachment3D" type="BoneAttachment3D" parent="Armature/Skeleton3D"]
transform = Transform3D(-0.266252, -0.0359368, -0.963233, -0.333724, -0.934064, 0.127095, -0.904288, 0.355294, 0.236703, -1.68944, 8.20558, 4.95656)
transform = Transform3D(-0.300929, -0.0901167, -0.949379, -0.328078, -0.924976, 0.191792, -0.895436, 0.369186, 0.248787, -1.6582, 8.32712, 4.94593)
bone_name = "TOP OF SKULL"
bone_idx = 8

View File

@@ -1,28 +1,19 @@
using Chickensoft.AutoInject;
using Chickensoft.Introspection;
using Godot;
using System;
using System.Collections.Immutable;
using System.Linq;
using Zennysoft.Ma.Adapter;
namespace Zennysoft.Game.Ma;
[Meta(typeof(IAutoNode))]
public partial class DemonWall : CharacterBody3D
public partial class DemonWall : Enemy3D
{
public override void _Notification(int what) => this.Notify(what);
[Dependency] protected IPlayer _player => this.DependOn(() => GetParent().GetChildren().OfType<IPlayer>().Single());
[Export] protected EnemyStatResource _enemyStatResource { get; set; } = default!;
[Node] public DemonWallModelView EnemyModelView { get; set; } = default!;
public float ThinkTime { get; }
[Export] private double _maximumWallMoveAmount = 24;
[Node] private new DemonWallModelView EnemyModelView { get; set; } = default!;
private Timer _attackTimer;
public void OnReady()
@@ -32,33 +23,26 @@ public partial class DemonWall : CharacterBody3D
AddChild(_attackTimer);
}
public void Activate()
public override void Activate()
{
EnemyModelView.PlayActivateAnimation();
SetPhysicsProcess(true);
EnemyModelView.PlayActivateAnimation();
_attackTimer.Start();
}
public override void Idle()
{
}
public override void Die() => QueueFree();
private void AttackTimer_Timeout()
{
PerformAction();
}
public void PerformAction()
public override void PerformAction()
{
EnemyModelView.Attack(_maximumWallMoveAmount);
}
public void TakeDamage(int damage)
{
EnemyModelView.PlayHitAnimation();
}
public IDungeonRoom GetCurrentRoom(ImmutableList<IDungeonRoom> roomList) => throw new NotImplementedException();
public async void Die()
{
EnemyModelView.PlayDeathAnimation();
await ToSignal(GetTree().CreateTimer(0.8f), "timeout");
CallDeferred(MethodName.QueueFree);
}
}

View File

@@ -1,27 +1,8 @@
[gd_scene load_steps=7 format=3 uid="uid://6kck5vborfyk"]
[gd_scene load_steps=5 format=3 uid="uid://6kck5vborfyk"]
[ext_resource type="Script" uid="uid://dlvk70cr20nva" path="res://src/enemy/enemy_types/16. demon wall/DemonWall.cs" id="1_dqcrh"]
[ext_resource type="Script" uid="uid://dnkmr0eq1sij0" path="res://src/enemy/EnemyStatResource.cs" id="2_bpd8u"]
[ext_resource type="PackedScene" uid="uid://l4413jwn0m8v" path="res://src/enemy/enemy_types/16. demon wall/DemonWallModelView.tscn" id="4_affkc"]
[sub_resource type="Resource" id="Resource_ccv8a"]
script = ExtResource("2_bpd8u")
CurrentHP = 100.0
MaximumHP = 100
CurrentAttack = null
CurrentDefense = null
MaxAttack = null
MaxDefense = null
ExpFromDefeat = null
Luck = 0.05
_telluricResistance = null
_aeolicResistance = null
_hydricResistance = null
_igneousResistance = null
_ferrumResistance = null
DropsSoulGemChance = 0.0
metadata/_custom_type_script = "uid://dnkmr0eq1sij0"
[sub_resource type="BoxShape3D" id="BoxShape3D_5ht6q"]
size = Vector3(28.3283, 10.355, 4.45671)
@@ -32,8 +13,6 @@ size = Vector3(28.4577, 8.476, 8.04248)
collision_layer = 2
collision_mask = 2
script = ExtResource("1_dqcrh")
_enemyStatResource = SubResource("Resource_ccv8a")
_maximumWallMoveAmount = null
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.40558, 8.3319, 2.53654)

View File

@@ -8,7 +8,7 @@ using Zennysoft.Ma.Adapter;
namespace Zennysoft.Game.Ma;
[Meta(typeof(IAutoNode))]
public partial class DemonWallModelView : EnemyModelView3D
public partial class DemonWallModelView : EnemyModelView3D, IEnemyModelView
{
public override void _Notification(int what) => this.Notify(what);
@@ -24,7 +24,7 @@ public partial class DemonWallModelView : EnemyModelView3D
[Node] private AnimatableBody3D _opposingWall { get; set; } = default!;
public void PlayActivateAnimation()
public override void PlayActivateAnimation()
{
_opposingWall.Show();
var collisionShape = _opposingWall.GetChildren().OfType<CollisionShape3D>().Single();

View File

@@ -1,8 +1,7 @@
[gd_scene load_steps=11 format=3 uid="uid://dpq17ej06uah1"]
[gd_scene load_steps=10 format=3 uid="uid://dpq17ej06uah1"]
[ext_resource type="Script" uid="uid://8f4alhh2ubvg" path="res://src/enemy/enemy_types/9b. Aqueos Demon/AqueosDemon.cs" id="1_wtipe"]
[ext_resource type="PackedScene" uid="uid://cu7n814hhtjwm" path="res://src/enemy/enemy_types/9b. Aqueos Demon/AqueosModelView.tscn" id="2_0hbxv"]
[ext_resource type="PackedScene" uid="uid://bxymnqkoi78oa" path="res://src/system/stats/HealthComponent.tscn" id="3_gxowl"]
[ext_resource type="PackedScene" uid="uid://2nkvacxsd46b" path="res://src/enemy/behaviors/PatrolBehavior.tscn" id="4_5pbfd"]
[ext_resource type="PackedScene" uid="uid://mqj4jju3870v" path="res://src/enemy/behaviors/FollowBehavior.tscn" id="5_ha827"]
[ext_resource type="PackedScene" uid="uid://8bcme8ao4axa" path="res://src/enemy/behaviors/EngagePlayerBehavior.tscn" id="6_7afhy"]
@@ -69,8 +68,6 @@ shape = SubResource("CylinderShape3D_gxowl")
[node name="Components" type="Node3D" parent="."]
[node name="HealthComponent" parent="Components" instance=ExtResource("3_gxowl")]
[node name="PatrolBehavior" parent="Components" instance=ExtResource("4_5pbfd")]
unique_name_in_owner = true

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=368 format=3 uid="uid://cu7n814hhtjwm"]
[gd_scene load_steps=367 format=3 uid="uid://cu7n814hhtjwm"]
[ext_resource type="Script" uid="uid://cvr1qimxpignl" path="res://src/enemy/EnemyModelView2D.cs" id="1_vf7er"]
[ext_resource type="Resource" uid="uid://co0eq5nl2ai24" path="res://src/enemy/enemy_types/9b. Aqueos Demon/AqueosDemonInfo.tres" id="2_ejhrk"]
@@ -332,7 +332,6 @@
[ext_resource type="Texture2D" uid="uid://ywccbgt3bao8" path="res://src/enemy/enemy_types/9b. Aqueos Demon/animations/WATER LOOP/0186.png" id="330_cmwvy"]
[ext_resource type="Texture2D" uid="uid://daos4dnmaq6xx" path="res://src/enemy/enemy_types/9b. Aqueos Demon/animations/WATER LOOP/0188.png" id="331_p8xq6"]
[ext_resource type="Texture2D" uid="uid://c311su0a86yii" path="res://src/enemy/enemy_types/9b. Aqueos Demon/animations/WATER LOOP/0190.png" id="332_8j4qa"]
[ext_resource type="Script" uid="uid://6edayafleq8y" path="res://src/hitbox/Hitbox.cs" id="333_ylptm"]
[ext_resource type="AnimationNodeStateMachine" uid="uid://co7lshemjrro8" path="res://src/enemy/animation_state_machines/IdleStateMachine.tres" id="334_sm161"]
[ext_resource type="AnimationNodeStateMachine" uid="uid://cbq8xog50cjjy" path="res://src/enemy/animation_state_machines/PrimaryAttackStateMachine.tres" id="335_6g4mi"]
[ext_resource type="AnimationNodeStateMachine" uid="uid://clybvwx3itfeo" path="res://src/enemy/animation_state_machines/SecondaryAttackStateMachine.tres" id="336_oklrx"]
@@ -2102,7 +2101,6 @@ unique_name_in_owner = true
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, -0.152949, 0, 0)
collision_layer = 64
collision_mask = 64
script = ExtResource("333_ylptm")
[node name="CollisionShape3D" type="CollisionShape3D" parent="Hitbox"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.189337, 0.217529, -1.45579)

View File

@@ -1,12 +0,0 @@
using Chickensoft.AutoInject;
using Chickensoft.Introspection;
using Godot;
namespace Zennysoft.Game.Ma;
[Meta(typeof(IAutoNode))]
public partial class BossTypeAEnemyModelView : EnemyModelView3D
{
public override void _Notification(int what) => this.Notify(what);
[Node] public Area3D Hitbox { get; set; } = default!;
}