Enemy viewer revamp, loading screen improvement
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@@ -4,7 +4,7 @@
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[ext_resource type="PackedScene" uid="uid://b1muxus5qdbeu" path="res://src/ui/in_game_ui/InGameUI.tscn" id="5_lxtnp"]
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[ext_resource type="PackedScene" uid="uid://cgwiwufvxvfs4" path="res://src/ui/load_next_level/LoadNextLevel.tscn" id="7_yw8km"]
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[ext_resource type="Script" uid="uid://cbal5oeaha4nx" path="res://src/ui/pause_menu/PauseMenu.cs" id="11_5ng8c"]
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[ext_resource type="PackedScene" uid="uid://dbtfgrtgpr4qg" path="res://src/ui/death_menu/DeathMenu.tscn" id="11_wypid"]
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[ext_resource type="PackedScene" uid="uid://dbtfgrtgpr4qg" path="res://src/ui/game_over/GameOverMenu.tscn" id="11_wypid"]
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[ext_resource type="PackedScene" uid="uid://blbqgw3wosc1w" path="res://src/ui/pause_menu/PauseMenu.tscn" id="12_yev8k"]
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[node name="Game" type="Node3D"]
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@@ -35,7 +35,7 @@ process_mode = 1
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unique_name_in_owner = true
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custom_minimum_size = Vector2(1280, 720)
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[node name="DeathMenu" parent="." instance=ExtResource("11_wypid")]
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[node name="GameOverMenu" parent="." instance=ExtResource("11_wypid")]
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unique_name_in_owner = true
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visible = false
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