Fixed lighting issues, unchecked Force Vertex Shading in Project Settings. More expensive, but looks much better. Fixed minimap unique names.

This commit is contained in:
Pal
2025-10-06 04:25:21 -07:00
parent ec0f9ebff7
commit 57b61e86a4
80 changed files with 1026 additions and 1715 deletions
@@ -1060,7 +1060,8 @@ size = Vector3(39.9, 16.6792, 34.6)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.171951, -10.2003, -1.80546)
visible = false
[node name="mi_balcony" type="MeshInstance3D" parent="Minimap"]
[node name="Minimap" type="MeshInstance3D" parent="Minimap"]
unique_name_in_owner = true
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 10.1785, 1.98844)
layers = 2
mesh = SubResource("PlaneMesh_f286s")