More item fixes, added a few enemy lore resource files and added some bestiary descriptions.
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@@ -7,7 +7,7 @@
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script = ExtResource("2_1iwnl")
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DamageToPlayer = 0
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Name = "Fury Box"
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StatDescription = "Contains a weapon."
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StatDescription = "Box"
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FlavorText = "A box used to store weapons.
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The moss-haired legionnaire is often seen harvesting armaments from the halls of the Tower and, after thorough maintenance, sealing them once more in containers much like these.
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