Fixed lighting issues, unchecked Force Vertex Shading in Project Settings. More expensive, but looks much better. Fixed minimap unique names.
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@@ -181,7 +181,8 @@ shape = SubResource("BoxShape3D_7sgjq")
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[node name="Minimap" type="Node3D" parent="."]
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[node name="mi_longroom" type="MeshInstance3D" parent="Minimap"]
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[node name="Minimap" type="MeshInstance3D" parent="Minimap"]
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unique_name_in_owner = true
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layers = 2
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mesh = SubResource("PlaneMesh_rum6r")
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surface_material_override/0 = SubResource("StandardMaterial3D_s7fpw")
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