Add shading back

This commit is contained in:
2025-08-06 22:31:30 -07:00
parent 17265a3a26
commit 5725e7a6fb
36 changed files with 645 additions and 646 deletions
@@ -29,7 +29,7 @@ resource_name = "Material"
transparency = 2
alpha_scissor_threshold = 0.5
alpha_antialiasing_mode = 0
shading_mode = 0
shading_mode = 1
albedo_texture = ExtResource("3_nwdhf")
texture_filter = 2
@@ -68,7 +68,7 @@ shadow_mesh = SubResource("ArrayMesh_ml72x")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1sadb"]
resource_name = "AREA 2 DARKER"
transparency = 4
shading_mode = 0
shading_mode = 1
albedo_texture = ExtResource("4_h7qp4")
texture_filter = 2
@@ -109,45 +109,45 @@ shadow_mesh = SubResource("ArrayMesh_6o2uv")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_7bwcq"]
resource_name = "FLOOR TILE AREA 2"
transparency = 4
shading_mode = 0
shading_mode = 1
albedo_texture = ExtResource("5_vsl56")
texture_filter = 2
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_u6lo0"]
resource_name = "HAND"
shading_mode = 0
shading_mode = 1
albedo_texture = ExtResource("6_pku0v")
texture_filter = 2
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_a47cq"]
resource_name = "STONE PANEL"
transparency = 4
shading_mode = 0
shading_mode = 1
albedo_texture = ExtResource("7_6kmoo")
texture_filter = 2
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_eemko"]
resource_name = "GREEN BIT"
shading_mode = 0
shading_mode = 1
albedo_texture = ExtResource("8_nm1ej")
texture_filter = 2
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_8gdaj"]
resource_name = "AREA 2 MAIN"
transparency = 4
shading_mode = 0
shading_mode = 1
albedo_texture = ExtResource("9_23vsb")
texture_filter = 2
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_roqyw"]
resource_name = "INNER ROCK 1"
shading_mode = 0
shading_mode = 1
albedo_texture = ExtResource("10_jm4id")
texture_filter = 2
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_c1ubp"]
resource_name = "INNER ROCK 2"
shading_mode = 0
shading_mode = 1
albedo_texture = ExtResource("11_ufrrb")
texture_filter = 2
@@ -348,7 +348,7 @@ shadow_mesh = SubResource("ArrayMesh_xftij")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ldb6s"]
resource_name = "Empty.005"
transparency = 4
shading_mode = 0
shading_mode = 1
albedo_texture = ExtResource("12_7pxu2")
texture_filter = 2
@@ -386,7 +386,7 @@ shadow_mesh = SubResource("ArrayMesh_septm")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_d7q3t"]
resource_name = "WATER"
shading_mode = 0
shading_mode = 1
albedo_texture = ExtResource("13_0o1jq")
[sub_resource type="ArrayMesh" id="ArrayMesh_tthqj"]
@@ -441,7 +441,7 @@ shader_parameter/FoamGlowIntensity = 0.295
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_b8mbh"]
resource_name = "Material.002"
shading_mode = 0
shading_mode = 1
albedo_texture = ExtResource("14_v56an")
[sub_resource type="ArrayMesh" id="ArrayMesh_i51wo"]
@@ -479,7 +479,7 @@ blend_shape_mode = 0
shadow_mesh = SubResource("ArrayMesh_i51wo")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_yyc2w"]
shading_mode = 0
shading_mode = 1
[sub_resource type="ArrayMesh" id="ArrayMesh_mj048"]
_surfaces = [{
@@ -516,7 +516,7 @@ resource_name = "RAILING BILLBOARD"
transparency = 2
alpha_scissor_threshold = 0.5
alpha_antialiasing_mode = 0
shading_mode = 0
shading_mode = 1
albedo_texture = ExtResource("15_k70ho")
[sub_resource type="ArrayMesh" id="ArrayMesh_2uyaw"]
@@ -643,12 +643,12 @@ shadow_mesh = SubResource("ArrayMesh_od287")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_er6pv"]
resource_name = "CYLINDER"
shading_mode = 0
shading_mode = 1
albedo_texture = ExtResource("16_uquwp")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_a40ha"]
resource_name = "COLUMN GREEN"
shading_mode = 0
shading_mode = 1
albedo_texture = ExtResource("14_v56an")
[sub_resource type="ArrayMesh" id="ArrayMesh_6mp8p"]
@@ -744,7 +744,7 @@ data = PackedVector3Array(-1, -1, 1, -1, 1, -1, -1, 1, 1, -1, -1, 1, -1, -1, -1,
size = Vector3(2.97269, 5.19287, 2.8479)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_n0fh8"]
shading_mode = 0
shading_mode = 1
albedo_texture = ExtResource("21_koora")
texture_filter = 0