Re-implement audio managers
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@@ -1,4 +1,4 @@
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[gd_scene load_steps=23 format=3 uid="uid://33ek675mfb5n"]
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[gd_scene load_steps=22 format=3 uid="uid://33ek675mfb5n"]
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[ext_resource type="Script" uid="uid://chftlu4proh3d" path="res://src/game/Game.cs" id="1_ytcii"]
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[ext_resource type="Shader" uid="uid://dmjxo4k2rx1an" path="res://src/app/App.gdshader" id="2_6ifxs"]
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@@ -7,7 +7,6 @@
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[ext_resource type="PackedScene" uid="uid://cfecvvav8kkp6" path="res://src/player/Player.tscn" id="3_kk6ly"]
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[ext_resource type="Shader" uid="uid://cqnxipgknqhru" path="res://src/vfx/shaders/n64_2.gdshader" id="4_k6vbj"]
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[ext_resource type="PackedScene" uid="uid://b1muxus5qdbeu" path="res://src/ui/in_game_ui/InGameUI.tscn" id="5_lxtnp"]
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[ext_resource type="PackedScene" uid="uid://b16ejcwanod72" path="res://src/audio/InGameAudio.tscn" id="6_qc71l"]
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[ext_resource type="Script" uid="uid://daphxl6vvsbjm" path="res://src/game/DialogueController.cs" id="10_58pbt"]
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[ext_resource type="Script" uid="uid://cbal5oeaha4nx" path="res://src/ui/pause_menu/PauseMenu.cs" id="11_5ng8c"]
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[ext_resource type="PackedScene" uid="uid://pu6gp8de3ck4" path="res://src/ui/floor_clear/FloorClearMenu.tscn" id="11_rya1n"]
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@@ -148,9 +147,6 @@ unique_name_in_owner = true
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visible = false
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custom_minimum_size = Vector2(1280, 720)
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[node name="InGameAudio" parent="." instance=ExtResource("6_qc71l")]
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unique_name_in_owner = true
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[node name="DialogueController" type="Node" parent="."]
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unique_name_in_owner = true
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process_mode = 3
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