Overhaul game state logic to support gameplay loop

This commit is contained in:
2025-04-30 00:43:55 -07:00
parent 78cdda97b9
commit 68c91d8f13
60 changed files with 2503 additions and 1116 deletions

View File

@@ -24,7 +24,7 @@ public partial class AppLogic
);
}
public Transition On(in Input.FadeOutFinished input) => To<MainMenu>();
public Transition On(in Input.FadeOutFinished input) => To<GameStarted>();
public void OnSplashScreenSkipped() =>
Output(new Output.HideSplashScreen());