More item fixes, added a few enemy lore resource files and added some bestiary descriptions.
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@@ -7,7 +7,7 @@
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script = ExtResource("2_vgter")
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DamageToPlayer = 70
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Name = "Malfunction"
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StatDescription = "Deals a significant amount of damage."
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StatDescription = "Box"
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FlavorText = "A broken, volatile box that threatens to explode.
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Will damage the opener or anything it comes into contact with. Hence, many find it wise to eject it from their personage at the earliest possible convenience."
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