Re-implement audio managers

This commit is contained in:
2025-09-08 23:24:33 -07:00
parent d830a05d98
commit 4f1251d402
185 changed files with 1747 additions and 1673 deletions

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@@ -0,0 +1,35 @@
[remap]
importer="font_data_dynamic"
type="FontFile"
uid="uid://duu4matpexcq4"
path="res://.godot/imported/LSANS.TTF-d79a67bdf91978c92080f7e66d1f55e1.fontdata"
[deps]
source_file="res://src/ui/fonts/LSANS.TTF"
dest_files=["res://.godot/imported/LSANS.TTF-d79a67bdf91978c92080f7e66d1f55e1.fontdata"]
[params]
Rendering=null
antialiasing=1
generate_mipmaps=false
disable_embedded_bitmaps=true
multichannel_signed_distance_field=false
msdf_pixel_range=8
msdf_size=48
allow_system_fallback=true
force_autohinter=false
hinting=1
subpixel_positioning=4
keep_rounding_remainders=true
oversampling=0.0
Fallbacks=null
fallbacks=[]
Compress=null
compress=true
preload=[]
language_support={}
script_support={}
opentype_features={}

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[remap]
importer="font_data_dynamic"
type="FontFile"
uid="uid://ddvfnyovqnvew"
path="res://.godot/imported/LSANSI.TTF-933d72b8e06870ea75e94dec9e7c3739.fontdata"
[deps]
source_file="res://src/ui/fonts/LSANSI.TTF"
dest_files=["res://.godot/imported/LSANSI.TTF-933d72b8e06870ea75e94dec9e7c3739.fontdata"]
[params]
Rendering=null
antialiasing=1
generate_mipmaps=false
disable_embedded_bitmaps=true
multichannel_signed_distance_field=false
msdf_pixel_range=8
msdf_size=48
allow_system_fallback=true
force_autohinter=false
hinting=1
subpixel_positioning=4
keep_rounding_remainders=true
oversampling=0.0
Fallbacks=null
fallbacks=[]
Compress=null
compress=true
preload=[]
language_support={}
script_support={}
opentype_features={}

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@@ -0,0 +1,35 @@
[remap]
importer="font_data_dynamic"
type="FontFile"
uid="uid://bt7dv5ayfvmti"
path="res://.godot/imported/bodoni-italic.ttf-0ac4d4b30226a55a6a8013356286245b.fontdata"
[deps]
source_file="res://src/ui/fonts/bodoni-italic.ttf"
dest_files=["res://.godot/imported/bodoni-italic.ttf-0ac4d4b30226a55a6a8013356286245b.fontdata"]
[params]
Rendering=null
antialiasing=1
generate_mipmaps=false
disable_embedded_bitmaps=true
multichannel_signed_distance_field=false
msdf_pixel_range=8
msdf_size=48
allow_system_fallback=true
force_autohinter=false
hinting=1
subpixel_positioning=4
keep_rounding_remainders=true
oversampling=0.0
Fallbacks=null
fallbacks=[]
Compress=null
compress=true
preload=[]
language_support={}
script_support={}
opentype_features={}

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@@ -1,4 +1,4 @@
[gd_scene load_steps=9 format=3 uid="uid://b1muxus5qdbeu"]
[gd_scene load_steps=10 format=3 uid="uid://b1muxus5qdbeu"]
[ext_resource type="Script" uid="uid://dlq2mkhl4pe7a" path="res://src/ui/in_game_ui/InGameUI.cs" id="1_sc13i"]
[ext_resource type="PackedScene" uid="uid://bwbofurcvf3yh" path="res://src/minimap/Minimap.tscn" id="2_6sfje"]
@@ -8,6 +8,7 @@
[ext_resource type="PackedScene" uid="uid://x0f1ol50nnp3" path="res://src/ui/in_game_ui/InventoryMessageUI.tscn" id="6_y26qy"]
[ext_resource type="Script" uid="uid://dj6oqler47dqf" path="res://src/utils/FpsCounter.cs" id="7_c6o8j"]
[ext_resource type="PackedScene" uid="uid://8f3dk16nj0dn" path="res://src/menu/DebugMenu.tscn" id="7_llomk"]
[ext_resource type="Texture2D" uid="uid://bj4p4qxb1mj3q" path="res://src/ui/player_ui/Assets/panel rough draft.png" id="7_ur8ag"]
[node name="InGameUI" type="Control"]
process_mode = 3
@@ -84,40 +85,58 @@ layout_mode = 2
[node name="Panel" type="ColorRect" parent="HBoxContainer"]
custom_minimum_size = Vector2(480, 0)
layout_mode = 2
color = Color(0.192157, 0.27451, 0.258824, 1)
[node name="MarginContainer" type="MarginContainer" parent="HBoxContainer/Panel"]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
theme_override_constants/margin_left = 25
theme_override_constants/margin_top = 25
[node name="TextureRect" type="TextureRect" parent="HBoxContainer/Panel"]
layout_mode = 0
offset_right = 480.0
offset_bottom = 1082.0
texture = ExtResource("7_ur8ag")
[node name="VBoxContainer" type="VBoxContainer" parent="HBoxContainer/Panel/MarginContainer"]
layout_mode = 2
[node name="PlayerInfoUI" parent="HBoxContainer/Panel/MarginContainer/VBoxContainer" instance=ExtResource("4_46s5l")]
[node name="PlayerInfoUI" parent="HBoxContainer/Panel" instance=ExtResource("4_46s5l")]
unique_name_in_owner = true
layout_mode = 2
anchors_preset = 0
anchor_right = 0.0
anchor_bottom = 0.0
offset_left = 25.0
offset_top = 175.0
offset_right = 480.0
offset_bottom = 361.0
size_flags_vertical = 3
[node name="MinimapZone" type="CenterContainer" parent="HBoxContainer/Panel/MarginContainer/VBoxContainer"]
custom_minimum_size = Vector2(350, 300)
[node name="MinimapZone" type="Panel" parent="HBoxContainer/Panel"]
layout_mode = 2
offset_left = 54.0
offset_top = 369.0
offset_right = 424.0
offset_bottom = 637.0
[node name="ColorRect" type="ColorRect" parent="HBoxContainer/Panel/MarginContainer/VBoxContainer/MinimapZone"]
[node name="ColorRect" type="ColorRect" parent="HBoxContainer/Panel/MinimapZone"]
visible = false
custom_minimum_size = Vector2(350, 300)
layout_mode = 2
offset_left = 52.0
offset_right = 402.0
offset_bottom = 300.0
color = Color(0.027451, 0.0901961, 0.0745098, 1)
[node name="MiniMap" parent="HBoxContainer/Panel/MarginContainer/VBoxContainer/MinimapZone" instance=ExtResource("2_6sfje")]
[node name="MiniMap" parent="HBoxContainer/Panel/MinimapZone" instance=ExtResource("2_6sfje")]
unique_name_in_owner = true
custom_minimum_size = Vector2(350, 300)
custom_minimum_size = Vector2(50, 50)
layout_mode = 2
anchors_preset = 0
anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
offset_left = 3.0
offset_right = 370.0
offset_bottom = 266.0
[node name="Sigil Marker" type="ReferenceRect" parent="HBoxContainer/Panel/MarginContainer/VBoxContainer"]
[node name="Sigil Marker" type="ReferenceRect" parent="HBoxContainer/Panel"]
layout_mode = 2
offset_left = 78.0
offset_top = 817.0
offset_right = 268.0
offset_bottom = 1009.0
size_flags_vertical = 3

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@@ -30,8 +30,6 @@ public partial class InventoryMenu : Control, IInventoryMenu
[Dependency] public IMap _map => this.DependOn<IMap>();
[Dependency] public IGameEventDepot GameEventDepot => this.DependOn<IGameEventDepot>();
private InventoryPageNumber _currentPageNumber = InventoryPageNumber.FirstPage;
private string ITEM_SLOT_SCENE = "res://src/ui/inventory_menu/ItemSlot.tscn";
@@ -162,8 +160,7 @@ public partial class InventoryMenu : Control, IInventoryMenu
{
HideUserActionPrompt();
ShowInventoryInfo();
GameEventDepot.OnMenuBackedOut();
Autoload.InGameAudio.Cancel.Play();
Autoload.AudioManager.Play(SoundEffect.Cancel);
}
else
{
@@ -181,7 +178,7 @@ public partial class InventoryMenu : Control, IInventoryMenu
Player.Stats.BonusAttack.Sync -= BonusAttack_Sync;
Player.Stats.BonusDefense.Sync -= BonusDefense_Sync;
_gameRepo.CloseInventory();
Autoload.InGameAudio.Cancel.Play();
Autoload.AudioManager.Play(SoundEffect.Cancel);
}
}
@@ -203,8 +200,7 @@ public partial class InventoryMenu : Control, IInventoryMenu
SetToUnselectedStyle(ItemSlots.ElementAt(oldIndex));
SetToSelectedStyle(ItemSlots.ElementAt(newIndex));
GameEventDepot.OnMenuScrolled();
Autoload.InGameAudio.MoveThroughOptions.Play();
Autoload.AudioManager.Play(SoundEffect.MoveThroughOptions);
_currentIndex = newIndex;
}
@@ -218,15 +214,14 @@ public partial class InventoryMenu : Control, IInventoryMenu
SetToUnselectedStyle(ItemSlots.ElementAt(oldIndex));
SetToSelectedStyle(ItemSlots.ElementAt(newIndex));
GameEventDepot.OnMenuScrolled();
Autoload.InGameAudio.MoveThroughOptions.Play();
Autoload.AudioManager.Play(SoundEffect.MoveThroughOptions);
_currentIndex = newIndex;
}
if (@event.IsActionPressed(GameInputs.UiAccept))
{
DisplayUserActionPrompt();
Autoload.InGameAudio.Select.Play();
Autoload.AudioManager.Play(SoundEffect.Select);
}
if (@event.IsActionPressed(GameInputs.InventorySort))
@@ -234,7 +229,6 @@ public partial class InventoryMenu : Control, IInventoryMenu
inventory.Sort();
if (_currentIndex > inventory.Items.Count - 1)
_currentIndex = inventory.Items.Count - 1;
GameEventDepot.OnInventorySorted();
RefreshInventoryScreen();
}
}
@@ -327,8 +321,7 @@ public partial class InventoryMenu : Control, IInventoryMenu
_currentIndex = 0;
_currentPageNumber = pageToChangeTo;
await RefreshInventoryScreen();
GameEventDepot.OnMenuScrolled();
Autoload.InGameAudio.MoveThroughOptions.Play();
Autoload.AudioManager.Play(SoundEffect.MoveThroughOptions);
}
private async void PopulateInventory()

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@@ -1,8 +1,7 @@
[gd_resource type="LabelSettings" load_steps=2 format=3 uid="uid://dupifadnagodp"]
[ext_resource type="FontFile" uid="uid://dit3vylt7hmmx" path="res://src/ui/fonts/FT88-Regular.ttf" id="1_u174r"]
[ext_resource type="FontFile" uid="uid://bt7dv5ayfvmti" path="res://src/ui/fonts/bodoni-italic.ttf" id="1_scy74"]
[resource]
font = ExtResource("1_u174r")
font = ExtResource("1_scy74")
font_size = 32
font_color = Color(0.737255, 0.705882, 0.690196, 1)

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@@ -50,7 +50,7 @@ public partial class PlayerInfoUI : Control, IPlayerInfoUI
private void CurrentLevel_Sync(int obj)
{
LevelNumber.Text = $"LVL. {obj}";
LevelNumber.Text = $"{obj}";
}
private void MaximumVT_Sync(int obj)
@@ -79,10 +79,10 @@ public partial class PlayerInfoUI : Control, IPlayerInfoUI
private void CurrentExp_Sync(double obj)
{
EXPNumber.Text = $"XP {(int)obj}/{Player.Stats.ExpToNextLevel.Value}";
EXPNumber.Text = $"{(int)obj}/{Player.Stats.ExpToNextLevel.Value}";
}
private void ExpToNextLevel_Sync(int obj)
{
EXPNumber.Text = $"XP {Player.Stats.CurrentExp.Value}/{obj}";
EXPNumber.Text = $"{Player.Stats.CurrentExp.Value}/{obj}";
}
}

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