Add shading back
This commit is contained in:
@@ -29,7 +29,7 @@
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_3iqv8"]
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resource_name = "Material.015"
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transparency = 4
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shading_mode = 0
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shading_mode = 1
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albedo_texture = ExtResource("3_po4ye")
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texture_filter = 2
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@@ -68,7 +68,7 @@ shadow_mesh = SubResource("ArrayMesh_k22jy")
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_x25qt"]
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resource_name = "Material.037"
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transparency = 4
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shading_mode = 0
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shading_mode = 1
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albedo_texture = ExtResource("3_po4ye")
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texture_filter = 2
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@@ -106,18 +106,18 @@ shadow_mesh = SubResource("ArrayMesh_bs7ei")
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_06euu"]
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resource_name = "Material.046"
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shading_mode = 0
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shading_mode = 1
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albedo_texture = ExtResource("4_u2s1f")
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texture_filter = 2
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_fy8ru"]
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resource_name = "Material.053"
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shading_mode = 0
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shading_mode = 1
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albedo_texture = ExtResource("5_5jr8j")
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_wu1d5"]
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resource_name = "Material.051"
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shading_mode = 0
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shading_mode = 1
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albedo_texture = ExtResource("5_5jr8j")
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[sub_resource type="ArrayMesh" id="ArrayMesh_f11a0"]
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@@ -843,44 +843,44 @@ shadow_mesh = SubResource("ArrayMesh_13d1s")
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_4mgj4"]
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resource_name = "Material.011"
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transparency = 4
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shading_mode = 0
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shading_mode = 1
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albedo_texture = ExtResource("8_hdysd")
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texture_filter = 2
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_cuyx1"]
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resource_name = "Material.012"
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shading_mode = 0
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shading_mode = 1
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albedo_texture = ExtResource("9_0g1v2")
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_o207x"]
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resource_name = "Material.013"
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transparency = 4
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shading_mode = 0
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shading_mode = 1
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albedo_texture = ExtResource("6_kcjq7")
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_4duxx"]
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resource_name = "Material.014"
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transparency = 4
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shading_mode = 0
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shading_mode = 1
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albedo_texture = ExtResource("3_po4ye")
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texture_filter = 2
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_7gdb5"]
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resource_name = "Material.016"
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transparency = 4
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shading_mode = 0
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shading_mode = 1
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albedo_texture = ExtResource("6_kcjq7")
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_dd25y"]
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resource_name = "Material.047"
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transparency = 4
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shading_mode = 0
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shading_mode = 1
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albedo_texture = ExtResource("8_hdysd")
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texture_filter = 2
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_pflir"]
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resource_name = "Material.050"
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shading_mode = 0
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shading_mode = 1
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albedo_texture = ExtResource("9_0g1v2")
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[sub_resource type="ArrayMesh" id="ArrayMesh_io7kd"]
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@@ -1079,48 +1079,48 @@ shadow_mesh = SubResource("ArrayMesh_io7kd")
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_unjjc"]
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resource_name = "Material.167"
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shading_mode = 0
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shading_mode = 1
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albedo_texture = ExtResource("10_kov0t")
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texture_filter = 2
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_0c0l6"]
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resource_name = "Material.168"
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shading_mode = 0
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shading_mode = 1
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albedo_texture = ExtResource("11_15f7d")
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texture_filter = 2
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_8tdkm"]
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resource_name = "Material.169"
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shading_mode = 0
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shading_mode = 1
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albedo_texture = ExtResource("3_po4ye")
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texture_filter = 2
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_b614r"]
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resource_name = "Material.170"
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shading_mode = 0
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shading_mode = 1
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albedo_texture = ExtResource("11_15f7d")
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_vfkmw"]
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resource_name = "Material.171"
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shading_mode = 0
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shading_mode = 1
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albedo_texture = ExtResource("8_hdysd")
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texture_filter = 2
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_5r77c"]
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resource_name = "Material.172"
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shading_mode = 0
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shading_mode = 1
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albedo_texture = ExtResource("11_15f7d")
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texture_filter = 2
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_hl81c"]
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resource_name = "Material.173"
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shading_mode = 0
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shading_mode = 1
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albedo_texture = ExtResource("12_26e3e")
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texture_filter = 2
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_5atwm"]
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resource_name = "Material.174"
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shading_mode = 0
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shading_mode = 1
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albedo_texture = ExtResource("13_c8egr")
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texture_filter = 2
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@@ -1129,12 +1129,12 @@ resource_name = "Material.175"
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transparency = 2
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alpha_scissor_threshold = 0.5
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alpha_antialiasing_mode = 0
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shading_mode = 0
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shading_mode = 1
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albedo_texture = ExtResource("14_a3t4a")
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_kt0pu"]
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resource_name = "Material.176"
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shading_mode = 0
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shading_mode = 1
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albedo_texture = ExtResource("15_bodf5")
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[sub_resource type="ArrayMesh" id="ArrayMesh_pvemr"]
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@@ -1412,48 +1412,48 @@ shadow_mesh = SubResource("ArrayMesh_mlqho")
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_1gyrn"]
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resource_name = "Material.039"
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transparency = 4
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shading_mode = 0
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shading_mode = 1
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albedo_texture = ExtResource("16_rsggy")
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texture_filter = 2
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_bfexb"]
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resource_name = "Material.040"
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transparency = 4
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shading_mode = 0
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shading_mode = 1
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albedo_texture = ExtResource("17_ff6nl")
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texture_filter = 2
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_vbovh"]
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resource_name = "Material.041"
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transparency = 4
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shading_mode = 0
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shading_mode = 1
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albedo_texture = ExtResource("18_tt2qh")
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texture_filter = 2
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_vango"]
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resource_name = "Material.043"
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transparency = 4
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shading_mode = 0
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shading_mode = 1
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albedo_texture = ExtResource("19_i4tva")
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texture_filter = 2
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_j74sc"]
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resource_name = "Material.044"
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transparency = 4
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shading_mode = 0
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shading_mode = 1
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albedo_texture = ExtResource("3_po4ye")
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texture_filter = 2
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_l07n7"]
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resource_name = "Material.045"
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shading_mode = 0
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shading_mode = 1
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albedo_texture = ExtResource("20_8sd4o")
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texture_filter = 2
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_5cth2"]
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resource_name = "Material.006"
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transparency = 4
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shading_mode = 0
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shading_mode = 1
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albedo_texture = ExtResource("6_kcjq7")
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[sub_resource type="ArrayMesh" id="ArrayMesh_byg8a"]
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@@ -1637,7 +1637,7 @@ data = PackedVector3Array(28.5183, 3.42, 10.577, 28.5183, 10.3788, 24.4935, 28.5
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size = Vector3(8, 2.20215, 2)
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_3mejj"]
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shading_mode = 0
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shading_mode = 1
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albedo_texture = ExtResource("21_jdoki")
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texture_filter = 0
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