Various cleanup
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@@ -1752,3 +1752,14 @@ lifetime = 41.19
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local_coords = true
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process_material = SubResource("ParticleProcessMaterial_fp30h")
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draw_pass_1 = SubResource("QuadMesh_1i3uq")
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[node name="Spawn Points" type="Node3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3, 0)
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[node name="ItemSpawnPoints" type="Node3D" parent="Spawn Points"]
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unique_name_in_owner = true
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.301735, -3.65865, 0.0555162)
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[node name="EnemySpawnPoints" type="Node3D" parent="Spawn Points"]
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unique_name_in_owner = true
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.301735, -3.65865, 0.0555162)
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