Move GameLogic to new project
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namespace Zennysoft.Game.Ma.Implementation;
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using Chickensoft.Introspection;
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using Chickensoft.LogicBlocks;
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public partial class GameLogic
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{
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public partial record State
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{
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[Meta]
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public partial record Resuming : Playing, IGet<Input.PauseMenuTransitioned>
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{
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public Resuming()
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{
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this.OnEnter(() => Get<IGameRepo>().Resume());
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this.OnExit(() => Output(new Output.HidePauseMenu()));
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}
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public Transition On(in Input.PauseMenuTransitioned input) =>
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To<Playing>();
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}
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}
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}
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