Messing with the dungeon
@@ -1,8 +1,9 @@
|
||||
using Chickensoft.AutoInject;
|
||||
using Chickensoft.GodotNodeInterfaces;
|
||||
using Chickensoft.Introspection;
|
||||
using Chickensoft.SaveFileBuilder;
|
||||
using GameJamDungeon;
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||||
using Godot;
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||||
using System;
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||||
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||||
namespace GameJamDungeon
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||||
{
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||||
@@ -22,20 +23,26 @@ namespace GameJamDungeon
|
||||
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||||
PlayerLogic IProvide<PlayerLogic>.Value() => PlayerLogic;
|
||||
|
||||
[Dependency] public IAppRepo AppRepo => this.DependOn<IAppRepo>();
|
||||
[Dependency] public IGameRepo GameRepo => this.DependOn<IGameRepo>();
|
||||
[Dependency]
|
||||
public IAppRepo AppRepo => this.DependOn<IAppRepo>();
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||||
|
||||
[Dependency]
|
||||
public IGameRepo GameRepo => this.DependOn<IGameRepo>();
|
||||
|
||||
[Dependency]
|
||||
public ISaveChunk<GameData> GameChunk => this.DependOn<ISaveChunk<GameData>>();
|
||||
|
||||
/// <summary>Rotation speed (quaternions?/sec).</summary>
|
||||
[Export(PropertyHint.Range, "0, 100, 0.1")]
|
||||
public float RotationSpeed { get; set; } = 0.5f;
|
||||
public float RotationSpeed { get; set; } = 12.0f;
|
||||
|
||||
/// <summary>Player speed (meters/sec).</summary>
|
||||
[Export(PropertyHint.Range, "0, 100, 0.1")]
|
||||
public float MoveSpeed { get; set; } = 2f;
|
||||
public float MoveSpeed { get; set; } = 8f;
|
||||
|
||||
/// <summary>Player speed (meters^2/sec).</summary>
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||||
[Export(PropertyHint.Range, "0, 100, 0.1")]
|
||||
public float Acceleration { get; set; } = 1f;
|
||||
public float Acceleration { get; set; } = 4f;
|
||||
|
||||
public PlayerLogic.Settings Settings { get; set; } = default!;
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||||
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||||
@@ -45,9 +52,15 @@ namespace GameJamDungeon
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||||
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||||
public PlayerLogic.IBinding PlayerBinding { get; set; } = default!;
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||||
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||||
[Node]
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||||
public IAnimationPlayer AnimationPlayer { get; set; } = default!;
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||||
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||||
[Node]
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||||
public IAnimatedSprite2D SwordSlashAnimation { get; set; } = default!;
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||||
|
||||
public void Initialize()
|
||||
{
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||||
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||||
AnimationPlayer.AnimationFinished += OnAnimationFinished;
|
||||
}
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||||
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||||
public void Setup()
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||||
@@ -75,24 +88,24 @@ namespace GameJamDungeon
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||||
{
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||||
PlayerBinding = PlayerLogic.Bind();
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||||
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||||
GameRepo.SetPlayerGlobalPosition(GlobalPosition);
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||||
|
||||
PlayerBinding
|
||||
.Handle((in PlayerLogic.Output.MovementComputed output) =>
|
||||
{
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||||
Transform = Transform with { Basis = output.Rotation };
|
||||
Velocity = output.Velocity;
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||||
})
|
||||
{
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||||
Transform = Transform with { Basis = output.Rotation };
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||||
Velocity = output.Velocity;
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||||
})
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||||
.Handle((in PlayerLogic.Output.Animations.Attack output) =>
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||||
{
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||||
AnimationPlayer.Play("attack");
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||||
});
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||||
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||||
this.Provide();
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||||
PlayerLogic.Start();
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||||
}
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||||
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||||
public void OnReady()
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||||
{
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||||
SetPhysicsProcess(true);
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||||
}
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||||
public void OnReady() => SetPhysicsProcess(true);
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||||
|
||||
public void OnPhysicsProcess(double delta)
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||||
{
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||||
@@ -119,12 +132,17 @@ namespace GameJamDungeon
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||||
return input with { Y = 0f };
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||||
}
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||||
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||||
public void OnAnimationFinished(StringName animation)
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||||
{
|
||||
GD.Print("Attack finished");
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||||
PlayerLogic.Input(new PlayerLogic.Input.AttackAnimationFinished());
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||||
}
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||||
|
||||
public void OnExitTree()
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||||
{
|
||||
PlayerLogic.Stop();
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||||
AppRepo.Dispose();
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||||
GameRepo.Dispose();
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||||
PlayerBinding.Dispose();
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||||
AnimationPlayer.AnimationFinished -= OnAnimationFinished;
|
||||
}
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||||
}
|
||||
}
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||||
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||||
@@ -1,9 +1,111 @@
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||||
[gd_scene load_steps=3 format=3 uid="uid://cfecvvav8kkp6"]
|
||||
[gd_scene load_steps=15 format=3 uid="uid://cfecvvav8kkp6"]
|
||||
|
||||
[ext_resource type="Script" path="res://src/player/Player.cs" id="1_xcol5"]
|
||||
[ext_resource type="Texture2D" uid="uid://bokx3h8kfdo5i" path="res://src/player/slash_0000_Classic_30.png" id="2_la11l"]
|
||||
[ext_resource type="Texture2D" uid="uid://byosr5gk51237" path="res://src/player/slash_0001_Classic_29.png" id="3_ux3f1"]
|
||||
[ext_resource type="Texture2D" uid="uid://nh071o6ii03j" path="res://src/player/slash_0002_Classic_28.png" id="4_gqnq0"]
|
||||
[ext_resource type="Texture2D" uid="uid://bodfblud4kea3" path="res://src/player/slash_0003_Classic_27.png" id="5_eebal"]
|
||||
[ext_resource type="Texture2D" uid="uid://de55prolicl0u" path="res://src/player/slash_0004_Classic_26.png" id="6_ngag5"]
|
||||
[ext_resource type="Texture2D" uid="uid://bp0msic3uk3kc" path="res://src/player/slash_0005_Layer-1.png" id="7_tp5uu"]
|
||||
|
||||
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_dw45s"]
|
||||
height = 1.2
|
||||
|
||||
[sub_resource type="CapsuleMesh" id="CapsuleMesh_dmans"]
|
||||
|
||||
[sub_resource type="Animation" id="Animation_0jjwv"]
|
||||
resource_name = "attack"
|
||||
length = 0.7
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("SwordSlashAnimation:frame")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0, 0.0667, 0.1667, 0.2667, 0.366667, 0.433333, 0.5, 0.6333),
|
||||
"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1),
|
||||
"update": 1,
|
||||
"values": [0, 1, 2, 3, 4, 5, 6, 7]
|
||||
}
|
||||
tracks/1/type = "value"
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/path = NodePath("Area3D/Hitbox:disabled")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/keys = {
|
||||
"times": PackedFloat32Array(0, 0.1667, 0.3333),
|
||||
"transitions": PackedFloat32Array(1, 1, 1),
|
||||
"update": 1,
|
||||
"values": [true, false, true]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id="Animation_hcjph"]
|
||||
length = 0.001
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("SwordSlashAnimation:frame")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [0]
|
||||
}
|
||||
tracks/1/type = "value"
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/path = NodePath("Area3D/Hitbox:disabled")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [true]
|
||||
}
|
||||
|
||||
[sub_resource type="AnimationLibrary" id="AnimationLibrary_w8l8m"]
|
||||
_data = {
|
||||
"RESET": SubResource("Animation_hcjph"),
|
||||
"attack": SubResource("Animation_0jjwv")
|
||||
}
|
||||
|
||||
[sub_resource type="SpriteFrames" id="SpriteFrames_ywvvo"]
|
||||
animations = [{
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": null
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("2_la11l")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("3_ux3f1")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("4_gqnq0")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("5_eebal")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("6_ngag5")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("7_tp5uu")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": null
|
||||
}],
|
||||
"loop": false,
|
||||
"name": &"attack",
|
||||
"speed": 12.0
|
||||
}]
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_wedu3"]
|
||||
|
||||
[node name="Player" type="CharacterBody3D"]
|
||||
motion_mode = 1
|
||||
@@ -14,11 +116,35 @@ RotationSpeed = 0.025
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.937567, 0)
|
||||
shape = SubResource("CapsuleShape3D_dw45s")
|
||||
|
||||
[node name="MeshInstance3D" type="MeshInstance3D" parent="CollisionShape3D"]
|
||||
mesh = SubResource("CapsuleMesh_dmans")
|
||||
|
||||
[node name="Camera3D" type="Camera3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.19694, 0)
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.46709, -0.511194)
|
||||
cull_mask = 1048573
|
||||
|
||||
[node name="OmniLight3D" type="OmniLight3D" parent="."]
|
||||
omni_range = 73.156
|
||||
|
||||
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
|
||||
unique_name_in_owner = true
|
||||
libraries = {
|
||||
"": SubResource("AnimationLibrary_w8l8m")
|
||||
}
|
||||
|
||||
[node name="SwordSlashAnimation" type="AnimatedSprite2D" parent="."]
|
||||
unique_name_in_owner = true
|
||||
position = Vector2(911, 546)
|
||||
scale = Vector2(9.03192, 6.39623)
|
||||
sprite_frames = SubResource("SpriteFrames_ywvvo")
|
||||
animation = &"attack"
|
||||
|
||||
[node name="Area3D" type="Area3D" parent="."]
|
||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, -1)
|
||||
collision_layer = 16
|
||||
collision_mask = 16
|
||||
|
||||
[node name="Hitbox" type="CollisionShape3D" parent="Area3D"]
|
||||
unique_name_in_owner = true
|
||||
shape = SubResource("BoxShape3D_wedu3")
|
||||
disabled = true
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
using Chickensoft.Serialization;
|
||||
using Godot;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace GameJamDungeon
|
||||
|
||||
40
src/player/animations/SwordSlash.tres
Normal file
@@ -0,0 +1,40 @@
|
||||
[gd_resource type="SpriteFrames" load_steps=7 format=3 uid="uid://nxdb75oa71hj"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://cd8gggy8mdm2e" path="res://src/vfx/Sword Slash/slash_0000_Classic_30.png" id="1_dmb5o"]
|
||||
[ext_resource type="Texture2D" uid="uid://difp6a34ot1oq" path="res://src/vfx/Sword Slash/slash_0001_Classic_29.png" id="2_dme0j"]
|
||||
[ext_resource type="Texture2D" uid="uid://brjqbpy3wsksb" path="res://src/vfx/Sword Slash/slash_0002_Classic_28.png" id="3_twn5o"]
|
||||
[ext_resource type="Texture2D" uid="uid://brpnjc7aho55s" path="res://src/vfx/Sword Slash/slash_0003_Classic_27.png" id="4_3f3ea"]
|
||||
[ext_resource type="Texture2D" uid="uid://mb7qoowmapaj" path="res://src/vfx/Sword Slash/slash_0004_Classic_26.png" id="5_fp65h"]
|
||||
[ext_resource type="Texture2D" uid="uid://d2e5prh2tm73h" path="res://src/vfx/Sword Slash/slash_0005_Layer-1.png" id="6_6syma"]
|
||||
|
||||
[resource]
|
||||
animations = [{
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": null
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("1_dmb5o")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("2_dme0j")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("3_twn5o")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("4_3f3ea")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("5_fp65h")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": ExtResource("6_6syma")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": null
|
||||
}],
|
||||
"loop": false,
|
||||
"name": &"slash",
|
||||
"speed": 12.0
|
||||
}]
|
||||
BIN
src/player/animations/slash_0000_Classic_30.png
Normal file
|
After Width: | Height: | Size: 10 KiB |
34
src/player/animations/slash_0000_Classic_30.png.import
Normal file
@@ -0,0 +1,34 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://bqpaiixbyo16v"
|
||||
path="res://.godot/imported/slash_0000_Classic_30.png-2c428e005da5748673e1d7868aa6b18a.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://src/player/animations/slash_0000_Classic_30.png"
|
||||
dest_files=["res://.godot/imported/slash_0000_Classic_30.png-2c428e005da5748673e1d7868aa6b18a.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
BIN
src/player/animations/slash_0001_Classic_29.png
Normal file
|
After Width: | Height: | Size: 12 KiB |
34
src/player/animations/slash_0001_Classic_29.png.import
Normal file
@@ -0,0 +1,34 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://wm86fj4argv6"
|
||||
path="res://.godot/imported/slash_0001_Classic_29.png-3673010723601f8b6d22db47032b50c1.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://src/player/animations/slash_0001_Classic_29.png"
|
||||
dest_files=["res://.godot/imported/slash_0001_Classic_29.png-3673010723601f8b6d22db47032b50c1.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
BIN
src/player/animations/slash_0002_Classic_28.png
Normal file
|
After Width: | Height: | Size: 13 KiB |
34
src/player/animations/slash_0002_Classic_28.png.import
Normal file
@@ -0,0 +1,34 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://j4m8omoaui1x"
|
||||
path="res://.godot/imported/slash_0002_Classic_28.png-597c35b28abcb81bd5ff794f73b0fdd0.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://src/player/animations/slash_0002_Classic_28.png"
|
||||
dest_files=["res://.godot/imported/slash_0002_Classic_28.png-597c35b28abcb81bd5ff794f73b0fdd0.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
BIN
src/player/animations/slash_0003_Classic_27.png
Normal file
|
After Width: | Height: | Size: 12 KiB |
34
src/player/animations/slash_0003_Classic_27.png.import
Normal file
@@ -0,0 +1,34 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://caqgpeg6yfy04"
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