Add shading back

This commit is contained in:
2025-08-06 22:31:30 -07:00
parent 17265a3a26
commit 5725e7a6fb
36 changed files with 645 additions and 646 deletions

View File

@@ -18,7 +18,7 @@
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_5ou2x"]
resource_name = "Material.005"
shading_mode = 0
shading_mode = 1
albedo_texture = ExtResource("3_jpe4o")
texture_filter = 2
@@ -58,37 +58,37 @@ shadow_mesh = SubResource("ArrayMesh_q0gko")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_kxyir"]
resource_name = "Material"
shading_mode = 0
shading_mode = 1
albedo_texture = ExtResource("4_euk7n")
texture_filter = 2
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_tx1hr"]
resource_name = "Material.002"
shading_mode = 0
shading_mode = 1
albedo_texture = ExtResource("5_wmaqp")
texture_filter = 2
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_6k3yj"]
resource_name = "Material.003"
shading_mode = 0
shading_mode = 1
albedo_texture = ExtResource("6_4ad6e")
texture_filter = 2
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_pmy6i"]
resource_name = "Material.004"
shading_mode = 0
shading_mode = 1
albedo_texture = ExtResource("7_7yuos")
texture_filter = 2
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_6r75s"]
resource_name = "Material.006"
shading_mode = 0
shading_mode = 1
albedo_texture = ExtResource("8_h5vd2")
texture_filter = 2
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_m0dgx"]
resource_name = "Material.007"
shading_mode = 0
shading_mode = 1
albedo_texture = ExtResource("9_3yy2v")
texture_filter = 2
@@ -315,7 +315,7 @@ data = PackedVector3Array(2.4947, -0.4572, 2.8354, 3.77, -0.4572, 4.2141, 3.7707
size = Vector3(1.49561, 4.7276, 1.23734)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_dhety"]
shading_mode = 0
shading_mode = 1
albedo_texture = ExtResource("19_p6lr6")
texture_filter = 0