Rat dialogue
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@@ -67,7 +67,8 @@ public partial class Game : Node3D, IGame
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{
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GameRepo.Pause();
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DialogueManager.GetCurrentScene = (() => this);
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DialogueManager.ShowDialogueBalloonScene(DialogueController.DialogueBalloon, DialogueController.DialogueResource, "floor_exit");
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var dialogueResource = GD.Load<Resource>("res://src/ui/dialogue/FloorExit.dialogue");
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DialogueManager.ShowDialogueBalloonScene(DialogueController.DialogueBalloon, dialogueResource, "floor_exit");
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DialogueManager.DialogueEnded += (Resource resource) => { GameRepo.Resume(); };
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}
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