More item fixes, added a few enemy lore resource files and added some bestiary descriptions.
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@@ -8,11 +8,10 @@ script = ExtResource("2_o41ik")
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UsableItemTag = 11
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ElementalDamageType = 0
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Name = "Spell Sign: Cloth Resolution"
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StatDescription = "Raise currently equipped armor's DEF by 1.
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Does nothing if no armor is equipped."
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StatDescription = "Spell Sign"
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FlavorText = "A spell for strengthening armor.
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Raises the effectiveness of the selected armor."
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Raises the effectiveness of the current armor."
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SpawnRate = 0.2
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BonusAttack = 0
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BonusDefense = 0
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