Lighting adjustments (make lights only affect enemy and not environment), collision box adjustments for agni demon
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@@ -238,5 +238,5 @@ skeleton = NodePath("../../FLOORMAP1")
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[node name="Planter" parent="." instance=ExtResource("18_xsgnx")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -25.1542, -0.230058, 47.087)
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[node name="PlanterFlowerBed" parent="Planter" instance=ExtResource("17_xrwy3")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0245304, 0.201755, 0.27298)
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[node name="PlanterFlowerBed" parent="." instance=ExtResource("17_xrwy3")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -25.1787, -0.028303, 47.36)
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