Split equipment status from Inventory, fix equip/unequip bonuses being reflected correctly in code and inventory menu
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@@ -1,6 +1,6 @@
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[gd_scene load_steps=3 format=3 uid="uid://b07srt3lckt4e"]
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[ext_resource type="Script" path="res://src/items/accessory/Accessory.cs" id="1_ikyk2"]
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[ext_resource type="Script" uid="uid://2xddsc0pjykd" path="res://src/items/accessory/Accessory.cs" id="1_ikyk2"]
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_1ceef"]
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radius = 0.470016
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