Refactor Player class to use components, also use components in Enemy class types and fiddle with boss structure

This commit is contained in:
2025-10-22 02:41:08 -07:00
parent 44fd8c82b0
commit 6ec45c4805
85 changed files with 941 additions and 1449 deletions

View File

@@ -1,8 +0,0 @@
namespace Zennysoft.Game.Abstractions;
public interface IHealthComponent
{
int MaximumHP { get; }
int CurrentHP { get; set; }
}