Overhaul item and inventory and clean up bits and pieces
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@@ -18,13 +18,13 @@ public interface IGame : IProvide<IGame>, IProvide<IGameRepo>, IProvide<IPlayer>
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public IDungeonFloor CurrentFloor { get; }
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public Task UseItem(InventoryItem item);
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public Task UseItem(IBaseInventoryItem item);
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public void DropItem(InventoryItem item);
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public void DropItem(IBaseInventoryItem item);
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public void SetItem(InventoryItem item);
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public void SetItem(IBaseInventoryItem item);
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public void ThrowItem(InventoryItem item);
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public void ThrowItem(IBaseInventoryItem item);
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public void FloorExitReached();
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