Box item implementation
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@@ -211,7 +211,7 @@ tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [&"normal_slash"]
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"values": [&"Unarmed"]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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@@ -417,7 +417,7 @@ tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [&"normal_slash"]
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"values": [&"Normal Slash 1"]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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@@ -12253,7 +12253,7 @@ position = Vector2(764, 544)
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position = Vector2(720, 580)
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scale = Vector2(2.25, 2.25)
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sprite_frames = SubResource("SpriteFrames_jtmj1")
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animation = &"normal_slash"
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animation = &"Unarmed"
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[node name="ColorRect" type="ColorRect" parent="ScreenFX/SubViewportContainer/SubViewport"]
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anchors_preset = 15
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