Add shading back

This commit is contained in:
2025-08-06 22:31:30 -07:00
parent 17265a3a26
commit 5725e7a6fb
36 changed files with 645 additions and 646 deletions

View File

@@ -28,48 +28,48 @@
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_mfl8b"]
resource_name = "Material.167"
shading_mode = 0
shading_mode = 1
albedo_texture = ExtResource("3_dvdmk")
texture_filter = 2
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_utxrf"]
resource_name = "Material.168"
shading_mode = 0
shading_mode = 1
albedo_texture = ExtResource("4_xr0ya")
texture_filter = 2
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_hrnb5"]
resource_name = "Material.169"
shading_mode = 0
shading_mode = 1
albedo_texture = ExtResource("5_xqhts")
texture_filter = 2
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_s65gv"]
resource_name = "Material.170"
shading_mode = 0
shading_mode = 1
albedo_texture = ExtResource("4_xr0ya")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_8m125"]
resource_name = "Material.171"
shading_mode = 0
shading_mode = 1
albedo_texture = ExtResource("6_ejt5t")
texture_filter = 2
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ofdga"]
resource_name = "Material.172"
shading_mode = 0
shading_mode = 1
albedo_texture = ExtResource("4_xr0ya")
texture_filter = 2
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_nvou8"]
resource_name = "Material.173"
shading_mode = 0
shading_mode = 1
albedo_texture = ExtResource("7_m7te4")
texture_filter = 2
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_xyotm"]
resource_name = "Material.174"
shading_mode = 0
shading_mode = 1
albedo_texture = ExtResource("8_rx4kw")
texture_filter = 2
@@ -78,12 +78,12 @@ resource_name = "Material.175"
transparency = 2
alpha_scissor_threshold = 0.5
alpha_antialiasing_mode = 0
shading_mode = 0
shading_mode = 1
albedo_texture = ExtResource("9_36bwq")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_pfyg7"]
resource_name = "Material.176"
shading_mode = 0
shading_mode = 1
albedo_texture = ExtResource("10_scvv2")
[sub_resource type="ArrayMesh" id="ArrayMesh_dhwls"]
@@ -328,7 +328,7 @@ shadow_mesh = SubResource("ArrayMesh_dhwls")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_jgck2"]
resource_name = "Material.138"
shading_mode = 0
shading_mode = 1
albedo_texture = ExtResource("11_ry0d8")
[sub_resource type="ArrayMesh" id="ArrayMesh_oeu6u"]
@@ -368,21 +368,21 @@ shadow_mesh = SubResource("ArrayMesh_oeu6u")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ddet5"]
resource_name = "Material.008"
transparency = 4
shading_mode = 0
shading_mode = 1
albedo_texture = ExtResource("12_a26qe")
texture_filter = 2
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_p8g20"]
resource_name = "Material.042"
transparency = 4
shading_mode = 0
shading_mode = 1
albedo_texture = ExtResource("13_h5dbc")
texture_filter = 2
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_32e64"]
resource_name = "Material.002"
transparency = 4
shading_mode = 0
shading_mode = 1
albedo_texture = ExtResource("6_ejt5t")
texture_filter = 2
@@ -469,7 +469,7 @@ shadow_mesh = SubResource("ArrayMesh_mb5ws")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_qm5r5"]
resource_name = "Material.340"
transparency = 4
shading_mode = 0
shading_mode = 1
albedo_texture = ExtResource("14_ob58u")
[sub_resource type="ArrayMesh" id="ArrayMesh_wr0du"]
@@ -587,13 +587,13 @@ shadow_mesh = SubResource("ArrayMesh_lky2l")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_3867c"]
resource_name = "Material.001"
transparency = 4
shading_mode = 0
shading_mode = 1
albedo_texture = ExtResource("15_p34cj")
texture_filter = 2
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_wy8vx"]
resource_name = "Material.009"
shading_mode = 0
shading_mode = 1
albedo_texture = ExtResource("3_dvdmk")
[sub_resource type="ArrayMesh" id="ArrayMesh_dfvij"]
@@ -654,7 +654,7 @@ shadow_mesh = SubResource("ArrayMesh_dfvij")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_vfs08"]
resource_name = "Material.017"
shading_mode = 0
shading_mode = 1
albedo_texture = ExtResource("16_5p7is")
[sub_resource type="ArrayMesh" id="ArrayMesh_u0gyj"]
@@ -694,7 +694,7 @@ resource_name = "Material.007"
transparency = 2
alpha_scissor_threshold = 0.5
alpha_antialiasing_mode = 0
shading_mode = 0
shading_mode = 1
albedo_texture = ExtResource("17_exjai")
[sub_resource type="ArrayMesh" id="ArrayMesh_uxdi6"]
@@ -731,7 +731,7 @@ shadow_mesh = SubResource("ArrayMesh_uxdi6")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_36x1w"]
resource_name = "Material.249"
shading_mode = 0
shading_mode = 1
albedo_color = Color(0.939213, 0.910197, 0.850957, 1)
[sub_resource type="ArrayMesh" id="ArrayMesh_po8o0"]
@@ -1330,17 +1330,17 @@ shadow_mesh = SubResource("ArrayMesh_w62e3")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_8yimn"]
resource_name = "Material"
shading_mode = 0
shading_mode = 1
albedo_color = Color(0.271061, 0, 0.0059478, 1)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_m0yuu"]
resource_name = "Material.004"
shading_mode = 0
shading_mode = 1
albedo_color = Color(0.643956, 0.590136, 0.484243, 1)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_r30ig"]
resource_name = "Material.005"
shading_mode = 0
shading_mode = 1
albedo_texture = ExtResource("18_kb1j0")
[sub_resource type="ArrayMesh" id="ArrayMesh_qpl5j"]
@@ -1423,7 +1423,7 @@ shadow_mesh = SubResource("ArrayMesh_qpl5j")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_qnyln"]
resource_name = "Material.006"
shading_mode = 0
shading_mode = 1
albedo_texture = ExtResource("19_phu6g")
[sub_resource type="ArrayMesh" id="ArrayMesh_7gxrp"]
@@ -1475,16 +1475,16 @@ height = 18.3783
radius = 5.48291
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_51rrf"]
shading_mode = 0
shading_mode = 1
albedo_texture = ExtResource("21_hshrs")
texture_filter = 0
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_alrge"]
shading_mode = 0
shading_mode = 1
albedo_texture = ExtResource("22_gbtai")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_x3ul8"]
shading_mode = 0
shading_mode = 1
albedo_texture = ExtResource("22_gbtai")
[sub_resource type="BoxShape3D" id="BoxShape3D_81jou"]