Re-implement audio managers
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[remap]
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importer="mp3"
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type="AudioStreamMP3"
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uid="uid://d2jrktp06xsba"
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path="res://.godot/imported/crossing-the-gate.mp3-f062dfcb3f59739ce7e55970f8091d25.mp3str"
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[deps]
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source_file="res://src/audio/music/crossing-the-gate.mp3"
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dest_files=["res://.godot/imported/crossing-the-gate.mp3-f062dfcb3f59739ce7e55970f8091d25.mp3str"]
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[params]
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loop=false
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loop_offset=0
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bpm=0
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beat_count=0
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bar_beats=4
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BIN
Zennysoft.Game.Ma.Implementation/Audio/music/droney.mp3
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BIN
Zennysoft.Game.Ma.Implementation/Audio/music/droney.mp3
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[remap]
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importer="mp3"
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type="AudioStreamMP3"
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uid="uid://dfu0fksb6slhx"
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path="res://.godot/imported/droney.mp3-a35fe85a5df08f09cd4cf965e60dc611.mp3str"
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[deps]
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source_file="res://src/audio/music/droney.mp3"
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dest_files=["res://.godot/imported/droney.mp3-a35fe85a5df08f09cd4cf965e60dc611.mp3str"]
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[params]
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loop=false
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loop_offset=0
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bpm=0
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beat_count=0
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bar_beats=4
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BIN
Zennysoft.Game.Ma.Implementation/Audio/music/tar-winds.mp3
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BIN
Zennysoft.Game.Ma.Implementation/Audio/music/tar-winds.mp3
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[remap]
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importer="mp3"
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type="AudioStreamMP3"
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uid="uid://dn2e2hqujlia1"
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path="res://.godot/imported/tar-winds.mp3-7ac6ab80e2c96dfbcd5e5c27c1154ff2.mp3str"
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[deps]
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source_file="res://src/audio/music/tar-winds.mp3"
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dest_files=["res://.godot/imported/tar-winds.mp3-7ac6ab80e2c96dfbcd5e5c27c1154ff2.mp3str"]
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[params]
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loop=false
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loop_offset=0
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bpm=0
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beat_count=0
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bar_beats=4
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://6002a12ecfo5"
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path="res://.godot/imported/useless immune system.wav-90ff2c5c12784f54b1b15c7a7e4603b8.sample"
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[deps]
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source_file="res://src/audio/music/useless immune system.wav"
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dest_files=["res://.godot/imported/useless immune system.wav-90ff2c5c12784f54b1b15c7a7e4603b8.sample"]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=0
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