Some geometry fixes, fix spawn height for overworld
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@@ -131,6 +131,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.265738, 0, 0.994221)
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[node name="Minimap" type="MeshInstance3D" parent="Minimap"]
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unique_name_in_owner = true
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visible = false
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mesh = SubResource("PlaneMesh_gd85l")
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skeleton = NodePath("")
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surface_material_override/0 = SubResource("StandardMaterial3D_7j570")
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