Minor drop/throw adjustment

This commit is contained in:
2025-03-04 23:32:25 -08:00
parent e7a48a08ee
commit 5b57939452
5 changed files with 13 additions and 11 deletions

View File

@@ -19,4 +19,4 @@ ThrowSpeed = 12.0
HealHPAmount = 0
HealVTAmount = 0
ThrowDamage = 5
ItemTags = Array[int]([])
ItemTag = 0

View File

@@ -19,4 +19,4 @@ ThrowSpeed = 12.0
HealHPAmount = 0
HealVTAmount = 0
ThrowDamage = 5
ItemTags = Array[int]([])
ItemTag = 0

View File

@@ -53,7 +53,7 @@ collision_mask = 5
axis_lock_angular_x = true
axis_lock_angular_y = true
axis_lock_angular_z = true
mass = 10.0
gravity_scale = 0.8
contact_monitor = true
max_contacts_reported = 50
script = ExtResource("1_67jk4")

View File

@@ -13,7 +13,7 @@ viewport_path = NodePath("Sprite3D/SubViewportContainer/SubViewport")
collision_layer = 1040
collision_mask = 25
mass = 0.1
gravity_scale = 0.01
gravity_scale = 0.2
contact_monitor = true
max_contacts_reported = 50
script = ExtResource("1_wlplc")

View File

@@ -1,6 +1,6 @@
[gd_resource type="Resource" script_class="WeaponStats" load_steps=3 format=3 uid="uid://bpdbuf0k0exb5"]
[ext_resource type="Script" path="res://src/items/weapons/WeaponStats.cs" id="1_cik6n"]
[ext_resource type="Script" uid="uid://cc7byqeolw5y4" path="res://src/items/weapons/WeaponStats.cs" id="1_cik6n"]
[ext_resource type="Texture2D" uid="uid://cvtcsi2sagfwm" path="res://src/items/weapons/textures/SWAN SWORD.PNG" id="1_qc4eu"]
[resource]
@@ -8,12 +8,9 @@ script = ExtResource("1_cik6n")
Damage = 12
Luck = 0.05
AttackSpeed = 1.25
TelluricDamageBonus = 0.0
AeolicDamageBonus = 0.0
BaseHydricDamageBonus = 0.0
IgneousDamageBonus = 0.0
FerrumDamageBonus = 0.0
WeaponTags = [1]
WeaponElement = 0
ElementalDamageBonus = 1.0
WeaponTag = 0
Name = "Swan Sword Odette"
Description = "+12 ATK
Ignores Affinity.
@@ -21,3 +18,8 @@ Ignores Affinity.
The blade of a thousand faced heroine."
Texture = ExtResource("1_qc4eu")
SpawnRate = 0.01
ThrowSpeed = 12.0
HealHPAmount = 0
HealVTAmount = 0
ThrowDamage = 5
ItemTag = 0