More item fixes, added a few enemy lore resource files and added some bestiary descriptions.
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@@ -8,8 +8,7 @@ script = ExtResource("1_cyti8")
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JewelTag = 7
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Name = "Hydric Jewel"
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StatDescription = "Augment
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Weapon: Weapon type becomes Hydric.
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Armor/Accessory: Increases Hydric resistance."
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"
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FlavorText = "A deepy and stormy jewel, cold to the touch.
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When attached to a weapon; bestows Hydric properties.
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