Minor text changes

This commit is contained in:
2024-09-16 22:26:42 -07:00
parent 993ec2bf1b
commit 60f7c92139
2 changed files with 8 additions and 4 deletions

View File

@@ -2,6 +2,7 @@
namespace GameJamDungeon; namespace GameJamDungeon;
using Chickensoft.AutoInject; using Chickensoft.AutoInject;
using Chickensoft.Collections;
using Chickensoft.GodotNodeInterfaces; using Chickensoft.GodotNodeInterfaces;
using Chickensoft.Introspection; using Chickensoft.Introspection;
using Godot; using Godot;
@@ -220,7 +221,7 @@ public partial class Game : Node3D, IGame
{ {
GameRepo.PlayerData.SetMaximumHP(GameRepo.PlayerData.MaximumHP.Value + amountToRaise); GameRepo.PlayerData.SetMaximumHP(GameRepo.PlayerData.MaximumHP.Value + amountToRaise);
GameRepo.PlayerData.SetCurrentHP(GameRepo.PlayerData.MaximumHP.Value); GameRepo.PlayerData.SetCurrentHP(GameRepo.PlayerData.MaximumHP.Value);
EmitSignal(SignalName.StatRaisedAlert, $"{amountToRaise} Maximum HP Up."); EmitSignal(SignalName.StatRaisedAlert, $"{amountToRaise}MAXHP Up.");
} }
} }
@@ -233,7 +234,8 @@ public partial class Game : Node3D, IGame
private void HealHP(int amountToRaise) private void HealHP(int amountToRaise)
{ {
GameRepo.PlayerData.SetCurrentHP(GameRepo.PlayerData.CurrentHP.Value + amountToRaise); GameRepo.PlayerData.SetCurrentHP(GameRepo.PlayerData.CurrentHP.Value + amountToRaise);
EmitSignal(SignalName.StatRaisedAlert, $"{amountToRaise}HP Up."); var raiseString = amountToRaise == 1000 ? "MAX" : $"{amountToRaise}";
EmitSignal(SignalName.StatRaisedAlert, $"{raiseString}HP Restored.");
} }
private void RaiseVT(int amountToRaise) private void RaiseVT(int amountToRaise)
@@ -242,14 +244,15 @@ public partial class Game : Node3D, IGame
{ {
GameRepo.PlayerData.SetMaximumVT(GameRepo.PlayerData.MaximumVT.Value + amountToRaise); GameRepo.PlayerData.SetMaximumVT(GameRepo.PlayerData.MaximumVT.Value + amountToRaise);
GameRepo.PlayerData.SetCurrentVT(GameRepo.PlayerData.MaximumVT.Value); GameRepo.PlayerData.SetCurrentVT(GameRepo.PlayerData.MaximumVT.Value);
EmitSignal(SignalName.StatRaisedAlert, $"{amountToRaise} Maximum VT Up."); EmitSignal(SignalName.StatRaisedAlert, $"{amountToRaise}MAX VT Up.");
} }
} }
private void HealVT(int amountToRaise) private void HealVT(int amountToRaise)
{ {
GameRepo.PlayerData.SetCurrentVT(GameRepo.PlayerData.CurrentVT.Value + amountToRaise); GameRepo.PlayerData.SetCurrentVT(GameRepo.PlayerData.CurrentVT.Value + amountToRaise);
EmitSignal(SignalName.StatRaisedAlert, $"{amountToRaise}VT Up."); var raiseString = amountToRaise == 1000 ? "MAX" : $"{amountToRaise}";
EmitSignal(SignalName.StatRaisedAlert, $"{raiseString}VT Restored.");
} }
private void PlayerInventory_InventoryAtCapacity(string rejectedItem) private void PlayerInventory_InventoryAtCapacity(string rejectedItem)

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@@ -16,4 +16,5 @@ collision_mask = 256
shape = SubResource("CylinderShape3D_vtvx6") shape = SubResource("CylinderShape3D_vtvx6")
[node name="CSGCylinder3D" type="CSGCylinder3D" parent="."] [node name="CSGCylinder3D" type="CSGCylinder3D" parent="."]
sorting_offset = 100.0
material = SubResource("StandardMaterial3D_dc1b0") material = SubResource("StandardMaterial3D_dc1b0")