Some geometry fixes, fix spawn height for overworld
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@@ -0,0 +1,37 @@
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[remap]
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importer="scene"
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importer_version=1
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type="PackedScene"
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uid="uid://crt7ay2vmdqb3"
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path="res://.godot/imported/Flipped.glb-2753515df41e7c92e1beabbd127a1bdc.scn"
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[deps]
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source_file="res://src/map/dungeon/models/Area 1/WaterCircle/Flipped.glb"
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dest_files=["res://.godot/imported/Flipped.glb-2753515df41e7c92e1beabbd127a1bdc.scn"]
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[params]
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nodes/root_type=""
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nodes/root_name=""
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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nodes/import_as_skeleton_bones=false
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nodes/use_node_type_suffixes=true
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meshes/ensure_tangents=true
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meshes/generate_lods=true
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meshes/create_shadow_meshes=true
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meshes/light_baking=1
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meshes/lightmap_texel_size=0.2
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meshes/force_disable_compression=false
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skins/use_named_skins=true
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animation/import=true
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animation/fps=30
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animation/trimming=false
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animation/remove_immutable_tracks=true
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animation/import_rest_as_RESET=false
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import_script/path=""
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_subresources={}
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gltf/naming_version=1
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gltf/embedded_image_handling=1
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@@ -2,14 +2,11 @@
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://bog6kb64afid2"
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uid="uid://behtdsijlror7"
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path="res://.godot/imported/A2 Donut_TXTR0004.png-36ae2c51fcd11bd5d251438cdce3f520.ctex"
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metadata={
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"vram_texture": false
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}
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generator_parameters={
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"md5": "bc592e2c2c30bfdacefac7b3515fb838"
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}
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[deps]
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@@ -24,7 +21,7 @@ compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=true
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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@@ -2,14 +2,11 @@
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://qoxljnf8oqib"
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uid="uid://cvtk4osyex6hd"
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path="res://.godot/imported/A2 Donut_a1maerb.jpg-5a54684a66cf092067b123d29cd8d995.ctex"
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metadata={
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"vram_texture": false
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}
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generator_parameters={
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"md5": "60736847a7c6802e2655ac348481ab51"
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}
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[deps]
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@@ -24,7 +21,7 @@ compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=true
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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