Add shading back
This commit is contained in:
@@ -527,16 +527,16 @@ radius = 1.40381
|
||||
size = Vector3(1.31396, 11.3767, 3.75488)
|
||||
|
||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_51rrf"]
|
||||
shading_mode = 0
|
||||
shading_mode = 1
|
||||
albedo_texture = ExtResource("21_7o05s")
|
||||
texture_filter = 0
|
||||
|
||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_alrge"]
|
||||
shading_mode = 0
|
||||
shading_mode = 1
|
||||
albedo_texture = ExtResource("19_p23g3")
|
||||
|
||||
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_x3ul8"]
|
||||
shading_mode = 0
|
||||
shading_mode = 1
|
||||
albedo_texture = ExtResource("19_p23g3")
|
||||
|
||||
[sub_resource type="BoxShape3D" id="BoxShape3D_7o05s"]
|
||||
|
||||
Reference in New Issue
Block a user