Lighting adjustments (make lights only affect enemy and not environment), collision box adjustments for agni demon

This commit is contained in:
2026-06-15 01:12:53 -07:00
parent 3afa0c4eeb
commit 4c9497de68
31 changed files with 158 additions and 222 deletions
@@ -238,5 +238,5 @@ skeleton = NodePath("../../FLOORMAP1")
[node name="Planter" parent="." instance=ExtResource("18_xsgnx")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -25.1542, -0.230058, 47.087)
[node name="PlanterFlowerBed" parent="Planter" instance=ExtResource("17_xrwy3")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0245304, 0.201755, 0.27298)
[node name="PlanterFlowerBed" parent="." instance=ExtResource("17_xrwy3")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -25.1787, -0.028303, 47.36)
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