Hit shader
This commit is contained in:
@@ -285,4 +285,3 @@ position = Vector2(900, 565)
|
||||
scale = Vector2(1.8, 1.8)
|
||||
sprite_frames = SubResource("SpriteFrames_ywvvo")
|
||||
animation = &"attack"
|
||||
frame = 6
|
||||
|
||||
Reference in New Issue
Block a user