Implement Perspective
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@@ -52,6 +52,9 @@ public partial class EffectItem : Node3D, IUsableItem
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AbsorbHPFromAllEnemiesInRoom();
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if (_effectItemStats.UsableItemTags.Contains(UsableItemTag.DealElementalDamageToAllEnemiesInRoom))
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DealElementalDamageToAllEnemiesInRoom(ElementType.Hydric);
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if (_effectItemStats.UsableItemTags.Contains(UsableItemTag.SwapHPAndVT))
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SwapHPandVT();
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}
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public void SetItemStats(InventoryItemStats inventoryItemStats)
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@@ -164,4 +167,13 @@ public partial class EffectItem : Node3D, IUsableItem
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foreach (var enemy in currentEnemies)
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enemy.TakeDamage(20, elementType);
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}
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private void SwapHPandVT()
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{
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var oldHp = Player.Stats.CurrentHP.Value;
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var oldVt = Player.Stats.CurrentVT.Value;
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Player.Stats.SetCurrentHP(oldVt);
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Player.Stats.SetCurrentVT(oldHp);
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}
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}
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19
src/items/effect/resources/Perspective.tres
Normal file
19
src/items/effect/resources/Perspective.tres
Normal file
@@ -0,0 +1,19 @@
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[gd_resource type="Resource" script_class="EffectItemStats" load_steps=3 format=3 uid="uid://b44v3y1okrj1s"]
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[ext_resource type="Texture2D" uid="uid://c7v5pm32sedkg" path="res://src/items/effect/textures/entropic seal.PNG" id="1_31uf7"]
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[ext_resource type="Script" uid="uid://b5w4iw4iqmxtn" path="res://src/items/effect/EffectItemStats.cs" id="1_lq0bc"]
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[resource]
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script = ExtResource("1_lq0bc")
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UsableItemTags = Array[int]([3])
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ElementalDamageType = 0
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Name = "Perspective"
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Description = "Swap current HP and VT."
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Texture = ExtResource("1_31uf7")
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SpawnRate = 0.5
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ThrowSpeed = 12.0
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HealHPAmount = 0
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HealVTAmount = 0
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ThrowDamage = 5
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ItemTags = Array[int]([])
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metadata/_custom_type_script = "uid://b5w4iw4iqmxtn"
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@@ -13,7 +13,7 @@ public enum UsableItemTag
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DoubleEXP,
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IdentifyAllItemsCostHP,
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BriefImmunity,
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SwapHPandVTWithEntitiesInRoom,
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SwapHPAndVT,
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TeleportAllEnemiesToRoom,
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TurnAllEnemiesIntoHealingItem,
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KillHalfEnemiesInRoom,
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