weapon slash minor adjustment

This commit is contained in:
Pal
2026-04-22 22:00:31 -07:00
parent c6b958c577
commit 65a78f9871
18 changed files with 665 additions and 635 deletions

View File

@@ -3,12 +3,12 @@
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position = Vector2(-156, 96) position = Vector2(-156, 96)
@@ -11860,9 +11889,10 @@ sprite_frames = SubResource("SpriteFrames_0nb7q")
animation = &"Unarmed" animation = &"Unarmed"
[node name="Weapon Animations 1080p" type="AnimatedSprite2D" parent="ScreenFX/Control"] [node name="Weapon Animations 1080p" type="AnimatedSprite2D" parent="ScreenFX/Control"]
position = Vector2(-358, -6) position = Vector2(-102.667, 21.5)
scale = Vector2(1.09722, 1.09722)
sprite_frames = SubResource("SpriteFrames_4pi58") sprite_frames = SubResource("SpriteFrames_4pi58")
animation = &"Axe" animation = &"Cruciform"
[node name="PersuaderCrosshair" type="Sprite2D" parent="ScreenFX/Control"] [node name="PersuaderCrosshair" type="Sprite2D" parent="ScreenFX/Control"]
unique_name_in_owner = true unique_name_in_owner = true