Gaps Fixed, Overworld Visual Fixes, Some lighting and additions to block rooms, may have accidentally moved a folder but cant find which.

This commit is contained in:
Pal
2026-02-12 20:17:13 -08:00
parent c246d8d654
commit 549040c339
97 changed files with 2022 additions and 8408 deletions

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=116 format=4 uid="uid://cihbmyo0ltq4m"]
[gd_scene load_steps=119 format=4 uid="uid://cihbmyo0ltq4m"]
[ext_resource type="Texture2D" uid="uid://bfybovehfclqr" path="res://src/map/dungeon/models/Area 1/Exit/A1-Exit_FLOOR1.jpg" id="2_m7ked"]
[ext_resource type="Script" uid="uid://bd824eigybu51" path="res://src/map/dungeon/code/ExitRoom.cs" id="2_umdkt"]
@@ -21,6 +21,7 @@
[ext_resource type="Texture2D" uid="uid://casy7ktmr7i75" path="res://src/map/dungeon/models/Area 1/Exit/A1-Exit_mother.png" id="15_7doc0"]
[ext_resource type="Texture2D" uid="uid://cu2xk2pn7yki7" path="res://src/map/dungeon/models/Area 1/Exit/A1-Exit_brick3.png" id="16_bastv"]
[ext_resource type="Texture2D" uid="uid://pyy25p14q8g5" path="res://src/map/dungeon/models/Area 1/Exit/A1-Exit_COLUM2N.png" id="17_7wx2a"]
[ext_resource type="PackedScene" uid="uid://cxwyge2s1yswu" path="res://src/map/Placeables/A1-Socket.tscn" id="18_tgauh"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_tio5r"]
resource_name = "Material.024"
@@ -757,7 +758,7 @@ _limits = [-2.0, 2.0, 0.0, 1.0]
_data = [Vector2(0.00358423, 0.230769), 0.0, 0.0, 0, 0, Vector2(0.982079, -1.03846), 0.0, 0.0, 0, 0]
point_count = 2
[sub_resource type="CurveTexture" id="CurveTexture_xbcfg"]
[sub_resource type="CurveTexture" id="CurveTexture_tgauh"]
curve = SubResource("Curve_l1s1j")
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_63u6y"]
@@ -768,12 +769,12 @@ angle_min = -245.3
angle_max = 417.9
orbit_velocity_min = -0.0269999
orbit_velocity_max = 0.0400001
orbit_velocity_curve = SubResource("CurveTexture_xbcfg")
orbit_velocity_curve = SubResource("CurveTexture_tgauh")
gravity = Vector3(0, -0.07, 0)
scale_min = 0.0
scale_max = 0.0
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ecy5p"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_23ip1"]
transparency = 1
cull_mode = 2
shading_mode = 0
@@ -782,7 +783,7 @@ albedo_texture = ExtResource("5_54fgm")
billboard_mode = 2
[sub_resource type="QuadMesh" id="QuadMesh_fwdls"]
material = SubResource("StandardMaterial3D_ecy5p")
material = SubResource("StandardMaterial3D_23ip1")
size = Vector2(0.1, 0.1)
subdivide_width = 1
subdivide_depth = 1
@@ -1172,6 +1173,29 @@ texture_filter = 0
[sub_resource type="PlaneMesh" id="PlaneMesh_l1s1j"]
material = SubResource("StandardMaterial3D_5n72k")
[sub_resource type="Environment" id="Environment_xwq6u"]
background_energy_multiplier = 0.0
ambient_light_source = 2
ambient_light_color = Color(0.244776, 0.244776, 0.244776, 1)
ambient_light_energy = 0.2
glow_enabled = true
glow_intensity = 3.54
glow_strength = 0.77
glow_bloom = 0.22
glow_blend_mode = 0
fog_light_color = Color(0, 0, 0, 1)
fog_density = 0.1404
volumetric_fog_enabled = true
volumetric_fog_density = 0.03
volumetric_fog_albedo = Color(0.381703, 0.381703, 0.381703, 1)
adjustment_enabled = true
adjustment_contrast = 0.95
adjustment_saturation = 0.89
[sub_resource type="CameraAttributesPractical" id="CameraAttributesPractical_dvh5e"]
dof_blur_far_enabled = true
dof_blur_far_distance = 26.82
[node name="Floor Exit A" type="Node3D"]
transform = Transform3D(2, 0, 0, 0, 2, 0, 0, 0, 2, 3.397, 0, -14.255)
script = ExtResource("2_umdkt")
@@ -1210,6 +1234,9 @@ transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, -0.119465, 7.7205, -7.8
mesh = SubResource("ArrayMesh_031jb")
skeleton = NodePath("")
[node name="Node3D" parent="Model/A1-Exit" instance=ExtResource("18_tgauh")]
transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, -0.0159246, 0.0104462, 14.3336)
[node name="Collision" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 6.46985, -2.01312)
@@ -1366,3 +1393,7 @@ omni_attenuation = 1.106
[node name="E symbol!" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.39854, 10.8155)
mesh = SubResource("PlaneMesh_l1s1j")
[node name="TEST ENVIRONMENT" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_xwq6u")
camera_attributes = SubResource("CameraAttributesPractical_dvh5e")