More item fixes, added a few enemy lore resource files and added some bestiary descriptions.
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@@ -11,8 +11,7 @@ PermanentRaiseHPAmount = 16
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PermanentRaiseVTAmount = 0
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HealsStatusAilments = false
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Name = "Somalata Electuary"
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StatDescription = "Restores 60 HP.
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If HP is currently full, raises Maximum HP by 16."
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StatDescription = "Restorative."
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FlavorText = "A portion of the sacred plant, ground into a restorative electuary.
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Restores 60 HP.
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