Fixed lighting issues, unchecked Force Vertex Shading in Project Settings. More expensive, but looks much better. Fixed minimap unique names.

This commit is contained in:
Pal
2025-10-06 04:25:21 -07:00
parent ec0f9ebff7
commit 57b61e86a4
80 changed files with 1026 additions and 1715 deletions

View File

@@ -87,7 +87,9 @@ metadata/_custom_type_script = "uid://cabvj6s31iucg"
[node name="Floor01 (Press Populate Map Data Button to load floor from SetAFloors folder)" type="Node" parent="MapOrder"]
script = ExtResource("3_v14r0")
LayoutWithSpawnRate = Dictionary[String, float]({})
LayoutWithSpawnRate = Dictionary[String, float]({
"SetAFloors/test_floor.tscn": 1.0
})
EnemySpawnRates = {
0: 1.0
}