Re-implement audio managers

This commit is contained in:
2025-09-08 23:24:33 -07:00
parent d830a05d98
commit 4f1251d402
185 changed files with 1747 additions and 1673 deletions

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@@ -8,7 +8,7 @@ using Godot;
using System.Threading.Tasks;
using Zennysoft.Ma.Adapter;
public interface IGame : IProvide<IGameRepo>, IProvide<IGameEventDepot>, IProvide<IGame>, IProvide<IPlayer>, IProvide<IMap>, IProvide<ISaveChunk<GameData>>, INode3D
public interface IGame : IProvide<IGameRepo>, IProvide<IGame>, IProvide<IPlayer>, IProvide<IMap>, IProvide<ISaveChunk<GameData>>, INode3D
{
void LoadExistingGame();