Split equipment status from Inventory, fix equip/unequip bonuses being reflected correctly in code and inventory menu

This commit is contained in:
2025-02-19 16:04:40 -08:00
parent f71412d946
commit 5404f8e7b0
16 changed files with 200 additions and 170 deletions

View File

@@ -1,6 +1,6 @@
[gd_scene load_steps=3 format=3 uid="uid://b07srt3lckt4e"]
[ext_resource type="Script" path="res://src/items/accessory/Accessory.cs" id="1_ikyk2"]
[ext_resource type="Script" uid="uid://2xddsc0pjykd" path="res://src/items/accessory/Accessory.cs" id="1_ikyk2"]
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_1ceef"]
radius = 0.470016