Enemy viewer revamp, loading screen improvement

This commit is contained in:
2025-12-05 16:30:13 -08:00
parent f39bd8ecdb
commit 678916be89
61 changed files with 1109 additions and 657 deletions

View File

@@ -2,18 +2,13 @@ namespace Zennysoft.Game.Ma;
using Godot;
#if DEBUG
using System.Reflection;
#endif
public partial class Main : Node
{
public override void _Ready()
{
// If we don't need to run tests, we can just switch to the game scene.
CallDeferred("RunScene");
CallDeferred("RunScene");
}
private void RunScene()
=> GetTree().ChangeSceneToFile("res://src/app/App.tscn");
=> GetTree().ChangeSceneToFile("res://src/app/App.tscn");
}