Big refactor in place: Organize nodes in line with dependency injection expectations, use state machine flow more

This commit is contained in:
2024-09-11 15:33:36 -07:00
parent 6a4eb81529
commit 4d47a7586e
63 changed files with 1123 additions and 469 deletions

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@@ -4,6 +4,8 @@ extends Node3D
signal dungeon_done_generating()
var room = %Room;
var dungeon_generator : DungeonGenerator3D :
get:
if is_inside_tree() and get_parent() is DungeonGenerator3D: