Re-implement audio managers
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[remap]
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importer="mp3"
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type="AudioStreamMP3"
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uid="uid://dfu0fksb6slhx"
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path="res://.godot/imported/droney.mp3-a35fe85a5df08f09cd4cf965e60dc611.mp3str"
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[deps]
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source_file="res://src/audio/music/droney.mp3"
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dest_files=["res://.godot/imported/droney.mp3-a35fe85a5df08f09cd4cf965e60dc611.mp3str"]
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[params]
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loop=false
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loop_offset=0
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bpm=0
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beat_count=0
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bar_beats=4
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