Exploding wall implementation
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-1
@@ -212,7 +212,6 @@ transform = Transform3D(1.3, 0, 0, 0, 1.3, 0, 0, 0, 1.3, 0, 0.52099, 0)
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[node name="Collision" type="Node3D" parent="."]
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transform = Transform3D(1.3, 0, 0, 0, 1.3, 0, 0, 0, 1.3, 0, 0.52099, 0)
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visible = false
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[node name="Maze" type="StaticBody3D" parent="Collision"]
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