Overhaul game state logic to support gameplay loop

This commit is contained in:
2025-04-30 00:43:55 -07:00
parent 78cdda97b9
commit 68c91d8f13
60 changed files with 2503 additions and 1116 deletions

View File

@@ -6,6 +6,12 @@
<Nullable>enable</Nullable>
</PropertyGroup>
<ItemGroup>
<Compile Remove="Game\state\states\**" />
<EmbeddedResource Remove="Game\state\states\**" />
<None Remove="Game\state\states\**" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Chickensoft.GodotNodeInterfaces" Version="2.4.0" />
<PackageReference Include="Chickensoft.Introspection" Version="2.2.0" />