Fixed lighting issues, unchecked Force Vertex Shading in Project Settings. More expensive, but looks much better. Fixed minimap unique names.

This commit is contained in:
Pal
2025-10-06 04:25:21 -07:00
parent ec0f9ebff7
commit 57b61e86a4
80 changed files with 1026 additions and 1715 deletions

File diff suppressed because one or more lines are too long

View File

@@ -391,7 +391,7 @@ texture_filter = 0
[node name="Node3D" type="Node3D"]
[node name="CORRIDOR_AREA_1" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0275598, 0, -0.0826775)
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2, 0, 2)
[node name="FLOOR_CEILING" type="MeshInstance3D" parent="CORRIDOR_AREA_1"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0257263, 2.21238, 0.0697307)
@@ -418,8 +418,9 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.75555, 2.03364, 0.0798713)
mesh = SubResource("ArrayMesh_dtqp6")
skeleton = NodePath("")
[node name="mi_corner" type="MeshInstance3D" parent="."]
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, -0.00613797, 0)
[node name="Minimap" type="MeshInstance3D" parent="."]
unique_name_in_owner = true
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 2, -0.006, 2)
layers = 2
mesh = SubResource("PlaneMesh_lawpv")
surface_material_override/0 = SubResource("StandardMaterial3D_cknvp")

View File

@@ -615,7 +615,6 @@ skeleton = NodePath("")
[node name="CA_COLUMN_001" type="MeshInstance3D" parent="CORRIDOR_AREA_1"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.68276, 2.03364, 0.0798714)
visible = false
mesh = SubResource("ArrayMesh_xk1b4")
skeleton = NodePath("")

View File

@@ -1,37 +0,0 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://cnma74fkqbp8f"
path="res://.godot/imported/A1_DOOR_CAP.glb-fb4f473f0e2f898113f8a4892b24c6a3.scn"
[deps]
source_file="res://src/map/dungeon/corridors/Doorcaps/A1_DOOR_CAP.glb"
dest_files=["res://.godot/imported/A1_DOOR_CAP.glb-fb4f473f0e2f898113f8a4892b24c6a3.scn"]
[params]
nodes/root_type=""
nodes/root_name=""
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
_subresources={}
gltf/naming_version=1
gltf/embedded_image_handling=1

Binary file not shown.

Before

Width:  |  Height:  |  Size: 7.6 KiB

View File

@@ -1,37 +0,0 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://k8osoubibkpr"
path="res://.godot/imported/A1_DOOR_CAP_STONE_PANEL_2png.png-bbcef898df996fb8019f3b54aae00107.ctex"
metadata={
"vram_texture": false
}
generator_parameters={
"md5": "250f3babc9d84771c41d8bf13023b798"
}
[deps]
source_file="res://src/map/dungeon/corridors/Doorcaps/A1_DOOR_CAP_STONE_PANEL_2png.png"
dest_files=["res://.godot/imported/A1_DOOR_CAP_STONE_PANEL_2png.png-bbcef898df996fb8019f3b54aae00107.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

Binary file not shown.

Before

Width:  |  Height:  |  Size: 22 KiB

View File

@@ -1,37 +0,0 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://wsdk46ett73g"
path="res://.godot/imported/A1_DOOR_CAP_TILE4.png-db15bebd7b04cd338af1b37a528db163.ctex"
metadata={
"vram_texture": false
}
generator_parameters={
"md5": "7b53babe76d0484b408a519f8fc329b5"
}
[deps]
source_file="res://src/map/dungeon/corridors/Doorcaps/A1_DOOR_CAP_TILE4.png"
dest_files=["res://.godot/imported/A1_DOOR_CAP_TILE4.png-db15bebd7b04cd338af1b37a528db163.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

Binary file not shown.

Before

Width:  |  Height:  |  Size: 44 KiB

View File

@@ -1,37 +0,0 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://d3g0dlyarwxci"
path="res://.godot/imported/A1_DOOR_CAP_concrete_0003_color_1k.png-a81a4208adf25dd022b71d334c49efb0.ctex"
metadata={
"vram_texture": false
}
generator_parameters={
"md5": "e9d0d15dfb27e2595fee02f430f1a3df"
}
[deps]
source_file="res://src/map/dungeon/corridors/Doorcaps/A1_DOOR_CAP_concrete_0003_color_1k.png"
dest_files=["res://.godot/imported/A1_DOOR_CAP_concrete_0003_color_1k.png-a81a4208adf25dd022b71d334c49efb0.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

Binary file not shown.

Before

Width:  |  Height:  |  Size: 27 KiB

View File

@@ -1,37 +0,0 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://bw0cxa7rkhqcc"
path="res://.godot/imported/A1_DOOR_CAP_darkbrick.png-3b47d23d570e2726f1396795b8fcd4c0.ctex"
metadata={
"vram_texture": false
}
generator_parameters={
"md5": "68c10aa0eb12d3ce4e6477c9edb3c294"
}
[deps]
source_file="res://src/map/dungeon/corridors/Doorcaps/A1_DOOR_CAP_darkbrick.png"
dest_files=["res://.godot/imported/A1_DOOR_CAP_darkbrick.png-3b47d23d570e2726f1396795b8fcd4c0.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

View File

@@ -1,37 +0,0 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://bvhloi5ae2e72"
path="res://.godot/imported/A2_DOOR_CAP.glb-e529c489e426a6c4dcd87a30b7f26618.scn"
[deps]
source_file="res://src/map/dungeon/corridors/Doorcaps/A2_DOOR_CAP.glb"
dest_files=["res://.godot/imported/A2_DOOR_CAP.glb-e529c489e426a6c4dcd87a30b7f26618.scn"]
[params]
nodes/root_type=""
nodes/root_name=""
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
_subresources={}
gltf/naming_version=1
gltf/embedded_image_handling=1

Binary file not shown.

Before

Width:  |  Height:  |  Size: 65 KiB

View File

@@ -1,37 +0,0 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://b4wb32ndt1l8s"
path="res://.godot/imported/A2_DOOR_CAP_AREA_2_MAIN_222STONE.png-eb1dc8b69c008d66c77e086b6cc6997a.ctex"
metadata={
"vram_texture": false
}
generator_parameters={
"md5": "11027637ea8e7d257bd13c57efd3b5b4"
}
[deps]
source_file="res://src/map/dungeon/corridors/Doorcaps/A2_DOOR_CAP_AREA_2_MAIN_222STONE.png"
dest_files=["res://.godot/imported/A2_DOOR_CAP_AREA_2_MAIN_222STONE.png-eb1dc8b69c008d66c77e086b6cc6997a.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

Binary file not shown.

Before

Width:  |  Height:  |  Size: 21 KiB

View File

@@ -1,37 +0,0 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://cv2xcexta8fha"
path="res://.godot/imported/A2_DOOR_CAP_COLUMN_WHITE.png-2363bfb15ec6008f39eac55d4a74bf37.ctex"
metadata={
"vram_texture": false
}
generator_parameters={
"md5": "0e8fa39a22324fd5345ebb4d3f1deeec"
}
[deps]
source_file="res://src/map/dungeon/corridors/Doorcaps/A2_DOOR_CAP_COLUMN_WHITE.png"
dest_files=["res://.godot/imported/A2_DOOR_CAP_COLUMN_WHITE.png-2363bfb15ec6008f39eac55d4a74bf37.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

Binary file not shown.

Before

Width:  |  Height:  |  Size: 15 KiB

View File

@@ -1,37 +0,0 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://b2w581xo01nja"
path="res://.godot/imported/A2_DOOR_CAP_DARKER_STONE_AREA_2.png-d2158b708db85cb33d7e09c984d77a26.ctex"
metadata={
"vram_texture": false
}
generator_parameters={
"md5": "a571ea9259cd4bdb7a8ab58b7439b400"
}
[deps]
source_file="res://src/map/dungeon/corridors/Doorcaps/A2_DOOR_CAP_DARKER_STONE_AREA_2.png"
dest_files=["res://.godot/imported/A2_DOOR_CAP_DARKER_STONE_AREA_2.png-d2158b708db85cb33d7e09c984d77a26.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

Binary file not shown.

Before

Width:  |  Height:  |  Size: 13 KiB

View File

@@ -1,37 +0,0 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://kewmyg00mw5h"
path="res://.godot/imported/A2_DOOR_CAP_STONE_PANEL_AREA2png.png-b8870eb9e8871170527f76ec384fac0e.ctex"
metadata={
"vram_texture": false
}
generator_parameters={
"md5": "2b320328a359208db4932d4e57f0911b"
}
[deps]
source_file="res://src/map/dungeon/corridors/Doorcaps/A2_DOOR_CAP_STONE_PANEL_AREA2png.png"
dest_files=["res://.godot/imported/A2_DOOR_CAP_STONE_PANEL_AREA2png.png-b8870eb9e8871170527f76ec384fac0e.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

Binary file not shown.

Before

Width:  |  Height:  |  Size: 52 KiB

View File

@@ -1,37 +0,0 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://do18qqficndb6"
path="res://.godot/imported/A2_DOOR_CAP_WHITE_TILE2.png-3530257a4ce8f89a3ec6ec06d9d2fba2.ctex"
metadata={
"vram_texture": false
}
generator_parameters={
"md5": "c01abbdce6f043b60cd28e6f386bf90d"
}
[deps]
source_file="res://src/map/dungeon/corridors/Doorcaps/A2_DOOR_CAP_WHITE_TILE2.png"
dest_files=["res://.godot/imported/A2_DOOR_CAP_WHITE_TILE2.png-3530257a4ce8f89a3ec6ec06d9d2fba2.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0