Fixed lighting issues, unchecked Force Vertex Shading in Project Settings. More expensive, but looks much better. Fixed minimap unique names.
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@@ -253,9 +253,9 @@ shape = SubResource("BoxShape3D_2nfuf")
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[node name="Minimap" type="Node3D" parent="."]
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visible = false
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[node name="mi_water" type="MeshInstance3D" parent="Minimap"]
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[node name="Minimap" type="MeshInstance3D" parent="Minimap"]
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unique_name_in_owner = true
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1)
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visible = false
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layers = 2
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mesh = SubResource("PlaneMesh_44h5a")
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skeleton = NodePath("")
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