Re-implement audio managers

This commit is contained in:
2025-09-08 23:24:33 -07:00
parent d830a05d98
commit 4f1251d402
185 changed files with 1747 additions and 1673 deletions

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=23 format=3 uid="uid://33ek675mfb5n"]
[gd_scene load_steps=22 format=3 uid="uid://33ek675mfb5n"]
[ext_resource type="Script" uid="uid://chftlu4proh3d" path="res://src/game/Game.cs" id="1_ytcii"]
[ext_resource type="Shader" uid="uid://dmjxo4k2rx1an" path="res://src/app/App.gdshader" id="2_6ifxs"]
@@ -7,7 +7,6 @@
[ext_resource type="PackedScene" uid="uid://cfecvvav8kkp6" path="res://src/player/Player.tscn" id="3_kk6ly"]
[ext_resource type="Shader" uid="uid://cqnxipgknqhru" path="res://src/vfx/shaders/n64_2.gdshader" id="4_k6vbj"]
[ext_resource type="PackedScene" uid="uid://b1muxus5qdbeu" path="res://src/ui/in_game_ui/InGameUI.tscn" id="5_lxtnp"]
[ext_resource type="PackedScene" uid="uid://b16ejcwanod72" path="res://src/audio/InGameAudio.tscn" id="6_qc71l"]
[ext_resource type="Script" uid="uid://daphxl6vvsbjm" path="res://src/game/DialogueController.cs" id="10_58pbt"]
[ext_resource type="Script" uid="uid://cbal5oeaha4nx" path="res://src/ui/pause_menu/PauseMenu.cs" id="11_5ng8c"]
[ext_resource type="PackedScene" uid="uid://pu6gp8de3ck4" path="res://src/ui/floor_clear/FloorClearMenu.tscn" id="11_rya1n"]
@@ -148,9 +147,6 @@ unique_name_in_owner = true
visible = false
custom_minimum_size = Vector2(1280, 720)
[node name="InGameAudio" parent="." instance=ExtResource("6_qc71l")]
unique_name_in_owner = true
[node name="DialogueController" type="Node" parent="."]
unique_name_in_owner = true
process_mode = 3