Fix some broken stuff (player spawn, disabled input after loading next floor)
This commit is contained in:
@@ -110,7 +110,7 @@ public partial class LoadNextLevel : Control, IFloorClearMenu
|
||||
}
|
||||
if (animName == "fade_out")
|
||||
{
|
||||
_fadingIn = true;
|
||||
_fadingIn = false;
|
||||
CallDeferred(MethodName.ReleaseFocus);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user